Player Matchup

Ravana
Ravana
Platinum III
Fander7
Ravana
Platinum III
Level 159
God Stats
9W - 11L
1,372 SR
Queue Stats
163W - 160L
1,754 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
Kidtiamat
Kuzenbo
Gold III
Level 102
God Stats
3W - 0L
1,785 SR
Queue Stats
27W - 22L
1,715 MMR
Solo
Xbalanque
Xbalanque
Gold IV
boboSHINE
Xbalanque
Gold IV
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 3L
1,749 MMR
Solo
Nike
Nike
Platinum III
skidz1738
Nike
Platinum III
Level 160
God Stats
4W - 2L
1,481 SR
Queue Stats
474W - 468L
1,755 MMR
Solo
Yu Huang
Yu Huang
Platinum I
ℇcchi
Yu Huang
Platinum I
Level 117
God Stats
8W - 5L
1,395 SR
Queue Stats
157W - 146L
1,733 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,507 SR
1,741 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 153
1,701 SR
1,675 MMR
Tsukuyomi
Tsukuyomi
Platinum III
 
Tsukuyomi
Platinum III
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Platinum V
HorstTrichtr
Jing Wei
Platinum V
Level 154
God Stats
2W - 3L
1,859 SR
Queue Stats
44W - 37L
1,819 MMR
Party 1
Nu Wa
Nu Wa
Gold I
JhowRambo
Nu Wa
Gold I
Level 174
God Stats
21W - 14L
1,649 SR
Queue Stats
243W - 250L
1,710 MMR
Solo
Chaac
Chaac
Gold I
ianfitzgerald88
Chaac
Gold I
Level 120
God Stats
33W - 20L
1,696 SR
Queue Stats
358W - 361L
1,758 MMR
Solo
Geb
Geb
Gold IV
xDarkestSh4doWx
Geb
Gold IV
Level 149
God Stats
10W - 6L
1,801 SR
Queue Stats
38W - 36L
1,590 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Fander7
Ravana
8
2 / 0 / 1
4,398
628
1,988
3,279
977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Kidtiamat
Kuzenbo
7
1 / 0 / 3
4,671
667
2,231
3,482
2,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
boboSHINE
Xbalanque
8
3 / 1 / 1
4,731
676
5,261
4,782
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Nike
9
0 / 0 / 2
5,059
723
4,588
4,838
3,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yu Huang
ℇcchi
Yu Huang
9
3 / 0 / 1
5,479
783
2,904
2,275
555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AthenaThanatos

VS

Bans
MulanThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
7
0 / 1 / 0
3,755
536
525
2,600
575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
HorstTrichtr
Jing Wei
6
0 / 2 / 1
3,718
531
1,257
4,590
1,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
JhowRambo
Nu Wa
9
1 / 1 / 0
4,348
621
2,629
2,703
519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
0 / 2 / 0
4,295
614
2,271
8,574
4,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 3 / 0
3,792
542
2,026
6,031
2,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
9
Kills
1
1
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
1
0
0
W
Ravana
Fander7
Ravana
2
0
1
2.5
L
Jing Wei
HorstTrichtr
Jing Wei
0
2
1
0.25
L
Nu Wa
JhowRambo
Nu Wa
1
1
0
1
W
Kuzenbo
Kidtiamat
Kuzenbo
1
0
3
2.5
W
Xbalanque
boboSHINE
Xbalanque
3
1
1
3.5
L
0
2
0
0
W
Nike
0
0
2
1
L
0
3
0
0
W
Yu Huang
ℇcchi
Yu Huang
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,972
Damage
8,708
18,656
Taken
24,498
8,194
Mitigated
9,889
9,150
Healing
8,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
525
112
0
1,159
2,600
575
0
660
1,870
0
15,664
W
Ravana
Fander7
Ravana
1,988
478
0
2,787
3,279
977
0
327
2,952
0
25,591
L
Jing Wei
HorstTrichtr
Jing Wei
1,257
1,050
0
1,625
4,590
1,036
0
889
3,701
0
16,622
L
Nu Wa
JhowRambo
Nu Wa
2,629
730
0
931
2,703
519
0
1,079
1,562
26,695
772
W
Kuzenbo
Kidtiamat
Kuzenbo
2,231
904
0
1,118
3,482
2,158
0
1,334
2,148
7,191
1,345
W
Xbalanque
boboSHINE
Xbalanque
5,261
2,298
0
2,750
4,782
1,355
0
1,583
3,199
0
38,780
L
2,271
166
0
2,993
8,574
4,788
0
551
7,326
0
23,818
W
Nike
4,588
624
0
2,037
4,838
3,149
0
184
4,654
0
32,017
L
2,026
0
75
1,885
6,031
2,971
0
1,580
4,405
10,988
0
W
Yu Huang
ℇcchi
Yu Huang
2,904
258
0
458
2,275
555
0
1,227
1,048
29,984
819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,338
Gold Earned
19,908
238
Minions Killed
185
0
Camps Cleared
0
735,259
Distance Traveled
687,174
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
3,755
536
28
4
0
97,991
1
W
Ravana
4,398
628
47
7
0
156,645
1
L
Jing Wei
3,718
531
40
6
0
138,365
0
L
Nu Wa
4,348
621
55
8
0
147,832
2
W
Kuzenbo
4,671
667
8
1
0
158,232
1
W
Xbalanque
4,731
676
63
9
0
129,654
0
L
Chaac
4,295
614
54
8
0
149,496
0
W
Nike
5,059
723
56
8
0
140,485
0
L
Geb
3,792
542
8
1
0
153,490
1
W
Yu Huang
5,479
783
64
9
0
150,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role