Player Matchup

Fenrir
Fenrir
Badeku
Fenrir
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 59L
1,519 Elo+
Party 1
Poseidon
Poseidon
Litbug
Poseidon
Level 118
God Stats
19W - 14L
1,610 SR
Queue Stats
155W - 163L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
Napunjee
Danzaburou
Level 120
God Stats
8W - 4L
1,580 SR
Queue Stats
67W - 56L
1,560 Elo+
Party 1
Mulan
Mulan
NikXela
Mulan
Level 118
God Stats
1W - 1L
1,875 SR
Queue Stats
47W - 31L
1,682 Elo+
Solo
Bacchus
Bacchus
Snizlor
Bacchus
Level 69
God Stats
4W - 2L
1,658 SR
Queue Stats
14W - 16L
1,493 Elo+
Party 1
Team Averages
Level 110
1,645 SR
1,554 Elo+

VS

Team Averages
Level 94
1,484 SR
1,475 Elo+
Apollo
Apollo
Cơde
Apollo
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 98L
1,549 Elo+
Solo
Mercury
Mercury
FlyntTropics
Mercury
Level 154
God Stats
10W - 7L
1,578 SR
Queue Stats
82W - 70L
1,540 Elo+
Solo
Yu Huang
Yu Huang
Sh4dqs
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,421 Elo+
Party 2
Bacchus
Bacchus
Stealuh
Bacchus
Level 36
God Stats
0W - 3L
1,236 SR
Queue Stats
9W - 23L
1,355 Elo+
Party 2
Awilix
Awilix
kurosakidiego
Awilix
Level 99
God Stats
17W - 12L
1,607 SR
Queue Stats
429W - 395L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Badeku
Fenrir
6
1 / 0 / 0
3,476
695
804
3,074
1,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Litbug
Poseidon
6
0 / 1 / 0
3,558
712
699
2,416
556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Napunjee
Danzaburou
6
1 / 0 / 0
3,740
748
1,208
1,984
512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
NikXela
Mulan
8
1 / 0 / 1
4,366
873
1,460
2,663
858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
Snizlor
Bacchus
6
0 / 1 / 1
3,658
732
832
3,438
2,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cơde
Apollo
6
1 / 1 / 0
3,326
665
1,732
2,816
666
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
FlyntTropics
Mercury
6
0 / 2 / 0
3,391
678
457
3,925
922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Yu Huang
Sh4dqs
Yu Huang
7
0 / 0 / 1
3,710
742
1,595
1,869
507
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
Stealuh
Bacchus
1
0 / 0 / 0
998
200
0
0
0
7
1 / 0 / 0
3,408
682
923
2,689
688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
2
2
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Badeku
Fenrir
1
0
0
1
L
Apollo
Cơde
Apollo
1
1
0
1
L
Mercury
FlyntTropics
Mercury
0
2
0
0
W
Poseidon
Litbug
Poseidon
0
1
0
0
W
Danzaburou
Napunjee
Danzaburou
1
0
0
1
W
Mulan
NikXela
Mulan
1
0
1
1.5
L
Yu Huang
Sh4dqs
Yu Huang
0
0
1
0.5
W
Bacchus
Snizlor
Bacchus
0
1
1
0.5
L
Bacchus
Stealuh
Bacchus
0
0
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,003
Damage
4,707
13,575
Taken
11,299
5,093
Mitigated
2,783
5,869
Healing
4,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Badeku
Fenrir
804
221
0
866
3,074
1,021
0
173
2,901
0
15,656
L
Apollo
Cơde
Apollo
1,732
1,055
0
896
2,816
666
0
805
2,011
0
12,139
L
Mercury
FlyntTropics
Mercury
457
0
0
1,257
3,925
922
0
0
3,925
0
12,054
W
Poseidon
Litbug
Poseidon
699
0
0
880
2,416
556
0
1,422
994
18,504
907
W
Danzaburou
Napunjee
Danzaburou
1,208
791
0
1,542
1,984
512
23
0
1,984
0
20,552
W
Mulan
NikXela
Mulan
1,460
139
0
1,107
2,663
858
0
0
2,663
0
22,746
L
Yu Huang
Sh4dqs
Yu Huang
1,595
52
0
590
1,869
507
0
683
1,186
21,022
0
W
Bacchus
Snizlor
Bacchus
832
37
0
1,474
3,438
2,146
0
0
3,438
11,616
0
L
Bacchus
Stealuh
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
923
290
0
1,965
2,689
688
0
27
2,662
0
13,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,798
Gold Earned
14,833
169
Minions Killed
141
0
Camps Cleared
0
531,450
Distance Traveled
441,735
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,476
695
29
6
0
124,602
0
L
Apollo
3,326
665
24
5
0
100,592
0
L
Mercury
3,391
678
35
7
0
119,960
0
W
Poseidon
3,558
712
40
8
0
118,246
0
W
Danzaburou
3,740
748
33
7
0
90,770
0
W
Mulan
4,366
873
46
9
0
91,225
0
L
Yu Huang
3,710
742
45
9
0
112,533
0
W
Bacchus
3,658
732
21
4
0
106,607
1
L
Bacchus
998
200
0
0
0
0
0
L
Awilix
3,408
682
37
7
0
108,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role