Player Matchup

Izanami
Izanami
DrixQc
Izanami
Level 155
God Stats
1W - 0L
1,572 SR
Queue Stats
19W - 16L
1,599 Elo+
Party 1
Zhong Kui
Zhong Kui
GoneBallistic13
Zhong Kui
Level 129
God Stats
3W - 5L
1,374 SR
Queue Stats
23W - 27L
1,434 Elo+
Party 3
Loki
Loki
Throughrelic59
Loki
Level 113
God Stats
7W - 1L
1,695 SR
Queue Stats
18W - 21L
1,454 Elo+
Party 3
Sylvanus
Sylvanus
ahmedbenladen
Sylvanus
Level 153
God Stats
1W - 1L
1,657 SR
Queue Stats
26W - 28L
1,540 Elo+
Party 1
Ravana
Ravana
kenjinn
Ravana
Level 159
God Stats
9W - 5L
1,695 SR
Queue Stats
60W - 56L
1,569 Elo+
Party 1
Team Averages
Level 142
1,599 SR
1,519 Elo+

VS

Team Averages
Level 90
1,520 SR
1,536 Elo+
Anhur
Anhur
Boolou
Anhur
Level 29
God Stats
5W - 7L
1,670 SR
Queue Stats
66W - 42L
1,630 Elo+
Party 2
Tiamat
Tiamat
ClaudieB
Tiamat
Level 221
God Stats
16W - 8L
1,526 SR
Queue Stats
429W - 371L
1,664 Elo+
Party 2
Bastet
Bastet
MrWentzWorth
Bastet
Level 135
God Stats
1W - 3L
1,593 SR
Queue Stats
43W - 32L
1,580 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sh4dqs
Cu Chulainn
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 18L
1,437 Elo+
Party 4
Bacchus
Bacchus
Stealuh
Bacchus
Level 36
God Stats
0W - 3L
1,313 SR
Queue Stats
9W - 23L
1,367 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrixQc
Izanami
9
0 / 2 / 0
4,946
550
1,950
4,717
1,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
GoneBallistic13
Zhong Kui
10
3 / 2 / 2
5,642
627
2,992
5,427
3,900
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 4 / 1
4,571
508
1,221
5,004
1,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
ahmedbenladen
Sylvanus
8
0 / 0 / 0
4,890
543
764
4,012
2,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
kenjinn
Ravana
12
3 / 0 / 3
5,916
657
3,865
4,588
1,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Boolou
Anhur
11
2 / 0 / 0
5,427
603
2,845
5,623
1,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
ClaudieB
Tiamat
11
0 / 0 / 1
5,579
620
4,127
3,573
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
9
3 / 4 / 0
5,045
561
3,371
7,163
2,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cu Chulainn
Sh4dqs
Cu Chulainn
11
3 / 2 / 0
6,451
717
3,346
6,597
4,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Stealuh
Bacchus
1
0 / 0 / 0
1,674
186
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
6
Kills
8
8
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anhur
Boolou
Anhur
2
0
0
2
L
Tiamat
ClaudieB
Tiamat
0
0
1
0.5
W
Izanami
DrixQc
Izanami
0
2
0
0
W
Zhong Kui
GoneBallistic13
Zhong Kui
3
2
2
2
L
Bastet
3
4
0
0.75
L
Cu Chulainn
Sh4dqs
Cu Chulainn
3
2
0
1.5
L
Bacchus
Stealuh
Bacchus
0
0
0
0
W
0
4
1
0.13
W
Sylvanus
ahmedbenladen
Sylvanus
0
0
0
0
W
Ravana
kenjinn
Ravana
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,792
Damage
13,689
23,748
Taken
22,956
10,225
Mitigated
10,122
10,212
Healing
5,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Boolou
Anhur
2,845
934
0
1,734
5,623
1,551
0
479
5,144
0
37,635
L
Tiamat
ClaudieB
Tiamat
4,127
749
0
1,234
3,573
1,802
0
741
2,832
35,738
0
W
Izanami
DrixQc
Izanami
1,950
1,439
0
858
4,717
1,269
89
0
4,717
0
44,575
W
Zhong Kui
GoneBallistic13
Zhong Kui
2,992
373
0
2,896
5,427
3,900
0
2,524
2,587
39,506
847
L
Bastet
3,371
799
0
1,070
7,163
2,375
0
1,911
5,252
0
26,092
L
Cu Chulainn
Sh4dqs
Cu Chulainn
3,346
365
0
1,058
6,597
4,394
0
616
5,981
6,063
39,169
L
Bacchus
Stealuh
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
1,221
279
0
780
5,004
1,431
0
599
4,405
0
21,900
W
Sylvanus
ahmedbenladen
Sylvanus
764
68
655
2,402
4,012
2,132
13
327
3,637
9,669
0
W
Ravana
kenjinn
Ravana
3,865
1,017
0
2,621
4,588
1,493
0
888
3,569
0
37,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,965
Gold Earned
24,176
316
Minions Killed
300
0
Camps Cleared
0
900,745
Distance Traveled
734,720
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,427
603
65
7
0
179,001
0
L
Tiamat
5,579
620
101
11
0
185,848
2
W
Izanami
4,946
550
87
10
0
149,128
0
W
Zhong Kui
5,642
627
90
10
0
177,465
0
L
Bastet
5,045
561
48
5
0
197,313
0
L
Cu Chulainn
6,451
717
86
10
0
172,558
0
L
Bacchus
1,674
186
0
0
0
0
0
W
Loki
4,571
508
45
5
0
166,374
2
W
Sylvanus
4,890
543
20
2
0
183,041
2
W
Ravana
5,916
657
74
8
0
224,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role