Player Matchup

Mercury
Mercury
ItsSoulzx
Mercury
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 81L
1,461 Elo+
Party 2
Eset
Eset
Lxgan maxxed
Eset
Level 48
God Stats
11W - 6L
1,714 SR
Queue Stats
211W - 237L
1,484 Elo+
Party 2
Yemoja
Yemoja
OtakuDej
Yemoja
Level 109
God Stats
70W - 92L
1,484 SR
Queue Stats
93W - 111L
1,471 Elo+
Solo
Surtr
Surtr
fer1555
Surtr
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 78L
1,401 Elo+
Solo
Izanami
Izanami
xHєlα
Izanami
Level 66
God Stats
0W - 1L
1,350 SR
Queue Stats
4W - 3L
1,679 Elo+
Solo
Team Averages
Level 78
1,509 SR
1,499 Elo+

VS

Team Averages
Level 96
1,560 SR
1,478 Elo+
Bastet
Bastet
 
Bastet
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
GhostieFace
Chaac
Level 123
God Stats
3W - 2L
1,711 SR
Queue Stats
52W - 59L
1,419 Elo+
Solo
Skadi
Skadi
SauceyTerps
Skadi
Level 13
God Stats
20W - 9L
1,454 SR
Queue Stats
33W - 30L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
Xx ROBIN HUD xX
Cthulhu
Level 107
God Stats
23W - 20L
1,538 SR
Queue Stats
68W - 56L
1,473 Elo+
Solo
Zhong Kui
Zhong Kui
iceteagree
Zhong Kui
Level 154
God Stats
8W - 5L
1,595 SR
Queue Stats
189W - 213L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ItsSoulzx
Mercury
9
2 / 2 / 0
4,800
533
2,077
6,344
1,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 3 / 0
4,415
491
2,192
4,501
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
OtakuDej
Yemoja
7
1 / 3 / 2
4,624
514
1,029
7,152
3,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Surtr
fer1555
Surtr
3
0 / 1 / 0
3,534
393
682
1,386
475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Izanami
xHєlα
Izanami
9
0 / 2 / 2
4,883
543
3,892
7,710
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
3 / 0 / 1
5,719
635
3,121
5,379
1,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

11
1 / 0 / 0
6,518
724
579
3,972
1,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 2 / 2
4,953
550
2,988
4,473
1,135
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
4 / 1 / 3
5,894
655
9,286
6,601
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
iceteagree
Zhong Kui
11
2 / 0 / 1
6,240
693
1,884
4,419
3,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
11
11
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
1
3.5
W
1
0
0
1
L
Mercury
ItsSoulzx
Mercury
2
2
0
1
L
0
3
0
0
L
Yemoja
OtakuDej
Yemoja
1
3
2
0.67
W
1
2
2
1
W
4
1
3
5.5
L
Surtr
fer1555
Surtr
0
1
0
0
W
Zhong Kui
iceteagree
Zhong Kui
2
0
1
2.5
L
Izanami
xHєlα
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,872
Damage
17,858
27,093
Taken
24,844
8,820
Mitigated
9,866
6,916
Healing
11,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,121
771
0
3,693
5,379
1,545
0
729
4,604
0
31,357
W
579
191
0
1,462
3,972
1,499
0
30
3,876
0
36,779
L
Mercury
ItsSoulzx
Mercury
2,077
681
0
509
6,344
1,858
0
2,122
4,024
0
23,394
L
2,192
88
0
1,000
4,501
1,257
0
1,669
2,832
22,347
0
L
Yemoja
OtakuDej
Yemoja
1,029
244
1,179
1,172
7,152
3,256
0
3,188
3,402
9,691
0
W
2,988
1,403
134
1,188
4,473
1,135
623
126
4,347
0
22,619
W
9,286
608
179
1,620
6,601
2,542
0
600
6,001
33,023
0
L
Surtr
fer1555
Surtr
682
461
0
554
1,386
475
0
0
1,386
65
5,268
W
Zhong Kui
iceteagree
Zhong Kui
1,884
162
0
3,328
4,419
3,145
0
1,454
2,699
38,556
13,155
L
Izanami
xHєlα
Izanami
3,892
2,161
0
2,502
7,710
1,974
0
2,997
4,299
0
37,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,256
Gold Earned
29,324
189
Minions Killed
333
0
Camps Cleared
0
756,431
Distance Traveled
932,365
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,719
635
59
7
0
204,556
0
W
Chaac
6,518
724
72
8
0
204,302
2
L
Mercury
4,800
533
45
5
0
225,666
0
L
Eset
4,415
491
46
5
0
162,164
0
L
Yemoja
4,624
514
16
2
0
166,349
2
W
Skadi
4,953
550
42
5
0
169,262
0
W
Cthulhu
5,894
655
70
8
0
192,781
0
L
Surtr
3,534
393
12
1
0
37,351
0
W
Zhong Kui
6,240
693
90
10
0
161,464
0
L
Izanami
4,883
543
70
8
0
164,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role