Player Matchup

Neith
Neith
CrzyMonky
Neith
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 59L
1,618 Elo+
Party 1
Fenrir
Fenrir
Matafoc
Fenrir
Level 124
God Stats
2W - 2L
1,224 SR
Queue Stats
130W - 126L
1,580 Elo+
Party 1
Sylvanus
Sylvanus
SONGOKUPLAYER
Sylvanus
Level 163
God Stats
2W - 0L
1,745 SR
Queue Stats
118W - 99L
1,604 Elo+
Party 1
Baron Samedi
Baron Samedi
Shallow Ruin
Baron Samedi
Level 82
God Stats
6W - 1L
1,506 SR
Queue Stats
57W - 61L
1,463 Elo+
Solo
Zeus
Zeus
Urikiler
Zeus
Level 189
God Stats
1W - 1L
1,572 SR
Queue Stats
172W - 156L
1,580 Elo+
Party 1
Team Averages
Level 139
1,510 SR
1,569 Elo+

VS

Team Averages
Level 100
1,537 SR
1,460 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DemonLetiso
Neith
Level 157
God Stats
1W - 1L
1,920 SR
Queue Stats
8W - 10L
1,523 Elo+
Solo
Chronos
Chronos
Mandanga-67
Chronos
Level 33
God Stats
5W - 6L
1,335 SR
Queue Stats
6W - 6L
1,539 Elo+
Solo
Chaac
Chaac
TheNobleizer
Chaac
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,422 Elo+
Party 2
Ao Kuang
Ao Kuang
mustardboy5844
Ao Kuang
Level 101
God Stats
1W - 3L
1,431 SR
Queue Stats
1W - 3L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CrzyMonky
Neith
11
2 / 0 / 9
5,653
1,131
4,111
2,130
638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Matafoc
Fenrir
11
5 / 0 / 4
5,996
1,199
4,392
4,014
1,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
SONGOKUPLAYER
Sylvanus
10
1 / 0 / 5
5,577
1,115
1,262
1,764
911
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
Shallow Ruin
Baron Samedi
10
1 / 0 / 4
5,292
1,058
2,393
2,255
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
11
4 / 0 / 6
5,826
1,165
6,497
2,424
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
0 / 2 / 0
4,820
964
1,325
3,466
2,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 2 / 0
5,028
1,006
2,909
5,752
1,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chronos
Mandanga-67
Chronos
10
0 / 3 / 0
5,069
1,014
1,087
4,397
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 2 / 0
4,479
896
858
4,077
3,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
9
0 / 4 / 0
4,639
928
2,788
4,063
1,263
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
13
Kills
0
0
Deaths
13
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
2
0
0
W
Neith
CrzyMonky
Neith
2
0
9
6.5
L
0
2
0
0
L
Chronos
Mandanga-67
Chronos
0
3
0
0
W
Fenrir
Matafoc
Fenrir
5
0
4
7
W
Sylvanus
SONGOKUPLAYER
Sylvanus
1
0
5
3.5
W
Baron Samedi
Shallow Ruin
Baron Samedi
1
0
4
3
L
0
2
0
0
W
Zeus
4
0
6
7
L
Ao Kuang
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,655
Damage
8,967
12,587
Taken
21,755
4,648
Mitigated
9,516
5,092
Healing
2,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
1,325
0
0
857
3,466
2,239
0
1,484
1,884
0
8,829
W
Neith
CrzyMonky
Neith
4,111
1,781
0
711
2,130
638
0
333
1,758
0
17,749
L
2,909
936
0
1,128
5,752
1,741
0
2,076
3,406
0
12,628
L
Chronos
Mandanga-67
Chronos
1,087
142
0
321
4,397
1,073
0
1,989
2,150
12,966
0
W
Fenrir
Matafoc
Fenrir
4,392
1,022
0
656
4,014
1,504
0
2,411
1,565
0
8,622
W
Sylvanus
SONGOKUPLAYER
Sylvanus
1,262
266
1,879
891
1,764
911
0
197
1,528
6,284
0
W
Baron Samedi
Shallow Ruin
Baron Samedi
2,393
175
182
773
2,255
833
30
327
1,928
9,540
153
L
858
96
0
483
4,077
3,200
0
2,321
1,548
0
1,369
W
Zeus
6,497
1,001
0
0
2,424
762
0
607
1,817
15,186
557
L
Ao Kuang
2,788
719
0
134
4,063
1,263
0
904
2,999
5,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,344
Gold Earned
24,035
116
Minions Killed
94
0
Camps Cleared
0
566,135
Distance Traveled
452,802
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,820
964
22
4
0
92,339
0
W
Neith
5,653
1,131
23
5
0
107,260
0
L
Neith
5,028
1,006
27
5
0
104,968
0
L
Chronos
5,069
1,014
34
7
0
102,980
0
W
Fenrir
5,996
1,199
21
4
0
121,425
0
W
Sylvanus
5,577
1,115
10
2
0
109,493
0
W
Baron Samedi
5,292
1,058
30
6
0
119,061
0
L
Chaac
4,479
896
4
1
0
50,580
0
W
Zeus
5,826
1,165
32
6
0
108,896
0
L
Ao Kuang
4,639
928
7
1
0
101,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role