Player Matchup

Cu Chulainn
Cu Chulainn
Ghost_Miner_X
Cu Chulainn
Level 123
God Stats
7W - 2L
1,291 SR
Queue Stats
131W - 132L
1,490 Elo+
Party 2
Yu Huang
Yu Huang
LucidForests
Yu Huang
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 20L
1,610 Elo+
Solo
Ymir
Ymir
Meister-Luke
Ymir
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
111W - 95L
1,512 Elo+
Party 2
Rama
Rama
Supremacy
Rama
Level 146
God Stats
18W - 13L
1,711 SR
Queue Stats
428W - 374L
1,604 Elo+
Solo
Vulcan
Vulcan
shawnou
Vulcan
Level 155
God Stats
10W - 8L
1,535 SR
Queue Stats
303W - 292L
1,510 Elo+
Solo
Team Averages
Level 128
1,507 SR
1,545 Elo+

VS

Team Averages
Level 115
1,488 SR
1,455 Elo+
Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ArielizFez1030
Sol
Level 159
God Stats
13W - 21L
1,507 SR
Queue Stats
375W - 369L
1,538 Elo+
Party 1
Persephone
Persephone
BrownHairedMage
Persephone
Level 126
God Stats
3W - 4L
1,479 SR
Queue Stats
19W - 34L
1,417 Elo+
Party 1
Odin
Odin
MajesticSage
Odin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,406 Elo+
Party 1
Serqet
Serqet
TheLostWinter
Serqet
Level 47
God Stats
3W - 2L
1,454 SR
Queue Stats
8W - 14L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ghost_Miner_X
Cu Chulainn
11
2 / 2 / 0
7,030
703
4,349
5,735
2,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
LucidForests
Yu Huang
10
2 / 1 / 4
5,709
571
3,318
6,071
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 6
5,908
591
2,442
7,180
3,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
12
9 / 0 / 2
7,161
716
7,275
6,106
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
shawnou
Vulcan
12
2 / 0 / 5
6,826
683
6,248
2,880
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 5 / 3
5,217
522
3,061
8,636
3,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 5 / 1
4,634
463
5,327
5,504
1,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
BrownHairedMage
Persephone
9
1 / 2 / 0
5,588
559
2,042
4,102
901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 1
5,115
512
1,793
8,216
5,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 0
5,092
509
2,299
6,268
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
16
Kills
5
5
Deaths
16
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
5
3
0.5
L
1
5
1
0.3
L
Persephone
BrownHairedMage
Persephone
1
2
0
0.5
W
Cu Chulainn
Ghost_Miner_X
Cu Chulainn
2
2
0
1
W
Yu Huang
LucidForests
Yu Huang
2
1
4
4
L
1
3
1
0.5
W
1
2
6
2
W
Rama
9
0
2
10
L
1
1
0
1
W
Vulcan
shawnou
Vulcan
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,632
Damage
14,522
27,972
Taken
32,726
10,558
Mitigated
12,531
11,084
Healing
7,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,061
971
0
1,491
8,636
3,188
0
2,914
5,722
0
10,412
L
5,327
2,604
0
798
5,504
1,024
0
1,766
3,738
20,905
0
L
Persephone
BrownHairedMage
Persephone
2,042
33
0
953
4,102
901
0
3,196
899
28,935
0
W
Cu Chulainn
Ghost_Miner_X
Cu Chulainn
4,349
584
0
1,121
5,735
2,571
0
232
5,483
0
51,237
W
Yu Huang
LucidForests
Yu Huang
3,318
285
0
3,688
6,071
1,703
41
339
5,556
38,419
0
L
1,793
338
0
637
8,216
5,580
0
2,049
6,167
0
26,281
W
2,442
823
914
1,271
7,180
3,486
0
2,663
4,328
12,447
1,790
W
Rama
7,275
5,987
0
3,597
6,106
1,907
511
2,910
3,196
0
47,368
L
2,299
401
0
3,450
6,268
1,838
0
1,965
4,303
0
24,528
W
Vulcan
shawnou
Vulcan
6,248
333
0
493
2,880
891
132
1,078
1,592
47,230
1,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,634
Gold Earned
25,646
359
Minions Killed
231
0
Camps Cleared
0
1,035,255
Distance Traveled
1,005,248
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,217
522
23
2
0
203,352
4
L
Sol
4,634
463
40
4
0
175,899
1
L
Persephone
5,588
559
65
7
0
194,085
0
W
Cu Chulainn
7,030
703
94
9
0
196,131
0
W
Yu Huang
5,709
571
69
7
0
212,077
1
L
Odin
5,115
512
49
5
0
196,906
3
W
Ymir
5,908
591
16
2
0
211,846
1
W
Rama
7,161
716
92
9
0
196,868
1
L
Serqet
5,092
509
54
5
0
235,006
0
W
Vulcan
6,826
683
88
9
0
218,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role