Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BlueSpaghetti
Khepri
Level 156
God Stats
0W - 1L
1,878 SR
Queue Stats
12W - 11L
1,706 Elo+
Party 1
Neith
Neith
IronMan666
Neith
Level 149
God Stats
27W - 34L
1,545 SR
Queue Stats
189W - 201L
1,536 Elo+
Solo
Nox
Nox
W1_Wavvy
Nox
Level 109
God Stats
0W - 2L
1,355 SR
Queue Stats
154W - 182L
1,456 Elo+
Solo
Nu Wa
Nu Wa
lilWe3zy
Nu Wa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,627 Elo+
Party 1
Team Averages
Level 141
1,556 SR
1,565 Elo+

VS

Team Averages
Level 144
1,754 SR
1,655 Elo+
Vulcan
Vulcan
Aeseus
Vulcan
Level 155
God Stats
6W - 2L
1,474 SR
Queue Stats
10W - 6L
1,476 Elo+
Party 3
Ganesha
Ganesha
BlueBull
Ganesha
Level 148
God Stats
33W - 6L
1,951 SR
Queue Stats
170W - 55L
1,762 Elo+
Party 2
Izanami
Izanami
JelliX
Izanami
Level 132
God Stats
15W - 2L
1,959 SR
Queue Stats
141W - 40L
1,784 Elo+
Party 2
Chang'e
Chang'e
Mikeseus
Chang'e
Level 137
God Stats
3W - 2L
1,477 SR
Queue Stats
9W - 5L
1,476 Elo+
Party 3
Ne Zha
Ne Zha
xCommanderCoolx
Ne Zha
Level 148
God Stats
1W - 0L
1,909 SR
Queue Stats
168W - 48L
1,778 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 2 / 0
6,973
775
2,023
5,371
2,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 2 / 0
7,353
817
3,844
8,739
5,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
13
0 / 1 / 0
7,575
842
2,587
4,416
1,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 4 / 1
6,979
775
1,245
6,871
1,840
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
lilWe3zy
Nu Wa
13
0 / 2 / 0
7,182
798
5,425
6,026
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Aeseus
Vulcan
14
3 / 1 / 2
8,586
954
11,418
3,698
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
BlueBull
Ganesha
13
0 / 0 / 4
8,543
949
2,793
8,438
5,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Izanami
JelliX
Izanami
15
1 / 0 / 4
8,844
983
3,105
4,983
1,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Mikeseus
Chang'e
15
4 / 0 / 4
8,937
993
5,772
4,131
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 2
8,409
934
4,794
4,191
2,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
11
11
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
0
0.5
W
Vulcan
Aeseus
Vulcan
3
1
2
4
W
Ganesha
BlueBull
Ganesha
0
0
4
2
L
0
2
0
0
L
Neith
0
1
0
0
W
Izanami
JelliX
Izanami
1
0
4
3
W
Chang'e
Mikeseus
Chang'e
4
0
4
6
L
0
4
1
0.13
L
Nu Wa
lilWe3zy
Nu Wa
0
2
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,124
Damage
27,882
31,423
Taken
25,441
11,908
Mitigated
12,980
4,806
Healing
11,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,023
404
0
1,771
5,371
2,146
0
3,079
2,055
0
7,189
W
Vulcan
Aeseus
Vulcan
11,418
101
0
571
3,698
1,223
1,096
1,474
2,146
31,170
674
W
Ganesha
BlueBull
Ganesha
2,793
67
1,443
2,422
8,438
5,916
128
2,764
5,553
9,687
0
L
3,844
120
759
1,145
8,739
5,186
0
5,369
3,169
12,405
0
L
Neith
2,587
314
0
651
4,416
1,260
0
1,767
2,553
0
22,824
W
Izanami
JelliX
Izanami
3,105
2,035
0
1,593
4,983
1,911
4,767
2,491
2,492
0
30,965
W
Chang'e
Mikeseus
Chang'e
5,772
486
1,899
2,494
4,131
1,317
1,029
1,872
2,259
25,622
1,688
L
1,245
61
0
130
6,871
1,840
0
4,599
2,103
7,578
0
L
Nu Wa
lilWe3zy
Nu Wa
5,425
682
0
350
6,026
1,476
0
4,214
1,718
16,268
552
W
4,794
452
0
655
4,191
2,613
515
1,785
2,364
0
19,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,062
Gold Earned
43,319
121
Minions Killed
225
0
Camps Cleared
0
722,838
Distance Traveled
931,544
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,973
775
13
1
0
110,111
0
W
Vulcan
8,586
954
62
7
0
190,774
0
W
Ganesha
8,543
949
2
0
0
171,657
0
L
Khepri
7,353
817
13
1
0
156,994
2
L
Neith
7,575
842
48
5
0
171,160
3
W
Izanami
8,844
983
74
8
0
170,827
0
W
Chang'e
8,937
993
53
6
0
197,887
0
L
Nox
6,979
775
18
2
0
106,087
0
L
Nu Wa
7,182
798
29
3
0
178,486
3
W
Ne Zha
8,409
934
34
4
0
200,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role