Player Matchup

Bacchus
Bacchus
Gold I
CarlosE UNAM
Bacchus
Gold I
Level 201
God Stats
5W - 5L
1,251 SR
Queue Stats
275W - 267L
1,673 MMR
Solo
Chronos
Chronos
Gold III
KitagawaMarin
Chronos
Gold III
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 8L
1,753 MMR
Solo
Danzaburou
Danzaburou
Gold II
TubaDogtor
Danzaburou
Gold II
Level 87
God Stats
17W - 16L
1,571 SR
Queue Stats
473W - 483L
1,637 MMR
Solo
Cthulhu
Cthulhu
Gold V
ZirZechZ
Cthulhu
Gold V
Level 147
God Stats
7W - 6L
1,500 SR
Queue Stats
64W - 57L
1,642 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
noBliss
Heimdallr
Diamond IV
Level 127
God Stats
37W - 18L
1,811 SR
Queue Stats
178W - 151L
1,878 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,526 SR
1,717 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,479 SR
1,697 MMR
Terra
Terra
Bronze III
 
Terra
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold V
DeanoBeano
Achilles
Gold V
Level 106
God Stats
0W - 1L
1,102 SR
Queue Stats
18W - 11L
1,567 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
ManyTad
Zhong Kui
Diamond III
Level 157
God Stats
6W - 5L
1,570 SR
Queue Stats
105W - 92L
2,134 MMR
Solo
Thanatos
Thanatos
Gold I
Mr__Wiggles-_-
Thanatos
Gold I
Level 122
God Stats
11W - 11L
1,590 SR
Queue Stats
123W - 127L
1,618 MMR
Solo
Anhur
Anhur
Gold II
mimikyyu
Anhur
Gold II
Level 159
God Stats
5W - 5L
1,630 SR
Queue Stats
95W - 90L
1,668 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CarlosE UNAM
Bacchus
12
3 / 0 / 4
7,800
600
5,912
7,761
7,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chronos
15
4 / 2 / 6
7,972
613
8,912
10,440
2,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
TubaDogtor
Danzaburou
13
1 / 3 / 2
7,681
591
2,731
8,442
2,833
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
ZirZechZ
Cthulhu
13
1 / 1 / 0
7,215
555
8,594
11,521
10,102
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
noBliss
Heimdallr
15
3 / 1 / 3
7,955
612
8,260
7,818
2,390
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
SusanoAo KuangChang'e

VS

Bans
AgniMedusaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
1 / 2 / 0
5,813
447
3,339
9,140
6,250
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
DeanoBeano
Achilles
12
1 / 1 / 0
7,000
538
8,367
13,967
11,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
ManyTad
Zhong Kui
13
2 / 2 / 2
7,133
549
7,225
7,317
5,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
14
3 / 3 / 2
7,406
570
7,197
13,829
5,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Anhur
mimikyyu
Anhur
13
0 / 4 / 1
7,284
560
5,030
9,128
3,095
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
12
Kills
7
7
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
2
0
0.5
W
Bacchus
CarlosE UNAM
Bacchus
3
0
4
5
L
Achilles
DeanoBeano
Achilles
1
1
0
1
W
Chronos
4
2
6
3.5
L
Zhong Kui
ManyTad
Zhong Kui
2
2
2
1.5
L
Thanatos
3
3
2
1.33
W
Danzaburou
TubaDogtor
Danzaburou
1
3
2
0.67
W
Cthulhu
ZirZechZ
Cthulhu
1
1
0
1
L
Anhur
mimikyyu
Anhur
0
4
1
0.13
W
Heimdallr
noBliss
Heimdallr
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,409
Damage
31,158
45,982
Taken
53,381
25,443
Mitigated
31,967
18,885
Healing
22,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,339
203
322
2,289
9,140
6,250
0
3,241
5,899
14,745
0
W
Bacchus
CarlosE UNAM
Bacchus
5,912
611
0
2,610
7,761
7,208
0
2,658
4,708
21,129
148
L
Achilles
DeanoBeano
Achilles
8,367
2,052
0
4,711
13,967
11,507
0
8,764
5,203
0
46,293
W
Chronos
8,912
2,407
0
4,672
10,440
2,910
0
2,029
8,148
53,769
2,635
L
Zhong Kui
ManyTad
Zhong Kui
7,225
788
0
3,076
7,317
5,836
0
2,728
4,589
50,103
0
L
Thanatos
7,197
2,627
0
9,094
13,829
5,279
0
6,156
7,673
0
69,186
W
Danzaburou
TubaDogtor
Danzaburou
2,731
1,495
0
2,663
8,442
2,833
780
3,170
4,983
0
55,692
W
Cthulhu
ZirZechZ
Cthulhu
8,594
800
0
5,143
11,521
10,102
0
196
10,250
46,680
1,154
L
Anhur
mimikyyu
Anhur
5,030
2,648
0
3,039
9,128
3,095
0
2,009
7,119
0
61,177
W
Heimdallr
noBliss
Heimdallr
8,260
4,506
0
3,797
7,818
2,390
0
1,669
6,030
0
66,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,623
Gold Earned
34,636
444
Minions Killed
458
0
Camps Cleared
0
1,449,755
Distance Traveled
1,458,965
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,813
447
17
1
0
289,145
0
W
Bacchus
7,800
600
20
2
0
290,341
2
L
Achilles
7,000
538
93
7
0
302,219
2
W
Chronos
7,972
613
95
7
0
333,369
2
L
Zhong Kui
7,133
549
126
10
0
291,194
2
L
Thanatos
7,406
570
101
8
0
299,672
0
W
Danzaburou
7,681
591
118
9
0
278,879
0
W
Cthulhu
7,215
555
94
7
0
273,366
1
L
Anhur
7,284
560
121
9
0
276,735
1
W
Heimdallr
7,955
612
117
9
0
273,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role