Player Matchup

Ganesha
Ganesha
AAKENO
Ganesha
Level 64
God Stats
4W - 8L
1,637 SR
Queue Stats
38W - 49L
1,365 Elo+
Party 1
Zhong Kui
Zhong Kui
allensheen
Zhong Kui
Level 159
God Stats
2W - 0L
1,707 SR
Queue Stats
110W - 129L
1,418 Elo+
Party 1
Scylla
Scylla
guy85
Scylla
Level 230
God Stats
10W - 5L
1,674 SR
Queue Stats
158W - 163L
1,480 Elo+
Solo
Medusa
Medusa
helloworldthisis
Medusa
Level 36
God Stats
34W - 31L
1,187 SR
Queue Stats
95W - 84L
1,428 Elo+
Solo
Bakasura
Bakasura
lukek1995br
Bakasura
Level 146
God Stats
1W - 2L
1,151 SR
Queue Stats
84W - 81L
1,440 Elo+
Party 1
Team Averages
Level 127
1,471 SR
1,426 Elo+

VS

Team Averages
Level 97
1,291 SR
1,441 Elo+
Bastet
Bastet
ItsOGGeorgie
Bastet
Level 82
God Stats
1W - 2L
1,583 SR
Queue Stats
70W - 68L
1,429 Elo+
Solo
Cthulhu
Cthulhu
MauricioSPJ2002
Cthulhu
Level 115
God Stats
0W - 3L
1,161 SR
Queue Stats
54W - 73L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
ShadowMeap
Gilgamesh
Level 89
God Stats
2W - 4L
1,192 SR
Queue Stats
58W - 66L
1,359 Elo+
Solo
Chang'e
Chang'e
mugue26333
Chang'e
Level 127
God Stats
1W - 2L
1,340 SR
Queue Stats
132W - 133L
1,557 Elo+
Solo
Cupid
Cupid
xCHEERYBOMBx
Cupid
Level 74
God Stats
0W - 4L
1,177 SR
Queue Stats
74W - 74L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AAKENO
Ganesha
14
1 / 3 / 12
8,701
483
5,866
11,118
8,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
allensheen
Zhong Kui
15
4 / 2 / 5
9,221
512
8,674
13,727
13,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Scylla
guy85
Scylla
16
3 / 0 / 7
9,638
535
11,637
6,407
2,305
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
12 / 5 / 4
10,922
607
21,351
16,431
6,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bakasura
lukek1995br
Bakasura
16
4 / 2 / 7
9,393
522
6,352
16,299
7,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
1 / 2 / 3
8,373
465
5,789
12,054
4,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 4 / 2
8,700
483
6,580
13,746
11,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
ShadowMeap
Gilgamesh
13
2 / 4 / 6
8,255
459
7,954
17,066
11,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
mugue26333
Chang'e
16
2 / 4 / 0
9,390
522
8,742
15,375
4,688
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
6 / 10 / 2
8,331
463
12,701
17,158
4,870
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
24
Kills
12
12
Deaths
24
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AAKENO
Ganesha
1
3
12
2.33
L
Bastet
1
2
3
1.25
L
1
4
2
0.5
L
Gilgamesh
ShadowMeap
Gilgamesh
2
4
6
1.25
W
Zhong Kui
allensheen
Zhong Kui
4
2
5
3.25
W
Scylla
guy85
Scylla
3
0
7
6.5
W
12
5
4
2.8
W
Bakasura
lukek1995br
Bakasura
4
2
7
3.75
L
Chang'e
mugue26333
Chang'e
2
4
0
0.5
L
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,880
Damage
41,766
63,982
Taken
75,399
38,943
Mitigated
36,348
18,989
Healing
21,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AAKENO
Ganesha
5,866
112
0
2,015
11,118
8,725
214
1,412
9,195
24,331
0
L
Bastet
5,789
1,710
0
3,401
12,054
4,544
0
1,671
10,294
0
83,329
L
6,580
198
82
3,147
13,746
11,220
167
5,855
7,231
61,316
0
L
Gilgamesh
ShadowMeap
Gilgamesh
7,954
2,331
234
1,845
17,066
11,026
0
2,999
14,047
0
33,266
W
Zhong Kui
allensheen
Zhong Kui
8,674
714
0
4,482
13,727
13,434
368
5,094
8,536
51,418
3,549
W
Scylla
guy85
Scylla
11,637
674
0
690
6,407
2,305
160
3,532
2,875
71,869
43
W
21,351
9,631
0
5,158
16,431
6,607
1,105
889
15,108
0
91,222
W
Bakasura
lukek1995br
Bakasura
6,352
4,780
0
6,644
16,299
7,872
344
4,343
11,908
0
58,237
L
Chang'e
mugue26333
Chang'e
8,742
763
440
7,097
15,375
4,688
13
9,652
5,591
78,603
2,237
L
12,701
5,949
632
4,628
17,158
4,870
144
4,501
12,602
0
53,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,875
Gold Earned
43,049
474
Minions Killed
482
0
Camps Cleared
0
1,709,541
Distance Traveled
1,672,398
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,701
483
1
0
0
344,071
6
L
Bastet
8,373
465
116
6
0
389,106
2
L
Cthulhu
8,700
483
104
6
0
330,951
2
L
Gilgamesh
8,255
459
55
3
0
331,710
5
W
Zhong Kui
9,221
512
94
5
0
317,913
1
W
Scylla
9,638
535
135
8
0
337,172
0
W
Medusa
10,922
607
128
7
0
334,187
0
W
Bakasura
9,393
522
116
6
0
376,198
0
L
Chang'e
9,390
522
127
7
0
325,021
6
L
Cupid
8,331
463
80
4
0
295,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role