Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DannyDC101
Ah Muzen Cab
Level 50
God Stats
7W - 1L
1,984 SR
Queue Stats
86W - 107L
1,389 Elo+
Solo
Medusa
Medusa
ForgetFurn-
Medusa
Level 107
God Stats
0W - 3L
1,228 SR
Queue Stats
48W - 36L
1,484 Elo+
Solo
Apollo
Apollo
ZerosIreos
Apollo
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,262 Elo+
Party 1
Tiamat
Tiamat
killar696
Tiamat
Level 67
God Stats
1W - 2L
1,464 SR
Queue Stats
166W - 162L
1,466 Elo+
Solo
Chang'e
Chang'e
tigre_salvaje984
Chang'e
Level 103
God Stats
2W - 7L
1,370 SR
Queue Stats
707W - 710L
1,403 Elo+
Party 1
Team Averages
Level 88
1,509 SR
1,401 Elo+

VS

Team Averages
Level 78
1,493 SR
1,436 Elo+
Terra
Terra
APOCALYPTIC-HOPE
Terra
Level 46
God Stats
1W - 1L
1,215 SR
Queue Stats
166W - 207L
1,360 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BUBUKPO09
Ah Muzen Cab
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 76L
1,452 Elo+
Solo
Cerberus
Cerberus
RSD_Kolos
Cerberus
Level 103
God Stats
10W - 6L
1,560 SR
Queue Stats
312W - 286L
1,469 Elo+
Solo
Apollo
Apollo
Zeuslightning47
Apollo
Level 45
God Stats
3W - 0L
1,727 SR
Queue Stats
100W - 113L
1,404 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
omgitssizzle
Morgan Le Fay
Level 85
God Stats
2W - 0L
1,465 SR
Queue Stats
103W - 97L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DannyDC101
Ah Muzen Cab
12
0 / 4 / 4
6,225
778
5,268
7,694
2,434
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
14
2 / 3 / 5
7,280
910
6,996
6,762
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
ZerosIreos
Apollo
11
3 / 6 / 3
6,618
827
5,231
8,867
3,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
killar696
Tiamat
8
0 / 3 / 3
5,511
689
1,578
3,286
1,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 5 / 4
8,376
1,047
8,831
10,182
3,130
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 12
7,122
890
2,121
6,914
4,197
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
BUBUKPO09
Ah Muzen Cab
12
1 / 2 / 12
7,413
927
5,023
4,981
1,864
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
RSD_Kolos
Cerberus
14
5 / 1 / 10
8,693
1,087
8,431
12,096
13,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 6 / 11
7,476
935
5,749
8,264
2,915
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
omgitssizzle
Morgan Le Fay
16
12 / 2 / 6
9,518
1,190
13,451
7,241
3,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
10
Kills
21
21
Deaths
11
19
Assists
51
Player
Kills
Deaths
Assists
KDA
W
0
0
12
6
W
Ah Muzen Cab
BUBUKPO09
Ah Muzen Cab
1
2
12
3.5
L
Ah Muzen Cab
DannyDC101
Ah Muzen Cab
0
4
4
0.5
L
Medusa
2
3
5
1.5
W
Cerberus
RSD_Kolos
Cerberus
5
1
10
10
L
Apollo
ZerosIreos
Apollo
3
6
3
0.75
W
3
6
11
1.42
L
Tiamat
killar696
Tiamat
0
3
3
0.5
W
Morgan Le Fay
omgitssizzle
Morgan Le Fay
12
2
6
7.5
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,904
Damage
34,775
36,791
Taken
39,496
12,771
Mitigated
25,482
8,592
Healing
14,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,121
159
3,061
2,785
6,914
4,197
438
2,024
4,890
4,478
71
W
Ah Muzen Cab
BUBUKPO09
Ah Muzen Cab
5,023
2,551
457
289
4,981
1,864
2,139
1,480
3,501
0
12,683
L
Ah Muzen Cab
DannyDC101
Ah Muzen Cab
5,268
1,960
250
103
7,694
2,434
0
4,825
2,869
0
11,647
L
Medusa
6,996
2,948
0
1,208
6,762
2,275
0
4,813
1,949
0
19,267
W
Cerberus
RSD_Kolos
Cerberus
8,431
71
516
2,949
12,096
13,396
155
2,539
9,557
16,293
2,387
L
Apollo
ZerosIreos
Apollo
5,231
2,769
185
885
8,867
3,457
0
5,395
3,472
0
8,433
W
5,749
2,734
93
401
8,264
2,915
0
2,483
5,781
0
11,670
L
Tiamat
killar696
Tiamat
1,578
86
79
199
3,286
1,475
0
1,825
1,461
3,083
0
W
Morgan Le Fay
omgitssizzle
Morgan Le Fay
13,451
717
1,891
2,075
7,241
3,110
245
1,883
5,358
25,403
75
L
8,831
892
2,675
3,008
10,182
3,130
0
5,605
4,577
15,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,010
Gold Earned
40,222
77
Minions Killed
95
0
Camps Cleared
0
647,422
Distance Traveled
820,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,122
890
8
1
0
177,860
0
W
Ah Muzen Cab
7,413
927
15
2
0
137,065
0
L
Ah Muzen Cab
6,225
778
18
2
0
139,079
0
L
Medusa
7,280
910
26
3
0
121,576
0
W
Cerberus
8,693
1,087
34
4
0
160,905
0
L
Apollo
6,618
827
8
1
0
152,611
0
W
Apollo
7,476
935
6
1
0
162,412
0
L
Tiamat
5,511
689
4
1
0
73,456
0
W
Morgan Le Fay
9,518
1,190
32
4
0
181,909
0
L
Chang'e
8,376
1,047
21
3
0
160,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role