Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
MizzMalicious
Nemesis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 68L
1,490 Elo+
Party 1
Freya
Freya
Saint_Nissen
Freya
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 71L
1,479 Elo+
Party 1
Jing Wei
Jing Wei
The65C02
Jing Wei
Level 124
God Stats
0W - 3L
1,177 SR
Queue Stats
76W - 80L
1,458 Elo+
Party 2
Yemoja
Yemoja
mdpikachu
Yemoja
Level 130
God Stats
1W - 2L
1,681 SR
Queue Stats
254W - 150L
1,627 Elo+
Solo
Team Averages
Level 146
1,472 SR
1,511 Elo+

VS

Team Averages
Level 139
1,588 SR
1,475 Elo+
Hel
Hel
 
Hel
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Ntista
Thoth
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 21L
1,529 Elo+
Solo
Nu Wa
Nu Wa
Zemie
Nu Wa
Level 139
God Stats
6W - 0L
1,942 SR
Queue Stats
126W - 161L
1,409 Elo+
Solo
Medusa
Medusa
lIBrutelI
Medusa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 165L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
3 / 7 / 3
7,528
753
7,343
10,048
3,457
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Nemesis
11
0 / 7 / 4
6,621
662
3,394
10,937
7,033
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 4 / 2
7,631
763
8,688
10,270
3,408
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
The65C02
Jing Wei
15
3 / 4 / 1
7,865
787
4,735
9,192
3,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
mdpikachu
Yemoja
13
1 / 3 / 5
7,515
752
6,123
10,215
7,383
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
7 / 1 / 15
9,609
961
9,024
8,316
3,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hercules
 
Hercules
16
1 / 0 / 18
8,801
880
6,894
9,965
6,494
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thoth
Ntista
Thoth
15
5 / 3 / 11
8,906
891
8,442
6,098
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
Zemie
Nu Wa
15
6 / 2 / 13
8,963
896
10,843
5,776
2,305
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
lIBrutelI
Medusa
15
6 / 3 / 13
9,113
911
9,967
9,565
3,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
95
9
Kills
25
25
Deaths
9
15
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
3
7
3
0.64
W
Hel
 
Hel
7
1
15
14.5
W
Hercules
 
Hercules
1
0
18
10
L
Nemesis
0
7
4
0.29
W
Thoth
Ntista
Thoth
5
3
11
3.5
L
2
4
2
0.75
L
Jing Wei
The65C02
Jing Wei
3
4
1
0.88
W
Nu Wa
Zemie
Nu Wa
6
2
13
6.25
W
Medusa
lIBrutelI
Medusa
6
3
13
4.17
L
Yemoja
mdpikachu
Yemoja
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,283
Damage
45,170
50,662
Taken
39,720
24,558
Mitigated
17,883
13,304
Healing
21,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
7,343
1,661
679
674
10,048
3,457
0
4,907
5,141
0
14,656
W
Hel
 
Hel
9,024
341
5,866
5,941
8,316
3,302
770
3,632
4,637
13,413
851
W
Hercules
 
Hercules
6,894
1,351
214
5,367
9,965
6,494
375
3,880
5,833
0
13,342
L
Nemesis
3,394
536
0
1,677
10,937
7,033
0
5,496
5,441
0
5,451
W
Thoth
Ntista
Thoth
8,442
359
331
440
6,098
2,116
771
1,969
4,129
18,942
230
L
8,688
1,754
0
2,007
10,270
3,408
0
6,383
3,887
23,340
0
L
Jing Wei
The65C02
Jing Wei
4,735
1,586
1,592
895
9,192
3,277
0
5,516
3,676
0
11,404
W
Nu Wa
Zemie
Nu Wa
10,843
2,327
483
1,023
5,776
2,305
828
1,794
3,853
22,080
237
W
Medusa
lIBrutelI
Medusa
9,967
3,868
317
1,777
9,565
3,666
56
3,487
5,904
0
20,351
L
Yemoja
mdpikachu
Yemoja
6,123
1,111
3,539
2,241
10,215
7,383
0
5,458
4,757
13,528
627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,160
Gold Earned
45,392
72
Minions Killed
103
0
Camps Cleared
0
860,394
Distance Traveled
912,982
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,528
753
18
2
0
177,256
0
W
Hel
9,609
961
11
1
0
175,266
0
W
Hercules
8,801
880
20
2
0
216,880
0
L
Nemesis
6,621
662
7
1
0
168,422
0
W
Thoth
8,906
891
32
3
0
189,842
0
L
Freya
7,631
763
31
3
0
171,503
0
L
Jing Wei
7,865
787
11
1
0
168,409
0
W
Nu Wa
8,963
896
16
2
0
148,517
0
W
Medusa
9,113
911
24
2
0
182,477
0
L
Yemoja
7,515
752
5
1
0
174,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role