Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cogollete
Ah Muzen Cab
Level 123
God Stats
2W - 0L
1,788 SR
Queue Stats
31W - 35L
1,497 Elo+
Solo
Serqet
Serqet
JarViS0
Serqet
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 76L
1,327 Elo+
Party 3
Ymir
Ymir
Samfod
Ymir
Level 36
God Stats
5W - 1L
1,743 SR
Queue Stats
106W - 138L
1,330 Elo+
Party 3
Ah Puch
Ah Puch
pagazzz
Ah Puch
Level 128
God Stats
9W - 3L
1,770 SR
Queue Stats
304W - 308L
1,466 Elo+
Solo
Jing Wei
Jing Wei
scalar080lottery
Jing Wei
Level 149
God Stats
6W - 12L
1,411 SR
Queue Stats
798W - 834L
1,496 Elo+
Solo
Team Averages
Level 94
1,642 SR
1,423 Elo+

VS

Team Averages
Level 87
1,353 SR
1,458 Elo+
Chiron
Chiron
Drannoc_du_14
Chiron
Level 125
God Stats
1W - 1L
1,388 SR
Queue Stats
187W - 125L
1,564 Elo+
Solo
Ares
Ares
FuNk09
Ares
Level 124
God Stats
4W - 6L
1,478 SR
Queue Stats
403W - 424L
1,441 Elo+
Party 1
Persephone
Persephone
Kitsu34
Persephone
Level 37
God Stats
0W - 2L
1,218 SR
Queue Stats
39W - 50L
1,397 Elo+
Party 2
Scylla
Scylla
SteamDory
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,426 Elo+
Party 2
Thanatos
Thanatos
rann_off
Thanatos
Level 121
God Stats
0W - 4L
1,183 SR
Queue Stats
347W - 372L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cogollete
Ah Muzen Cab
18
8 / 2 / 12
10,582
962
16,916
9,723
4,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
JarViS0
Serqet
15
2 / 3 / 18
9,797
891
3,975
8,099
5,719
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Samfod
Ymir
15
5 / 5 / 16
10,049
914
5,038
15,761
14,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
pagazzz
Ah Puch
18
12 / 1 / 12
10,917
992
20,043
5,185
2,185
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
0 / 4 / 13
8,423
766
3,546
10,815
4,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 3
8,954
814
11,836
9,905
4,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
FuNk09
Ares
14
2 / 5 / 9
8,284
753
5,984
13,227
13,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Kitsu34
Persephone
12
0 / 4 / 6
7,542
686
5,720
9,608
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
SteamDory
Scylla
14
2 / 6 / 8
7,907
719
5,879
9,030
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
rann_off
Thanatos
13
5 / 7 / 3
8,557
778
6,413
11,030
4,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
43
27
Kills
14
15
Deaths
26
71
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Cogollete
Ah Muzen Cab
8
2
12
7
L
5
4
3
1.63
L
Ares
FuNk09
Ares
2
5
9
1.3
W
Serqet
JarViS0
Serqet
2
3
18
3.67
L
Persephone
Kitsu34
Persephone
0
4
6
0.75
W
Ymir
Samfod
Ymir
5
5
16
2.6
L
Scylla
SteamDory
Scylla
2
6
8
1
W
Ah Puch
pagazzz
Ah Puch
12
1
12
18
L
Thanatos
rann_off
Thanatos
5
7
3
0.93
W
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,518
Damage
35,832
49,583
Taken
52,800
31,200
Mitigated
29,245
10,140
Healing
11,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Cogollete
Ah Muzen Cab
16,916
4,312
802
701
9,723
4,274
3,560
3,756
5,967
0
55,007
L
11,836
1,475
813
1,836
9,905
4,297
0
5,415
4,480
0
29,602
L
Ares
FuNk09
Ares
5,984
204
202
2,120
13,227
13,908
0
7,127
5,842
6,599
395
W
Serqet
JarViS0
Serqet
3,975
529
439
2,454
8,099
5,719
465
2,544
5,555
0
4,673
L
Persephone
Kitsu34
Persephone
5,720
608
232
2,091
9,608
3,156
0
3,399
6,026
19,824
0
W
Ymir
Samfod
Ymir
5,038
716
108
1,880
15,761
14,036
29
5,121
10,640
6,623
1,338
L
Scylla
SteamDory
Scylla
5,879
313
580
488
9,030
3,618
0
3,396
5,634
13,007
0
W
Ah Puch
pagazzz
Ah Puch
20,043
423
25
851
5,185
2,185
1,118
1,021
4,164
24,971
0
L
Thanatos
rann_off
Thanatos
6,413
621
148
2,774
11,030
4,266
0
5,216
5,747
0
7,181
W
3,546
1,483
575
2,305
10,815
4,986
1,189
4,949
5,866
0
13,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,768
Gold Earned
41,244
130
Minions Killed
116
0
Camps Cleared
0
1,046,451
Distance Traveled
941,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,582
962
70
6
0
219,307
0
L
Chiron
8,954
814
41
4
0
214,175
0
L
Ares
8,284
753
3
0
0
207,038
0
W
Serqet
9,797
891
6
1
0
187,077
0
L
Persephone
7,542
686
37
3
0
173,930
0
W
Ymir
10,049
914
11
1
0
198,683
0
L
Scylla
7,907
719
28
3
0
161,486
0
W
Ah Puch
10,917
992
16
1
0
225,414
0
L
Thanatos
8,557
778
7
1
0
184,720
0
W
Jing Wei
8,423
766
27
2
0
215,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role