Player Matchup

Ravana
Ravana
CFKgoon
Ravana
Level 69
God Stats
1W - 2L
1,177 SR
Queue Stats
86W - 104L
1,386 Elo+
Solo
Medusa
Medusa
MarSmoove24
Medusa
Level 87
God Stats
9W - 2L
1,734 SR
Queue Stats
338W - 346L
1,416 Elo+
Solo
Kukulkan
Kukulkan
Pego_26
Kukulkan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 78L
1,439 Elo+
Solo
Janus
Janus
SebSolis27
Janus
Level 108
God Stats
14W - 12L
1,439 SR
Queue Stats
578W - 569L
1,495 Elo+
Solo
Guan Yu
Guan Yu
UltraxDeathx
Guan Yu
Level 102
God Stats
2W - 0L
1,723 SR
Queue Stats
250W - 182L
1,678 Elo+
Solo
Team Averages
Level 87
1,515 SR
1,483 Elo+

VS

Team Averages
Level 126
1,366 SR
1,478 Elo+
Ix Chel
Ix Chel
JJEFFRO
Ix Chel
Level 165
God Stats
4W - 9L
1,200 SR
Queue Stats
375W - 406L
1,451 Elo+
Solo
Hades
Hades
TempTouch
Hades
Level 139
God Stats
2W - 5L
1,327 SR
Queue Stats
212W - 234L
1,449 Elo+
Solo
Ravana
Ravana
gabielgamer
Ravana
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 104L
1,493 Elo+
Solo
Discordia
Discordia
mohamed6082
Discordia
Level 27
God Stats
1W - 2L
1,701 SR
Queue Stats
59W - 60L
1,480 Elo+
Solo
Janus
Janus
zooXgang
Janus
Level 155
God Stats
4W - 10L
1,101 SR
Queue Stats
348W - 327L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CFKgoon
Ravana
18
5 / 3 / 13
9,851
896
7,045
13,090
7,542
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Medusa
7
0 / 2 / 3
6,106
555
765
3,619
1,128
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Pego_26
Kukulkan
15
2 / 4 / 13
8,436
767
7,727
9,214
2,895
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
17
11 / 3 / 5
9,636
876
18,601
7,347
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
UltraxDeathx
Guan Yu
17
2 / 2 / 14
8,498
773
8,859
19,370
12,514
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
JJEFFRO
Ix Chel
12
1 / 4 / 3
7,635
694
6,399
10,491
4,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hades
TempTouch
Hades
13
3 / 7 / 4
8,371
761
7,453
12,060
7,865
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ravana
15
5 / 4 / 5
9,406
855
6,244
12,471
7,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Discordia
mohamed6082
Discordia
16
2 / 4 / 6
8,906
810
11,598
7,780
1,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Janus
zooXgang
Janus
16
3 / 3 / 5
9,152
832
13,409
7,705
2,319
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
37
20
Kills
14
14
Deaths
22
48
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ravana
CFKgoon
Ravana
5
3
13
3.83
L
Ix Chel
JJEFFRO
Ix Chel
1
4
3
0.63
W
Medusa
0
2
3
0.75
W
Kukulkan
Pego_26
Kukulkan
2
4
13
2.13
W
Janus
11
3
5
4.5
L
Hades
TempTouch
Hades
3
7
4
0.71
W
Guan Yu
UltraxDeathx
Guan Yu
2
2
14
4.5
L
Ravana
5
4
5
1.88
L
Discordia
mohamed6082
Discordia
2
4
6
1.25
L
Janus
zooXgang
Janus
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,997
Damage
45,103
52,640
Taken
50,507
26,775
Mitigated
24,228
24,532
Healing
13,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
CFKgoon
Ravana
7,045
813
660
1,824
13,090
7,542
0
10,569
2,521
4,519
14,633
L
Ix Chel
JJEFFRO
Ix Chel
6,399
801
2,413
3,259
10,491
4,218
0
6,746
3,745
15,641
591
W
Medusa
765
67
485
974
3,619
1,128
0
2,718
901
0
2,612
W
Kukulkan
Pego_26
Kukulkan
7,727
1,052
824
1,008
9,214
2,895
240
7,967
1,247
16,120
0
W
Janus
18,601
212
472
302
7,347
2,696
312
4,566
2,781
27,836
475
L
Hades
TempTouch
Hades
7,453
263
102
296
12,060
7,865
0
6,293
5,767
12,918
0
W
Guan Yu
UltraxDeathx
Guan Yu
8,859
674
6,752
11,231
19,370
12,514
162
12,181
7,189
0
22,157
L
Ravana
6,244
708
193
1,973
12,471
7,843
0
6,196
6,275
0
15,423
L
Discordia
mohamed6082
Discordia
11,598
178
438
1,170
7,780
1,983
24
4,474
3,306
17,651
260
L
Janus
zooXgang
Janus
13,409
905
982
2,787
7,705
2,319
0
5,171
2,534
35,184
1,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,527
Gold Earned
43,470
99
Minions Killed
107
0
Camps Cleared
0
1,004,139
Distance Traveled
1,043,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,851
896
38
3
0
244,662
0
L
Ix Chel
7,635
694
18
2
0
192,481
0
W
Medusa
6,106
555
2
0
0
73,960
0
W
Kukulkan
8,436
767
15
1
0
209,173
0
W
Janus
9,636
876
22
2
0
209,847
0
L
Hades
8,371
761
14
1
0
180,477
0
W
Guan Yu
8,498
773
22
2
0
266,497
0
L
Ravana
9,406
855
22
2
0
225,317
0
L
Discordia
8,906
810
8
1
0
222,164
0
L
Janus
9,152
832
45
4
0
222,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role