Player Matchup

Bellona
Bellona
BigManFlow
Bellona
Level 108
God Stats
29W - 27L
1,509 SR
Queue Stats
120W - 114L
1,508 Elo+
Solo
Raijin
Raijin
Hoku
Raijin
Level 171
God Stats
0W - 4L
1,500 SR
Queue Stats
270W - 258L
1,556 Elo+
Solo
Eset
Eset
Slagfist
Eset
Level 143
God Stats
0W - 3L
1,244 SR
Queue Stats
284W - 295L
1,512 Elo+
Solo
Cernunnos
Cernunnos
ViperGuap
Cernunnos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
literary-zigzag9
Tsukuyomi
Level 158
God Stats
57W - 39L
1,630 SR
Queue Stats
638W - 594L
1,490 Elo+
Solo
Team Averages
Level 125
1,477 SR
1,513 Elo+

VS

Team Averages
Level 104
1,592 SR
1,538 Elo+
Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Gory7621
Ix Chel
Level 65
God Stats
24W - 17L
1,595 SR
Queue Stats
231W - 209L
1,522 Elo+
Solo
King Arthur
King Arthur
ProfCabrakan
King Arthur
Level 53
God Stats
14W - 8L
1,601 SR
Queue Stats
96W - 86L
1,608 Elo+
Solo
Danzaburou
Danzaburou
Suqmadiqk
Danzaburou
Level 166
God Stats
29W - 22L
1,634 SR
Queue Stats
667W - 656L
1,569 Elo+
Solo
Horus
Horus
cristophoro
Horus
Level 111
God Stats
12W - 4L
1,629 SR
Queue Stats
333W - 311L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigManFlow
Bellona
7
0 / 5 / 1
4,000
571
1,914
7,625
4,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
Hoku
Raijin
9
1 / 0 / 0
4,758
680
2,585
3,169
747
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Eset
4
0 / 1 / 0
3,399
486
334
1,833
447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
ViperGuap
Cernunnos
6
0 / 3 / 0
3,543
506
1,007
3,491
736
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tsukuyomi
8
1 / 1 / 0
4,314
616
2,014
5,224
1,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
6 / 1 / 1
5,733
819
7,173
5,101
2,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
Gory7621
Ix Chel
8
0 / 0 / 0
4,502
643
1,558
2,528
670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
ProfCabrakan
King Arthur
8
0 / 0 / 0
3,948
564
1,188
5,103
1,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Suqmadiqk
Danzaburou
8
2 / 0 / 2
4,872
696
1,495
2,727
683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
2 / 1 / 2
4,279
611
1,549
5,034
3,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
10
10
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
1
1
6.5
L
Bellona
BigManFlow
Bellona
0
5
1
0.1
W
Ix Chel
Gory7621
Ix Chel
0
0
0
0
L
Raijin
Hoku
Raijin
1
0
0
1
W
King Arthur
ProfCabrakan
King Arthur
0
0
0
0
L
Eset
0
1
0
0
W
Danzaburou
Suqmadiqk
Danzaburou
2
0
2
3
L
Cernunnos
ViperGuap
Cernunnos
0
3
0
0
W
2
1
2
3
L
Tsukuyomi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,854
Damage
12,963
21,342
Taken
20,493
8,032
Mitigated
9,026
6,046
Healing
10,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,173
1,733
0
2,271
5,101
2,793
0
675
4,426
0
33,124
L
Bellona
BigManFlow
Bellona
1,914
657
0
1,769
7,625
4,694
0
0
7,162
0
16,863
W
Ix Chel
Gory7621
Ix Chel
1,558
253
335
1,459
2,528
670
24
1,391
1,137
23,820
1,573
L
Raijin
Hoku
Raijin
2,585
436
0
750
3,169
747
0
898
2,015
22,167
0
W
King Arthur
ProfCabrakan
King Arthur
1,188
284
0
2,530
5,103
1,563
7
519
4,584
0
23,998
L
Eset
334
125
0
498
1,833
447
0
0
1,833
6,467
0
W
Danzaburou
Suqmadiqk
Danzaburou
1,495
441
0
1,910
2,727
683
255
138
2,589
0
30,331
L
Cernunnos
ViperGuap
Cernunnos
1,007
348
0
98
3,491
736
16
0
3,491
0
8,796
W
1,549
751
240
1,356
5,034
3,317
0
196
4,838
0
11,931
L
Tsukuyomi
2,014
507
0
2,931
5,224
1,408
0
317
4,783
0
24,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,014
Gold Earned
23,334
174
Minions Killed
234
0
Camps Cleared
0
628,088
Distance Traveled
770,467
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,733
819
61
9
0
143,124
1
L
Bellona
4,000
571
40
6
0
139,972
2
W
Ix Chel
4,502
643
60
9
0
139,323
0
L
Raijin
4,758
680
45
6
0
129,753
0
W
King Arthur
3,948
564
46
7
0
191,973
0
L
Eset
3,399
486
12
2
0
57,125
0
W
Danzaburou
4,872
696
45
6
0
136,573
0
L
Cernunnos
3,543
506
21
3
0
131,908
0
W
Horus
4,279
611
22
3
0
159,474
0
L
Tsukuyomi
4,314
616
56
8
0
169,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role