Player Matchup

Vulcan
Vulcan
Diamond IV
KawaiiPokoh
Vulcan
Diamond IV
Level 129
God Stats
6W - 15L
1,409 SR
Queue Stats
250W - 304L
2,190 MMR
Solo
Bastet
Bastet
Platinum III
MingoMyDingo
Bastet
Platinum III
Level 162
God Stats
9W - 8L
1,591 SR
Queue Stats
42W - 32L
1,929 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
edgareza96
Sun Wukong
Platinum I
Level 156
God Stats
22W - 16L
1,662 SR
Queue Stats
77W - 66L
2,164 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,554 SR
2,094 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,689 SR
1,729 MMR
Bacchus
Bacchus
Gold II
Andypower1994
Bacchus
Gold II
Level 145
God Stats
3W - 1L
1,742 SR
Queue Stats
13W - 5L
1,780 MMR
Party 1
Poseidon
Poseidon
Gold IV
CarboSuck
Poseidon
Gold IV
Level 152
God Stats
1W - 1L
1,442 SR
Queue Stats
11W - 6L
1,722 MMR
Party 1
Cupid
Cupid
Gold V
beaudoin1026
Cupid
Gold V
Level 108
God Stats
3W - 1L
1,883 SR
Queue Stats
8W - 4L
1,684 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
8 / 1 / 8
9,496
950
10,091
6,054
2,201
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
13
4 / 3 / 9
8,357
836
8,572
8,532
3,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
edgareza96
Sun Wukong
14
4 / 1 / 12
8,746
875
9,745
8,929
8,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AchillesNe ZhaMulanThothMedusa

VS

Bans
PersephoneShivaOdinLancelotTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
2 / 5 / 3
7,573
757
6,410
13,853
14,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
CarboSuck
Poseidon
11
1 / 6 / 1
6,885
689
4,813
8,361
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 5 / 3
7,473
747
4,811
9,237
2,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
16
Kills
4
5
Deaths
16
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
2
5
3
0.7
L
Poseidon
CarboSuck
Poseidon
1
6
1
0.25
W
Vulcan
8
1
8
12
W
Bastet
4
3
9
2.83
L
1
5
3
0.5
W
Sun Wukong
edgareza96
Sun Wukong
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,408
Damage
16,034
23,515
Taken
31,451
13,842
Mitigated
19,447
7,202
Healing
4,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
6,410
421
0
1,431
13,853
14,678
0
5,094
8,012
13,354
234
L
Poseidon
CarboSuck
Poseidon
4,813
656
0
740
8,361
2,035
0
1,997
6,025
24,445
0
W
Vulcan
10,091
65
0
1,699
6,054
2,201
980
2,086
3,795
36,854
0
W
Bastet
8,572
1,456
0
2,310
8,532
3,146
1,191
4,286
3,960
0
23,929
L
4,811
2,225
116
1,992
9,237
2,734
0
3,185
5,552
0
29,000
W
Sun Wukong
edgareza96
Sun Wukong
9,745
1,140
0
3,193
8,929
8,495
545
3,923
4,751
768
30,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,599
Gold Earned
21,931
140
Minions Killed
113
0
Camps Cleared
0
623,226
Distance Traveled
551,265
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,573
757
8
1
0
194,630
0
L
Poseidon
6,885
689
30
3
0
185,117
0
W
Vulcan
9,496
950
80
8
0
212,062
0
W
Bastet
8,357
836
32
3
0
202,646
2
L
Cupid
7,473
747
75
8
0
171,518
0
W
Sun Wukong
8,746
875
28
3
0
208,518
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role