Player Matchup

Neith
Neith
BabyBadu
Neith
Level 115
God Stats
7W - 3L
1,700 SR
Queue Stats
26W - 29L
1,478 Elo+
Party 2
Thanatos
Thanatos
Fast Fred Teeps
Thanatos
Level 127
God Stats
1W - 3L
1,218 SR
Queue Stats
143W - 155L
1,445 Elo+
Party 1
Atlas
Atlas
Poinkies
Atlas
Level 139
God Stats
3W - 1L
1,849 SR
Queue Stats
113W - 133L
1,489 Elo+
Party 2
Surtr
Surtr
penguingoboom
Surtr
Level 128
God Stats
12W - 3L
1,729 SR
Queue Stats
111W - 108L
1,479 Elo+
Party 1
Scylla
Scylla
xKoiDivaX
Scylla
Level 135
God Stats
2W - 2L
1,080 SR
Queue Stats
108W - 110L
1,490 Elo+
Party 2
Team Averages
Level 129
1,515 SR
1,476 Elo+

VS

Team Averages
Level 115
1,549 SR
1,436 Elo+
Mercury
Mercury
Blackr1984
Mercury
Level 30
God Stats
4W - 8L
1,500 SR
Queue Stats
69W - 74L
1,277 Elo+
Solo
Geb
Geb
FlowzRunz
Geb
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
295W - 272L
1,476 Elo+
Solo
Agni
Agni
P1TCHBLACK5I
Agni
Level 173
God Stats
1W - 1L
1,785 SR
Queue Stats
160W - 165L
1,468 Elo+
Solo
Danzaburou
Danzaburou
SpartanMist1991
Danzaburou
Level 144
God Stats
262W - 210L
1,576 SR
Queue Stats
856W - 812L
1,487 Elo+
Solo
Cthulhu
Cthulhu
uffan15
Cthulhu
Level 103
God Stats
5W - 8L
1,386 SR
Queue Stats
203W - 190L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BabyBadu
Neith
12
1 / 1 / 0
6,404
582
3,397
5,303
1,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
12
3 / 1 / 0
6,660
605
4,925
9,755
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Poinkies
Atlas
11
1 / 1 / 4
6,574
598
3,690
8,526
5,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 0 / 5
7,636
694
6,587
6,901
3,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
xKoiDivaX
Scylla
12
5 / 0 / 1
6,725
611
5,273
4,781
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Blackr1984
Mercury
11
0 / 3 / 2
5,488
499
1,476
7,761
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 1 / 2
5,587
508
3,496
7,603
3,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 0
5,036
458
3,339
5,754
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
SpartanMist1991
Danzaburou
11
2 / 2 / 0
6,249
568
4,411
5,582
1,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
uffan15
Cthulhu
10
1 / 3 / 0
5,763
524
4,299
11,214
4,924
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
12
Kills
3
3
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
BabyBadu
Neith
1
1
0
1
L
Mercury
Blackr1984
Mercury
0
3
2
0.33
W
Thanatos
3
1
0
3
L
0
1
2
1
L
0
3
0
0
W
Atlas
Poinkies
Atlas
1
1
4
3
L
Danzaburou
SpartanMist1991
Danzaburou
2
2
0
1
W
2
0
5
4.5
L
Cthulhu
uffan15
Cthulhu
1
3
0
0.33
W
Scylla
xKoiDivaX
Scylla
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,872
Damage
17,021
35,266
Taken
37,914
15,717
Mitigated
14,440
17,240
Healing
9,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BabyBadu
Neith
3,397
734
0
1,227
5,303
1,717
0
530
4,773
0
48,424
L
Mercury
Blackr1984
Mercury
1,476
309
0
752
7,761
2,679
0
2,250
5,346
0
37,469
W
Thanatos
4,925
797
0
9,582
9,755
3,159
0
1,856
7,899
0
44,926
L
3,496
438
1,017
2,264
7,603
3,613
0
2,451
5,064
23,168
0
L
3,339
384
0
508
5,754
1,480
0
3,151
2,273
28,123
0
W
Atlas
Poinkies
Atlas
3,690
1,072
0
3,166
8,526
5,677
0
2,754
5,772
22,682
2,314
L
Danzaburou
SpartanMist1991
Danzaburou
4,411
875
105
1,136
5,582
1,744
0
479
5,103
0
39,855
W
6,587
2,549
0
1,556
6,901
3,687
662
3,342
3,559
1,422
51,002
L
Cthulhu
uffan15
Cthulhu
4,299
236
0
3,481
11,214
4,924
0
231
10,983
35,937
932
W
Scylla
xKoiDivaX
Scylla
5,273
517
0
1,709
4,781
1,477
0
2,493
2,288
43,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,999
Gold Earned
28,123
399
Minions Killed
331
0
Camps Cleared
0
1,168,060
Distance Traveled
1,094,563
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,404
582
109
10
0
207,882
0
L
Mercury
5,488
499
77
7
0
239,443
0
W
Thanatos
6,660
605
77
7
0
278,398
0
L
Geb
5,587
508
35
3
0
226,134
0
L
Agni
5,036
458
49
4
0
202,397
3
W
Atlas
6,574
598
31
3
0
246,272
4
L
Danzaburou
6,249
568
92
8
0
205,847
0
W
Surtr
7,636
694
97
9
0
219,068
0
L
Cthulhu
5,763
524
78
7
0
220,742
1
W
Scylla
6,725
611
85
8
0
216,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role