Player Matchup

Sol
Sol
FentmanHarold
Sol
Level 18
God Stats
12W - 6L
1,540 SR
Queue Stats
35W - 37L
1,390 Elo+
Party 1
Thor
Thor
LordKitsune6674
Thor
Level 61
God Stats
10W - 7L
1,499 SR
Queue Stats
187W - 217L
1,427 Elo+
Solo
Medusa
Medusa
NovaEnergyzzz
Medusa
Level 71
God Stats
3W - 4L
1,500 SR
Queue Stats
200W - 216L
1,429 Elo+
Party 1
Team Averages
Level 50
1,513 SR
1,415 Elo+

VS

Team Averages
Level 64
1,404 SR
1,458 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Ramese69
Merlin
Level 68
God Stats
11W - 9L
1,514 SR
Queue Stats
70W - 69L
1,413 Elo+
Solo
Hachiman
Hachiman
kratos-rec
Hachiman
Level 59
God Stats
1W - 3L
1,196 SR
Queue Stats
302W - 321L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 10
7,840
784
5,585
5,778
1,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
5 / 0 / 6
8,160
816
7,633
7,956
4,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 2 / 5
9,298
930
9,434
7,712
2,530
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
2 / 5 / 1
6,872
687
6,401
12,173
6,254
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Merlin
Ramese69
Merlin
10
0 / 5 / 3
6,249
625
2,795
5,589
1,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
kratos-rec
Hachiman
12
2 / 4 / 1
7,599
760
4,994
8,111
2,664
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
14
Kills
4
4
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
5
1
0.5
W
1
2
10
3
W
5
0
6
8
W
8
2
5
5.25
L
Merlin
Ramese69
Merlin
0
5
3
0.3
L
Hachiman
kratos-rec
Hachiman
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,652
Damage
14,190
21,446
Taken
25,873
8,609
Mitigated
10,680
8,210
Healing
3,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,401
1,847
0
2,367
12,173
6,254
0
2,878
8,888
100
18,163
W
5,585
1,959
466
1,440
5,778
1,707
404
914
4,864
27,087
2,072
W
7,633
228
0
2,757
7,956
4,372
419
1,076
6,880
0
19,126
W
9,434
4,809
0
3,547
7,712
2,530
1,574
1,321
6,391
0
32,158
L
Merlin
Ramese69
Merlin
2,795
249
0
250
5,589
1,762
0
1,003
4,319
12,353
0
L
Hachiman
kratos-rec
Hachiman
4,994
2,905
0
582
8,111
2,664
0
1,425
6,464
0
22,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,298
Gold Earned
20,720
123
Minions Killed
86
0
Camps Cleared
0
529,924
Distance Traveled
504,161
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,872
687
19
2
0
176,751
0
W
Sol
7,840
784
47
5
0
168,486
0
W
Thor
8,160
816
21
2
0
176,933
0
W
Medusa
9,298
930
55
6
0
184,505
0
L
Merlin
6,249
625
23
2
0
157,500
2
L
Hachiman
7,599
760
44
4
0
169,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role