Player Matchup

Awilix
Awilix
CartineseVampire
Awilix
Level 88
God Stats
3W - 6L
1,512 SR
Queue Stats
34W - 53L
1,386 Elo+
Party 1
Fafnir
Fafnir
DarioBP1
Fafnir
Level 124
God Stats
15W - 12L
1,581 SR
Queue Stats
138W - 115L
1,464 Elo+
Solo
Anhur
Anhur
Phantomstranger0
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,266 Elo+
Party 1
Geb
Geb
fardsmella
Geb
Level 8
God Stats
5W - 7L
1,219 SR
Queue Stats
64W - 67L
1,316 Elo+
Party 1
Yu Huang
Yu Huang
plankman12
Yu Huang
Level 43
God Stats
1W - 1L
1,371 SR
Queue Stats
32W - 44L
1,431 Elo+
Party 1
Team Averages
Level 58
1,437 SR
1,372 Elo+

VS

Team Averages
Level 91
1,488 SR
1,469 Elo+
Khepri
Khepri
FernandoXD777
Khepri
Level 148
God Stats
7W - 8L
1,476 SR
Queue Stats
392W - 357L
1,541 Elo+
Solo
Bellona
Bellona
GawkPrincess
Bellona
Level 85
God Stats
5W - 6L
1,485 SR
Queue Stats
205W - 179L
1,488 Elo+
Solo
Izanami
Izanami
daarvid672
Izanami
Level 149
God Stats
4W - 3L
1,891 SR
Queue Stats
209W - 207L
1,443 Elo+
Solo
Bakasura
Bakasura
damn1im1good
Bakasura
Level 40
God Stats
1W - 3L
1,278 SR
Queue Stats
172W - 183L
1,447 Elo+
Solo
Agni
Agni
nicolas221
Agni
Level 33
God Stats
1W - 2L
1,309 SR
Queue Stats
19W - 25L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 1
5,736
637
5,181
5,678
1,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
DarioBP1
Fafnir
10
3 / 0 / 0
5,782
642
5,355
8,082
7,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 1 / 1
4,859
540
2,039
3,820
832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 2 / 0
4,889
543
1,029
6,598
2,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
plankman12
Yu Huang
10
2 / 0 / 4
5,874
653
4,288
3,607
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 2
5,179
575
1,519
4,327
2,545
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
GawkPrincess
Bellona
9
0 / 2 / 0
5,002
556
2,767
7,627
3,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
daarvid672
Izanami
10
2 / 1 / 1
6,025
669
3,384
3,949
1,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
damn1im1good
Bakasura
9
0 / 4 / 0
4,741
527
2,256
8,517
2,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
5,001
556
2,412
4,521
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
11
Kills
3
3
Deaths
11
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
W
Fafnir
DarioBP1
Fafnir
3
0
0
3
L
1
1
2
2
L
Bellona
GawkPrincess
Bellona
0
2
0
0
W
0
1
1
0.5
L
Izanami
daarvid672
Izanami
2
1
1
2.5
L
Bakasura
damn1im1good
Bakasura
0
4
0
0
W
0
2
0
0
L
0
3
0
0
W
Yu Huang
plankman12
Yu Huang
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,892
Damage
12,338
27,785
Taken
28,941
13,666
Mitigated
11,359
9,015
Healing
5,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,181
2,694
0
695
5,678
1,873
0
75
5,525
0
35,224
W
Fafnir
DarioBP1
Fafnir
5,355
1,142
0
4,444
8,082
7,282
0
0
7,433
26,291
2,427
L
1,519
300
0
1,528
4,327
2,545
0
1,111
3,216
12,917
1,609
L
Bellona
GawkPrincess
Bellona
2,767
521
0
1,584
7,627
3,883
0
3,573
3,479
0
28,360
W
2,039
1,353
0
1,014
3,820
832
0
290
3,530
0
31,897
L
Izanami
daarvid672
Izanami
3,384
2,547
0
1,139
3,949
1,083
0
627
3,322
0
49,143
L
Bakasura
damn1im1good
Bakasura
2,256
1,743
0
1,020
8,517
2,934
0
1,199
7,296
0
28,370
W
1,029
105
0
2,153
6,598
2,699
354
1,317
5,281
15,391
0
L
2,412
129
0
490
4,521
914
0
3,449
1,072
27,552
281
W
Yu Huang
plankman12
Yu Huang
4,288
400
0
709
3,607
980
0
2,050
1,557
36,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,140
Gold Earned
25,948
254
Minions Killed
292
0
Camps Cleared
0
945,800
Distance Traveled
890,070
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,736
637
51
6
0
240,435
2
W
Fafnir
5,782
642
40
4
0
177,956
4
L
Khepri
5,179
575
23
3
0
131,735
1
L
Bellona
5,002
556
52
6
0
197,318
2
W
Anhur
4,859
540
69
8
0
162,053
2
L
Izanami
6,025
669
94
10
0
177,541
4
L
Bakasura
4,741
527
58
6
0
197,927
0
W
Geb
4,889
543
17
2
0
192,283
0
L
Agni
5,001
556
65
7
0
185,549
0
W
Yu Huang
5,874
653
77
9
0
173,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role