Player Matchup

Osiris
Osiris
 
Osiris
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
GreenBot202
Ne Zha
Level 126
God Stats
1W - 4L
1,359 SR
Queue Stats
222W - 191L
1,539 Elo+
Solo
Atlas
Atlas
MR BEBE LALA
Atlas
Level 279
God Stats
1W - 8L
1,074 SR
Queue Stats
650W - 617L
1,537 Elo+
Solo
Scylla
Scylla
TheLostWinter
Scylla
Level 47
God Stats
0W - 3L
1,341 SR
Queue Stats
8W - 14L
1,430 Elo+
Solo
Olorun
Olorun
YOLOBILLY24
Olorun
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
390W - 424L
1,487 Elo+
Solo
Team Averages
Level 143
1,355 SR
1,499 Elo+

VS

Team Averages
Level 119
1,585 SR
1,574 Elo+
Amaterasu
Amaterasu
Danskyl
Amaterasu
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,603 Elo+
Party 1
Ymir
Ymir
ElLeonLoco
Ymir
Level 129
God Stats
4W - 1L
1,705 SR
Queue Stats
12W - 8L
1,641 Elo+
Solo
Cupid
Cupid
JohnLennon9
Cupid
Level 156
God Stats
4W - 4L
1,539 SR
Queue Stats
150W - 138L
1,546 Elo+
Solo
Ra
Ra
MontaindewXIX
Ra
Level 120
God Stats
5W - 3L
1,680 SR
Queue Stats
197W - 200L
1,511 Elo+
Party 1
Cliodhna
Cliodhna
Vendrick29
Cliodhna
Level 42
God Stats
4W - 3L
1,500 SR
Queue Stats
37W - 40L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
1 / 2 / 0
5,879
588
5,293
9,273
4,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
8
1 / 6 / 2
4,963
496
4,350
9,837
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 3 / 0
5,497
550
4,107
6,257
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

3
0 / 1 / 1
3,932
393
1,085
1,435
255
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
2
0 / 3 / 0
3,684
368
1,199
1,979
443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Danskyl
Amaterasu
10
1 / 1 / 4
5,527
553
3,270
7,728
6,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
2 / 2 / 6
6,153
615
4,848
8,552
5,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
8 / 0 / 2
7,363
736
4,782
3,223
1,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 1 / 5
6,233
623
3,759
3,547
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Vendrick29
Cliodhna
12
3 / 0 / 1
6,298
630
2,575
7,603
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
15
15
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
2
0
0.5
W
Amaterasu
Danskyl
Amaterasu
1
1
4
3
W
2
2
6
2.5
L
Ne Zha
1
6
2
0.33
W
8
0
2
9
L
2
3
0
0.67
W
1
1
5
3.5
L
0
1
1
0.5
W
Cliodhna
Vendrick29
Cliodhna
3
0
1
3.5
L
Olorun
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,034
Damage
19,234
28,781
Taken
30,653
10,802
Mitigated
16,762
7,617
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,293
1,595
0
4,306
9,273
4,460
0
1,343
7,416
0
37,572
W
Amaterasu
Danskyl
Amaterasu
3,270
657
0
3,033
7,728
6,655
90
145
7,575
0
26,649
W
4,848
1,637
0
1,278
8,552
5,499
0
2,670
5,547
22,765
1,454
L
Ne Zha
4,350
2,015
0
1,816
9,837
3,433
0
3,745
5,969
0
24,675
W
4,782
3,122
746
1,535
3,223
1,146
681
541
2,606
0
39,600
L
4,107
1,186
0
651
6,257
2,211
0
2,476
3,781
24,250
0
W
3,759
217
528
1,014
3,547
1,015
597
1,613
1,836
39,567
633
L
1,085
88
0
745
1,435
255
0
241
1,194
6,448
0
W
Cliodhna
Vendrick29
Cliodhna
2,575
51
0
4,248
7,603
2,447
0
709
6,830
0
51,558
L
Olorun
1,199
799
0
99
1,979
443
0
666
1,313
2,540
857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,955
Gold Earned
31,574
177
Minions Killed
333
0
Camps Cleared
0
732,068
Distance Traveled
1,076,704
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,879
588
59
6
0
191,606
3
W
Amaterasu
5,527
553
42
4
0
219,487
2
W
Ymir
6,153
615
36
4
0
199,001
1
L
Ne Zha
4,963
496
44
4
0
182,154
0
W
Cupid
7,363
736
72
7
0
172,137
2
L
Atlas
5,497
550
57
6
0
212,495
0
W
Ra
6,233
623
82
8
0
223,996
1
L
Scylla
3,932
393
9
1
0
89,479
2
W
Cliodhna
6,298
630
101
10
0
262,083
0
L
Olorun
3,684
368
8
1
0
56,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role