Player Matchup

Yemoja
Yemoja
OtakuDej
Yemoja
Level 109
God Stats
77W - 99L
1,473 SR
Queue Stats
102W - 119L
1,460 Elo+
Solo
Neith
Neith
TcU_Ninja
Neith
Level 128
God Stats
21W - 11L
1,558 SR
Queue Stats
141W - 134L
1,491 Elo+
Solo
Tyr
Tyr
Wentanio98
Tyr
Level 107
God Stats
40W - 36L
1,519 SR
Queue Stats
367W - 315L
1,592 Elo+
Solo
Gilgamesh
Gilgamesh
gutter_cat_
Gilgamesh
Level 60
God Stats
3W - 2L
1,513 SR
Queue Stats
202W - 193L
1,499 Elo+
Solo
Ullr
Ullr
icewolfpather
Ullr
Level 90
God Stats
1W - 1L
1,268 SR
Queue Stats
53W - 48L
1,491 Elo+
Solo
Team Averages
Level 99
1,466 SR
1,507 Elo+

VS

Team Averages
Level 97
1,478 SR
1,466 Elo+
Merlin
Merlin
Arepíta
Merlin
Level 156
God Stats
0W - 2L
1,310 SR
Queue Stats
36W - 97L
1,277 Elo+
Solo
Sobek
Sobek
AyoWatchYoJet
Sobek
Level 38
God Stats
0W - 1L
1,242 SR
Queue Stats
26W - 20L
1,526 Elo+
Party 1
Da Ji
Da Ji
MikeL4456
Da Ji
Level 127
God Stats
2W - 2L
1,635 SR
Queue Stats
63W - 60L
1,491 Elo+
Solo
Achilles
Achilles
Syfyky
Achilles
Level 66
God Stats
3W - 4L
1,645 SR
Queue Stats
468W - 457L
1,530 Elo+
Solo
Medusa
Medusa
jessethepeaceful
Medusa
Level 96
God Stats
1W - 2L
1,557 SR
Queue Stats
39W - 42L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
OtakuDej
Yemoja
12
1 / 3 / 6
7,863
491
5,063
11,558
8,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
TcU_Ninja
Neith
16
7 / 0 / 2
10,400
650
9,589
4,047
1,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
1 / 5 / 3
8,939
559
9,154
14,460
9,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
gutter_cat_
Gilgamesh
17
1 / 2 / 4
9,183
574
5,920
15,867
6,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
4 / 5 / 6
8,507
532
8,464
13,389
5,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arepíta
Merlin
1
0 / 0 / 0
4,676
292
0
0
0
12
4 / 4 / 6
8,200
513
5,348
15,657
14,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Da Ji
MikeL4456
Da Ji
15
0 / 2 / 3
7,825
489
5,679
14,227
5,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Achilles
Syfyky
Achilles
14
8 / 1 / 0
8,735
546
10,960
15,580
12,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 7 / 5
7,855
491
11,240
12,757
4,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
14
Kills
15
15
Deaths
14
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
Arepíta
Merlin
0
0
0
0
L
4
4
6
1.75
L
Da Ji
MikeL4456
Da Ji
0
2
3
0.75
W
Yemoja
OtakuDej
Yemoja
1
3
6
1.33
L
Achilles
Syfyky
Achilles
8
1
0
8
W
Neith
TcU_Ninja
Neith
7
0
2
8
W
1
5
3
0.5
W
Gilgamesh
gutter_cat_
Gilgamesh
1
2
4
1.5
W
4
5
6
1.4
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,190
Damage
33,227
59,321
Taken
58,221
32,051
Mitigated
37,061
19,451
Healing
16,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Arepíta
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
5,348
940
0
3,215
15,657
14,457
116
2,542
13,115
18,406
0
L
Da Ji
MikeL4456
Da Ji
5,679
721
0
6,241
14,227
5,812
0
660
13,567
0
74,399
W
Yemoja
OtakuDej
Yemoja
5,063
879
2,161
2,357
11,558
8,634
36
1,821
9,737
25,117
0
L
Achilles
Syfyky
Achilles
10,960
1,702
0
5,431
15,580
12,595
0
555
15,025
1,516
48,374
W
Neith
TcU_Ninja
Neith
9,589
2,478
0
1,605
4,047
1,612
3,411
584
3,463
0
82,699
W
9,154
919
0
4,874
14,460
9,868
506
801
13,659
0
57,144
W
Gilgamesh
gutter_cat_
Gilgamesh
5,920
1,843
0
7,521
15,867
6,927
0
459
15,408
0
86,066
W
8,464
2,988
0
933
13,389
5,010
445
2,462
10,927
0
48,683
L
11,240
3,888
11
1,780
12,757
4,197
702
1,306
11,451
0
56,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,892
Gold Earned
37,291
485
Minions Killed
330
0
Camps Cleared
0
1,569,352
Distance Traveled
1,232,303
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,676
292
0
0
0
0
0
L
Sobek
8,200
513
17
1
0
315,262
5
L
Da Ji
7,825
489
137
9
0
332,860
3
W
Yemoja
7,863
491
33
2
0
261,084
4
L
Achilles
8,735
546
81
5
0
301,999
2
W
Neith
10,400
650
136
9
0
297,120
0
W
Tyr
8,939
559
109
7
0
333,378
2
W
Gilgamesh
9,183
574
130
8
0
344,023
0
W
Ullr
8,507
532
77
5
0
333,747
0
L
Medusa
7,855
491
95
6
0
282,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role