Player Matchup

Charon
Charon
GetSomeNuts969
Charon
Level 230
God Stats
5W - 6L
1,436 SR
Queue Stats
309W - 287L
1,582 Elo+
Solo
Merlin
Merlin
Jamlink
Merlin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 64L
1,437 Elo+
Party 1
Hades
Hades
VUBVUBflyer
Hades
Level 185
God Stats
7W - 10L
1,468 SR
Queue Stats
345W - 334L
1,576 Elo+
Solo
Danzaburou
Danzaburou
eleganteheren
Danzaburou
Level 145
God Stats
3W - 7L
1,387 SR
Queue Stats
227W - 216L
1,552 Elo+
Solo
Fenrir
Fenrir
oTrOlLZz
Fenrir
Level 156
God Stats
5W - 14L
1,466 SR
Queue Stats
188W - 186L
1,484 Elo+
Party 1
Team Averages
Level 168
1,451 SR
1,526 Elo+

VS

Team Averages
Level 155
1,424 SR
1,542 Elo+
Jormungandr
Jormungandr
Alexgg_26
Jormungandr
Level 139
God Stats
4W - 4L
1,350 SR
Queue Stats
109W - 96L
1,533 Elo+
Solo
Agni
Agni
HEDZ120
Agni
Level 148
God Stats
2W - 1L
1,198 SR
Queue Stats
46W - 48L
1,521 Elo+
Solo
Danzaburou
Danzaburou
Hibfinite
Danzaburou
Level 157
God Stats
3W - 1L
1,632 SR
Queue Stats
30W - 26L
1,563 Elo+
Solo
Hercules
Hercules
JTheReaper123
Hercules
Level 153
God Stats
10W - 16L
1,490 SR
Queue Stats
189W - 183L
1,527 Elo+
Solo
Susano
Susano
beretv4
Susano
Level 180
God Stats
9W - 11L
1,450 SR
Queue Stats
269W - 246L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,353
446
3,079
7,206
4,232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Jamlink
Merlin
11
0 / 5 / 2
5,808
484
1,078
7,161
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 0
7,526
627
7,781
11,093
4,099
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
eleganteheren
Danzaburou
10
0 / 3 / 0
5,670
473
2,615
7,373
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
oTrOlLZz
Fenrir
11
2 / 3 / 0
6,285
524
4,819
9,152
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alexgg_26
Jormungandr
11
2 / 0 / 4
6,435
536
4,008
6,336
3,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
HEDZ120
Agni
12
7 / 2 / 3
7,585
632
7,565
5,351
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Hibfinite
Danzaburou
13
2 / 0 / 0
7,208
601
5,372
6,007
2,178
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
JTheReaper123
Hercules
13
2 / 2 / 0
7,541
628
4,690
10,562
6,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
beretv4
Susano
12
2 / 1 / 4
6,606
551
6,747
8,421
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
15
15
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Alexgg_26
Jormungandr
2
0
4
4
L
0
2
1
0.25
W
Agni
HEDZ120
Agni
7
2
3
4.25
W
Danzaburou
Hibfinite
Danzaburou
2
0
0
2
W
Hercules
JTheReaper123
Hercules
2
2
0
1
L
Merlin
Jamlink
Merlin
0
5
2
0.2
L
2
2
0
1
W
Susano
beretv4
Susano
2
1
4
4
L
Danzaburou
eleganteheren
Danzaburou
0
3
0
0
L
Fenrir
oTrOlLZz
Fenrir
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,372
Damage
28,382
41,985
Taken
36,677
14,909
Mitigated
16,784
17,679
Healing
14,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Alexgg_26
Jormungandr
4,008
1,809
0
1,559
6,336
3,643
33
2,055
4,281
31,500
4,367
L
3,079
246
0
1,581
7,206
4,232
0
3,344
3,688
13,532
1,585
W
Agni
HEDZ120
Agni
7,565
906
0
847
5,351
1,515
0
1,035
4,316
43,853
1,164
W
Danzaburou
Hibfinite
Danzaburou
5,372
2,552
0
3,200
6,007
2,178
295
552
5,455
0
59,539
W
Hercules
JTheReaper123
Hercules
4,690
2,129
0
5,034
10,562
6,723
0
5,950
4,612
0
55,445
L
Merlin
Jamlink
Merlin
1,078
0
0
1,021
7,161
1,912
0
4,272
2,467
36,212
0
L
7,781
1,634
0
7,526
11,093
4,099
0
0
11,093
59,257
1,535
W
Susano
beretv4
Susano
6,747
1,948
0
3,801
8,421
2,725
0
2,138
6,283
0
43,942
L
Danzaburou
eleganteheren
Danzaburou
2,615
1,194
0
2,822
7,373
1,701
0
1,347
6,026
0
35,938
L
Fenrir
oTrOlLZz
Fenrir
4,819
690
0
4,729
9,152
2,965
0
1,381
7,671
0
44,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,642
Gold Earned
35,375
359
Minions Killed
427
0
Camps Cleared
0
1,212,139
Distance Traveled
1,223,133
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,435
536
62
5
0
234,204
0
L
Charon
5,353
446
14
1
0
252,690
3
W
Agni
7,585
632
90
8
0
237,953
2
W
Danzaburou
7,208
601
95
8
0
220,608
2
W
Hercules
7,541
628
110
9
0
245,415
2
L
Merlin
5,808
484
69
6
0
219,548
0
L
Hades
7,526
627
126
11
0
240,477
3
W
Susano
6,606
551
70
6
0
284,953
0
L
Danzaburou
5,670
473
74
6
0
225,064
2
L
Fenrir
6,285
524
76
6
0
274,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role