Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
ChickenNoogy
Chang'e
Level 108
God Stats
2W - 1L
1,810 SR
Queue Stats
124W - 97L
1,510 Elo+
Solo
Atlas
Atlas
JasperTheFolf
Atlas
Level 156
God Stats
5W - 8L
1,529 SR
Queue Stats
293W - 297L
1,536 Elo+
Party 1
Thanatos
Thanatos
cjwilkk
Thanatos
Level 98
God Stats
2W - 2L
1,538 SR
Queue Stats
37W - 30L
1,509 Elo+
Solo
Charybdis
Charybdis
xxJack21699xx
Charybdis
Level 127
God Stats
6W - 8L
1,454 SR
Queue Stats
205W - 175L
1,569 Elo+
Solo
Team Averages
Level 143
1,566 SR
1,525 Elo+

VS

Team Averages
Level 118
1,601 SR
1,564 Elo+
Cthulhu
Cthulhu
ArtAndHugs
Cthulhu
Level 94
God Stats
16W - 6L
1,859 SR
Queue Stats
161W - 129L
1,592 Elo+
Solo
Jing Wei
Jing Wei
Kuxro
Jing Wei
Level 123
God Stats
5W - 4L
1,613 SR
Queue Stats
230W - 197L
1,534 Elo+
Solo
Atlas
Atlas
MYMAINISSUPPORT
Atlas
Level 158
God Stats
16W - 17L
1,544 SR
Queue Stats
447W - 437L
1,507 Elo+
Solo
Agni
Agni
Rämbö
Agni
Level 87
God Stats
2W - 4L
1,500 SR
Queue Stats
14W - 21L
1,652 Elo+
Solo
Thanatos
Thanatos
TH3SLAPCHOP
Thanatos
Level 127
God Stats
22W - 40L
1,490 SR
Queue Stats
172W - 170L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
3 / 1 / 0
4,465
893
3,663
5,374
3,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
ChickenNoogy
Chang'e
8
3 / 1 / 0
4,227
845
2,111
2,775
612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 1
3,946
789
1,827
4,622
1,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
cjwilkk
Thanatos
6
0 / 2 / 3
3,772
754
2,006
4,820
1,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
xxJack21699xx
Charybdis
7
0 / 0 / 0
3,831
766
725
1,359
307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArtAndHugs
Cthulhu
6
1 / 4 / 0
3,830
766
2,481
6,361
3,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Kuxro
Jing Wei
7
0 / 0 / 0
3,356
671
1,166
2,716
653
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

2
0 / 0 / 0
2,651
530
0
424
130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
Rämbö
Agni
8
2 / 1 / 1
4,240
848
2,339
2,078
487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
TH3SLAPCHOP
Thanatos
6
1 / 1 / 2
3,648
730
2,609
4,830
1,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
6
Kills
4
4
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
0
3
L
Cthulhu
ArtAndHugs
Cthulhu
1
4
0
0.25
W
Chang'e
ChickenNoogy
Chang'e
3
1
0
3
W
0
0
1
0.5
L
Jing Wei
Kuxro
Jing Wei
0
0
0
0
L
0
0
0
0
L
Agni
Rämbö
Agni
2
1
1
2.5
L
Thanatos
TH3SLAPCHOP
Thanatos
1
1
2
2
W
Thanatos
cjwilkk
Thanatos
0
2
3
0.75
W
Charybdis
xxJack21699xx
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,332
Damage
8,595
18,950
Taken
16,409
7,304
Mitigated
6,063
9,261
Healing
6,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,663
1,166
0
1,849
5,374
3,046
0
1,716
3,658
0
18,598
L
Cthulhu
ArtAndHugs
Cthulhu
2,481
506
0
1,652
6,361
3,352
0
655
5,372
18,656
0
W
Chang'e
ChickenNoogy
Chang'e
2,111
245
224
1,308
2,775
612
0
449
2,274
17,523
0
W
1,827
687
0
2,082
4,622
1,899
0
740
3,798
9,523
0
L
Jing Wei
Kuxro
Jing Wei
1,166
596
0
1,448
2,716
653
0
738
1,978
0
17,803
L
0
0
0
40
424
130
0
0
424
593
0
L
Agni
Rämbö
Agni
2,339
39
0
773
2,078
487
0
716
1,314
16,999
0
L
Thanatos
TH3SLAPCHOP
Thanatos
2,609
692
0
2,838
4,830
1,441
0
1,553
3,089
0
15,252
W
Thanatos
cjwilkk
Thanatos
2,006
402
0
2,713
4,820
1,440
0
1,593
3,041
0
17,485
W
Charybdis
xxJack21699xx
Charybdis
725
442
0
1,085
1,359
307
0
0
1,359
0
24,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,241
Gold Earned
17,725
182
Minions Killed
139
0
Camps Cleared
0
601,942
Distance Traveled
500,018
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,465
893
37
7
0
111,734
0
L
Cthulhu
3,830
766
35
7
0
108,800
0
W
Chang'e
4,227
845
41
8
0
126,999
0
W
Atlas
3,946
789
14
3
0
122,265
4
L
Jing Wei
3,356
671
31
6
0
113,736
0
L
Atlas
2,651
530
1
0
0
25,998
0
L
Agni
4,240
848
44
9
0
128,410
0
L
Thanatos
3,648
730
28
6
0
123,074
0
W
Thanatos
3,772
754
38
8
0
131,566
0
W
Charybdis
3,831
766
52
10
0
109,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role