Player Matchup

Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
AncientOx
Sylvanus
Level 158
God Stats
11W - 7L
1,493 SR
Queue Stats
479W - 440L
1,541 Elo+
Solo
Danzaburou
Danzaburou
Arkham Nol
Danzaburou
Level 158
God Stats
20W - 16L
1,580 SR
Queue Stats
167W - 169L
1,574 Elo+
Solo
Kukulkan
Kukulkan
DEADGOSTH
Kukulkan
Level 122
God Stats
22W - 11L
1,684 SR
Queue Stats
251W - 238L
1,566 Elo+
Solo
Cerberus
Cerberus
F03nix
Cerberus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 30L
1,552 Elo+
Party 3
Team Averages
Level 144
1,551 SR
1,547 Elo+

VS

Team Averages
Level 129
1,591 SR
1,531 Elo+
Nemesis
Nemesis
C4RR
Nemesis
Level 120
God Stats
7W - 6L
1,546 SR
Queue Stats
254W - 230L
1,473 Elo+
Party 2
Achilles
Achilles
DIEGOUSKI
Achilles
Level 148
God Stats
9W - 6L
1,558 SR
Queue Stats
256W - 258L
1,526 Elo+
Solo
Fafnir
Fafnir
Eur0r
Fafnir
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
78W - 77L
1,572 Elo+
Party 1
Danzaburou
Danzaburou
Lionelgl84
Danzaburou
Level 158
God Stats
2W - 5L
1,850 SR
Queue Stats
152W - 141L
1,546 Elo+
Party 1
Ra
Ra
TheOneNdOnlyCarr
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 169L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 0 / 3
6,277
628
5,581
7,690
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
AncientOx
Sylvanus
10
0 / 1 / 2
5,216
522
2,694
5,491
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Arkham Nol
Danzaburou
11
2 / 0 / 1
5,889
589
4,480
5,621
1,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
DEADGOSTH
Kukulkan
10
0 / 2 / 0
5,652
565
1,787
4,379
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
F03nix
Cerberus
11
3 / 0 / 1
6,656
666
4,845
5,998
4,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
C4RR
Nemesis
9
0 / 2 / 2
4,749
475
2,553
7,711
2,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
DIEGOUSKI
Achilles
9
0 / 3 / 0
4,788
479
3,532
6,601
2,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
Eur0r
Fafnir
9
2 / 1 / 0
5,637
564
2,857
8,679
7,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Lionelgl84
Danzaburou
10
0 / 1 / 1
5,267
527
3,465
5,108
1,454
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 1
6,417
642
2,990
4,046
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
8
Kills
3
3
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
0
3
4.5
W
Sylvanus
AncientOx
Sylvanus
0
1
2
1
W
Danzaburou
Arkham Nol
Danzaburou
2
0
1
2.5
L
Nemesis
C4RR
Nemesis
0
2
2
0.5
W
Kukulkan
DEADGOSTH
Kukulkan
0
2
0
0
L
Achilles
DIEGOUSKI
Achilles
0
3
0
0
L
Fafnir
Eur0r
Fafnir
2
1
0
2
W
Cerberus
F03nix
Cerberus
3
0
1
3.5
L
Danzaburou
Lionelgl84
Danzaburou
0
1
1
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,387
Damage
15,397
29,179
Taken
32,145
12,709
Mitigated
14,591
10,952
Healing
10,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,581
1,325
0
2,722
7,690
2,009
0
1,592
5,892
0
34,688
W
Sylvanus
AncientOx
Sylvanus
2,694
389
516
2,266
5,491
3,216
0
903
4,588
20,832
7,592
W
Danzaburou
Arkham Nol
Danzaburou
4,480
987
0
2,060
5,621
1,446
0
484
5,137
0
37,446
L
Nemesis
C4RR
Nemesis
2,553
489
0
1,137
7,711
2,096
0
2,622
5,089
0
29,968
W
Kukulkan
DEADGOSTH
Kukulkan
1,787
178
0
480
4,379
1,178
0
1,998
2,026
43,179
0
L
Achilles
DIEGOUSKI
Achilles
3,532
971
0
1,953
6,601
2,665
0
2,380
4,221
0
24,357
L
Fafnir
Eur0r
Fafnir
2,857
913
0
2,492
8,679
7,066
0
2,336
6,343
15,394
1,266
W
Cerberus
F03nix
Cerberus
4,845
368
0
2,908
5,998
4,860
0
277
5,283
39,778
1,152
L
Danzaburou
Lionelgl84
Danzaburou
3,465
1,534
0
2,559
5,108
1,454
0
553
4,555
0
40,290
L
2,990
193
228
1,773
4,046
1,310
0
1,176
2,870
54,083
644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,690
Gold Earned
26,858
370
Minions Killed
316
0
Camps Cleared
0
1,043,727
Distance Traveled
1,117,696
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,277
628
60
6
0
257,087
0
W
Sylvanus
5,216
522
64
6
0
194,583
0
W
Danzaburou
5,889
589
59
6
0
197,173
0
L
Nemesis
4,749
475
54
5
0
245,671
0
W
Kukulkan
5,652
565
89
9
0
213,161
0
L
Achilles
4,788
479
30
3
0
193,715
0
L
Fafnir
5,637
564
32
3
0
230,657
3
W
Cerberus
6,656
666
98
10
0
181,723
0
L
Danzaburou
5,267
527
86
9
0
207,543
1
L
Ra
6,417
642
114
11
0
240,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role