Player Matchup

Skadi
Skadi
 
Skadi
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DANNYG9674
Scylla
Level 111
God Stats
10W - 8L
1,413 SR
Queue Stats
234W - 218L
1,483 Elo+
Party 1
Mulan
Mulan
RMickyy
Mulan
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
204W - 184L
1,489 Elo+
Party 1
Izanami
Izanami
ZanziDaSlayer
Izanami
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 119L
1,514 Elo+
Solo
Bacchus
Bacchus
shapshup44
Bacchus
Level 120
God Stats
50W - 44L
1,626 SR
Queue Stats
516W - 482L
1,523 Elo+
Solo
Team Averages
Level 130
1,508 SR
1,502 Elo+

VS

Team Averages
Level 109
1,591 SR
1,511 Elo+
Sol
Sol
KlebFromCae
Sol
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,530 Elo+
Party 2
Hercules
Hercules
PostTerms
Hercules
Level 104
God Stats
27W - 29L
1,561 SR
Queue Stats
290W - 297L
1,449 Elo+
Solo
Bacchus
Bacchus
Reykander
Bacchus
Level 157
God Stats
6W - 4L
1,706 SR
Queue Stats
97W - 73L
1,529 Elo+
Solo
Thor
Thor
SUCKUMAMATIDYS
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,507 Elo+
Party 2
Anubis
Anubis
xFreeTime__
Anubis
Level 102
God Stats
21W - 10L
1,687 SR
Queue Stats
56W - 44L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
1 / 1 / 2
4,382
626
3,424
3,931
1,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Scylla
DANNYG9674
Scylla
9
1 / 0 / 0
4,734
676
1,317
937
230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mulan
RMickyy
Mulan
10
4 / 1 / 0
5,712
816
4,322
4,877
1,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
7
0 / 1 / 0
3,825
546
892
3,542
852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
shapshup44
Bacchus
7
0 / 1 / 0
3,917
560
1,153
4,891
3,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,381
626
4,788
2,727
584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
PostTerms
Hercules
6
1 / 2 / 0
4,014
573
1,339
3,124
1,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Reykander
Bacchus
8
2 / 1 / 1
4,455
636
1,815
3,916
2,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 3 / 1
3,814
545
2,066
6,721
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
8
0 / 0 / 0
4,149
593
70
2,613
881
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
6
Kills
4
4
Deaths
6
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
1
2
2
W
Scylla
DANNYG9674
Scylla
1
0
0
1
L
1
0
1
1.5
L
Hercules
PostTerms
Hercules
1
2
0
0.5
W
Mulan
RMickyy
Mulan
4
1
0
4
L
Bacchus
Reykander
Bacchus
2
1
1
2.5
L
0
3
1
0.17
W
Izanami
0
1
0
0
W
Bacchus
shapshup44
Bacchus
0
1
0
0
L
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,108
Damage
10,078
18,178
Taken
19,101
7,449
Mitigated
7,459
5,985
Healing
8,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,424
1,132
0
1,246
3,931
1,008
0
773
3,158
0
26,893
W
Scylla
DANNYG9674
Scylla
1,317
44
0
200
937
230
0
25
912
28,681
0
L
4,788
2,279
0
1,881
2,727
584
0
796
1,931
32,340
2,486
L
Hercules
PostTerms
Hercules
1,339
426
0
916
3,124
1,251
0
0
3,124
0
14,867
W
Mulan
RMickyy
Mulan
4,322
755
0
1,875
4,877
1,927
0
493
4,240
0
33,527
L
Bacchus
Reykander
Bacchus
1,815
340
0
1,719
3,916
2,932
0
357
3,559
10,234
0
L
2,066
666
0
2,683
6,721
1,811
0
528
6,193
0
20,821
W
Izanami
892
764
0
894
3,542
852
0
2,721
821
0
18,427
W
Bacchus
shapshup44
Bacchus
1,153
136
0
1,770
4,891
3,432
0
2,593
2,298
12,497
1,094
L
Anubis
70
45
0
1,574
2,613
881
0
789
1,824
23,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,570
Gold Earned
20,813
232
Minions Killed
190
0
Camps Cleared
0
697,501
Distance Traveled
612,706
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,382
626
53
8
0
148,452
0
W
Scylla
4,734
676
52
7
0
141,948
0
L
Sol
4,381
626
45
6
0
133,436
0
L
Hercules
4,014
573
28
4
0
66,369
0
W
Mulan
5,712
816
68
10
0
119,259
0
L
Bacchus
4,455
636
17
2
0
138,746
3
L
Thor
3,814
545
44
6
0
139,331
0
W
Izanami
3,825
546
44
6
0
137,959
0
W
Bacchus
3,917
560
15
2
0
149,883
3
L
Anubis
4,149
593
56
8
0
134,824
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role