Player Matchup

Guan Yu
Guan Yu
AnonEMister
Guan Yu
Level 127
God Stats
9W - 10L
1,541 SR
Queue Stats
441W - 412L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
Chiwita
Baron Samedi
Level 139
God Stats
1W - 3L
1,173 SR
Queue Stats
70W - 78L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
Forsio99
Nu Wa
Level 89
God Stats
82W - 55L
1,685 SR
Queue Stats
487W - 481L
1,555 Elo+
Party 1
Ravana
Ravana
Lamole3
Ravana
Level 127
God Stats
2W - 1L
1,204 SR
Queue Stats
91W - 76L
1,506 Elo+
Solo
Medusa
Medusa
TurningTheStorm
Medusa
Level 159
God Stats
13W - 13L
1,592 SR
Queue Stats
363W - 351L
1,560 Elo+
Party 1
Team Averages
Level 128
1,439 SR
1,523 Elo+

VS

Team Averages
Level 120
1,560 SR
1,541 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Axew11
Awilix
Level 126
God Stats
15W - 5L
1,845 SR
Queue Stats
59W - 47L
1,608 Elo+
Party 2
Chronos
Chronos
Megg0
Chronos
Level 128
God Stats
3W - 2L
1,802 SR
Queue Stats
175W - 171L
1,495 Elo+
Solo
Charybdis
Charybdis
VeteranoPro1724
Charybdis
Level 137
God Stats
29W - 34L
1,445 SR
Queue Stats
196W - 188L
1,495 Elo+
Solo
Hercules
Hercules
zFrosted
Hercules
Level 135
God Stats
0W - 2L
1,209 SR
Queue Stats
62W - 50L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AnonEMister
Guan Yu
13
3 / 1 / 0
7,228
602
6,322
9,795
9,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
Chiwita
Baron Samedi
11
3 / 3 / 6
6,826
569
7,230
8,824
4,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
Forsio99
Nu Wa
11
1 / 2 / 3
6,402
534
5,660
4,092
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Lamole3
Ravana
14
2 / 1 / 6
7,178
598
3,657
4,445
1,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
7 / 0 / 2
8,772
731
9,062
6,491
2,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
1 / 2 / 1
7,519
627
5,685
10,747
5,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
Axew11
Awilix
12
3 / 2 / 2
6,488
541
4,649
6,982
2,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chronos
Megg0
Chronos
12
2 / 3 / 3
6,542
545
3,234
7,778
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
VeteranoPro1724
Charybdis
10
0 / 5 / 0
5,571
464
2,277
8,549
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
zFrosted
Hercules
10
1 / 4 / 3
5,731
478
7,084
13,356
8,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
16
Kills
7
7
Deaths
16
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
2
1
0.75
W
Guan Yu
AnonEMister
Guan Yu
3
1
0
3
L
Awilix
Axew11
Awilix
3
2
2
2
W
Baron Samedi
Chiwita
Baron Samedi
3
3
6
2
W
Nu Wa
Forsio99
Nu Wa
1
2
3
1.25
W
Ravana
Lamole3
Ravana
2
1
6
5
L
Chronos
Megg0
Chronos
2
3
3
1.17
W
7
0
2
8
L
Charybdis
VeteranoPro1724
Charybdis
0
5
0
0
L
Hercules
zFrosted
Hercules
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,931
Damage
22,929
33,647
Taken
47,412
19,059
Mitigated
20,847
13,558
Healing
14,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,685
945
510
6,578
10,747
5,628
0
497
9,388
0
52,743
W
Guan Yu
AnonEMister
Guan Yu
6,322
1,269
282
5,337
9,795
9,859
0
0
8,837
0
49,246
L
Awilix
Axew11
Awilix
4,649
1,535
0
531
6,982
2,209
0
1,242
5,740
0
45,084
W
Baron Samedi
Chiwita
Baron Samedi
7,230
965
209
2,870
8,824
4,429
163
1,408
7,267
26,787
0
W
Nu Wa
Forsio99
Nu Wa
5,660
2,638
0
960
4,092
930
240
1,102
2,862
37,171
458
W
Ravana
Lamole3
Ravana
3,657
777
0
2,478
4,445
1,368
0
407
3,998
0
49,178
L
Chronos
Megg0
Chronos
3,234
71
0
1,474
7,778
2,230
0
4,367
3,411
39,309
0
W
9,062
3,385
0
1,422
6,491
2,473
33
0
6,491
0
71,001
L
Charybdis
VeteranoPro1724
Charybdis
2,277
941
0
2,478
8,549
1,882
0
869
7,680
0
34,387
L
Hercules
zFrosted
Hercules
7,084
2,845
0
3,277
13,356
8,898
0
5,841
7,374
0
26,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,406
Gold Earned
31,851
405
Minions Killed
388
0
Camps Cleared
0
1,292,781
Distance Traveled
1,206,771
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,519
627
114
10
0
227,842
0
W
Guan Yu
7,228
602
79
7
0
236,862
0
L
Awilix
6,488
541
85
7
0
288,556
0
W
Baron Samedi
6,826
569
39
3
0
230,531
1
W
Nu Wa
6,402
534
72
6
0
246,749
4
W
Ravana
7,178
598
90
8
0
304,105
1
L
Chronos
6,542
545
91
8
0
230,576
1
W
Medusa
8,772
731
125
10
0
274,534
4
L
Charybdis
5,571
464
61
5
0
233,162
3
L
Hercules
5,731
478
37
3
0
226,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role