Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Guizma
Charybdis
Level 187
God Stats
133W - 115L
1,597 SR
Queue Stats
406W - 408L
1,491 Elo+
Solo
Thor
Thor
Mustral
Thor
Level 69
God Stats
25W - 17L
1,623 SR
Queue Stats
203W - 182L
1,525 Elo+
Solo
Ymir
Ymir
SquaredWand608
Ymir
Level 125
God Stats
2W - 1L
1,739 SR
Queue Stats
15W - 13L
1,613 Elo+
Party 1
Bacchus
Bacchus
ariusS1998
Bacchus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,578 Elo+
Party 1
Team Averages
Level 134
1,592 SR
1,541 Elo+

VS

Team Averages
Level 118
1,620 SR
1,497 Elo+
Awilix
Awilix
FusionFoam
Awilix
Level 174
God Stats
0W - 1L
1,713 SR
Queue Stats
39W - 28L
1,640 Elo+
Solo
Chaac
Chaac
Madhattertwo14
Chaac
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,509 Elo+
Party 2
Chernobog
Chernobog
NayVis99
Chernobog
Level 89
God Stats
0W - 3L
1,613 SR
Queue Stats
2W - 4L
1,424 Elo+
Party 3
Nu Wa
Nu Wa
PurdyThePurson
Nu Wa
Level 128
God Stats
38W - 27L
1,635 SR
Queue Stats
170W - 162L
1,520 Elo+
Party 2
Sobek
Sobek
luciffer_reguera
Sobek
Level 57
God Stats
0W - 1L
1,639 SR
Queue Stats
5W - 6L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 2 / 1
5,680
516
902
4,112
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Guizma
Charybdis
11
2 / 0 / 6
6,924
629
7,976
3,050
919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
Mustral
Thor
12
3 / 0 / 0
6,486
590
3,098
6,830
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
6 / 0 / 4
7,113
647
4,939
6,858
4,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bacchus
ariusS1998
Bacchus
12
7 / 2 / 0
7,289
663
6,924
8,568
7,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
FusionFoam
Awilix
11
3 / 0 / 0
6,213
565
5,073
6,957
2,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

10
1 / 6 / 1
6,421
584
2,879
9,608
7,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
NayVis99
Chernobog
10
0 / 3 / 1
5,798
527
552
6,312
1,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 4 / 1
5,746
522
2,833
4,844
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 1
5,520
502
2,129
9,525
5,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
18
Kills
4
4
Deaths
18
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
2
1
0.25
L
Awilix
FusionFoam
Awilix
3
0
0
3
W
Charybdis
Guizma
Charybdis
2
0
6
5
L
1
6
1
0.25
W
Thor
Mustral
Thor
3
0
0
3
L
Chernobog
NayVis99
Chernobog
0
3
1
0.17
L
0
4
1
0.13
W
6
0
4
8
W
Bacchus
ariusS1998
Bacchus
7
2
0
3.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,839
Damage
13,466
29,418
Taken
37,246
16,542
Mitigated
17,853
10,575
Healing
8,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
902
0
0
1,309
4,112
1,299
0
949
3,163
34,407
0
L
Awilix
FusionFoam
Awilix
5,073
1,954
0
1,252
6,957
2,322
0
1,239
5,607
0
47,293
W
Charybdis
Guizma
Charybdis
7,976
4,322
0
2,289
3,050
919
786
726
2,324
0
49,571
L
2,879
774
0
3,559
9,608
7,152
0
5,462
3,539
0
27,684
W
Thor
Mustral
Thor
3,098
585
0
4,595
6,830
1,991
0
609
6,221
0
43,141
L
Chernobog
NayVis99
Chernobog
552
377
0
876
6,312
1,772
0
533
5,779
0
38,461
L
2,833
562
0
353
4,844
1,261
0
1,892
2,898
34,553
0
W
4,939
1,409
0
1,630
6,858
4,834
0
2,301
4,557
22,666
1,734
W
Bacchus
ariusS1998
Bacchus
6,924
1,029
0
752
8,568
7,499
0
203
8,365
37,055
0
L
2,129
185
0
2,198
9,525
5,346
0
2,720
6,801
16,216
4,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,492
Gold Earned
29,698
337
Minions Killed
293
0
Camps Cleared
0
1,056,939
Distance Traveled
1,100,610
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,680
516
65
6
0
205,242
0
L
Awilix
6,213
565
83
8
0
269,068
1
W
Charybdis
6,924
629
73
7
0
193,407
2
L
Chaac
6,421
584
50
5
0
203,811
0
W
Thor
6,486
590
87
8
0
238,161
0
L
Chernobog
5,798
527
69
6
0
216,351
0
L
Nu Wa
5,746
522
57
5
0
209,800
0
W
Ymir
7,113
647
39
4
0
202,600
4
W
Bacchus
7,289
663
73
7
0
217,529
0
L
Sobek
5,520
502
34
3
0
201,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role