Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
IV_Gambit_VI
Jing Wei
Level 153
God Stats
3W - 2L
1,763 SR
Queue Stats
303W - 287L
1,530 Elo+
Solo
Odin
Odin
LumpyZkeet
Odin
Level 144
God Stats
3W - 4L
1,400 SR
Queue Stats
240W - 249L
1,467 Elo+
Solo
Guan Yu
Guan Yu
ScoopSnookems
Guan Yu
Level 213
God Stats
12W - 7L
1,578 SR
Queue Stats
1,045W - 1,035L
1,525 Elo+
Solo
Ullr
Ullr
webbyninja
Ullr
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 234L
1,463 Elo+
Solo
Team Averages
Level 159
1,548 SR
1,497 Elo+

VS

Team Averages
Level 134
1,453 SR
1,519 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
MetroBOOMINN1
Da Ji
Level 142
God Stats
3W - 0L
1,580 SR
Queue Stats
135W - 139L
1,464 Elo+
Solo
Heimdallr
Heimdallr
Wualo259
Heimdallr
Level 150
God Stats
3W - 3L
1,489 SR
Queue Stats
161W - 160L
1,539 Elo+
Solo
Atlas
Atlas
bombday04
Atlas
Level 140
God Stats
2W - 1L
1,196 SR
Queue Stats
66W - 60L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
0 / 3 / 1
5,058
1,012
4,438
3,843
1,203
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
IV_Gambit_VI
Jing Wei
12
2 / 1 / 1
5,607
1,121
3,237
4,527
1,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

5
0 / 1 / 0
4,402
880
370
1,207
358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
11
0 / 1 / 3
5,488
1,098
2,708
7,998
6,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 2 / 0
5,300
1,060
3,400
5,799
1,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 0 / 5
6,244
1,249
4,417
6,513
3,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 0 / 6
5,429
1,086
5,019
2,250
729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

9
1 / 1 / 5
5,367
1,073
2,951
3,680
1,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Wualo259
Heimdallr
10
2 / 2 / 4
5,891
1,178
4,648
3,084
1,128
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
bombday04
Atlas
11
4 / 1 / 4
6,156
1,231
5,281
4,684
4,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
8
8
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
3
1
0.17
W
Guan Yu
 
Guan Yu
1
0
5
3.5
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
6
3
L
Jing Wei
IV_Gambit_VI
Jing Wei
2
1
1
2.5
L
0
1
0
0
W
1
1
5
3.5
L
Guan Yu
0
1
3
1.5
W
Heimdallr
Wualo259
Heimdallr
2
2
4
2
W
Atlas
bombday04
Atlas
4
1
4
6
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,153
Damage
22,316
23,374
Taken
20,211
10,501
Mitigated
11,004
9,172
Healing
8,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
4,438
289
102
208
3,843
1,203
0
1,014
2,706
10,483
0
W
Guan Yu
 
Guan Yu
4,417
209
1,798
4,125
6,513
3,572
105
1,453
5,060
0
9,847
W
Ah Muzen Cab
 
Ah Muzen Cab
5,019
545
555
383
2,250
729
480
887
1,363
0
13,410
L
Jing Wei
IV_Gambit_VI
Jing Wei
3,237
2,674
412
914
4,527
1,160
0
938
3,502
0
11,018
L
370
0
0
0
1,207
358
0
158
1,011
0
530
W
2,951
534
0
340
3,680
1,472
0
1,172
2,508
0
3,968
L
Guan Yu
2,708
115
3,056
3,254
7,998
6,185
0
1,715
6,156
1,215
3,161
W
Heimdallr
Wualo259
Heimdallr
4,648
2,443
0
0
3,084
1,128
58
733
2,351
0
12,526
W
Atlas
bombday04
Atlas
5,281
1,436
289
534
4,684
4,103
0
1,048
3,636
8,046
126
L
3,400
1,325
721
505
5,799
1,595
0
822
4,844
0
8,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,855
Gold Earned
29,087
66
Minions Killed
60
0
Camps Cleared
0
488,955
Distance Traveled
533,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,058
1,012
20
4
0
135,979
0
W
Guan Yu
6,244
1,249
11
2
0
114,034
0
W
Ah Muzen Cab
5,429
1,086
18
4
0
127,015
0
L
Jing Wei
5,607
1,121
18
4
0
123,100
0
L
Odin
4,402
880
0
0
0
30,954
0
W
Da Ji
5,367
1,073
3
1
0
118,830
0
L
Guan Yu
5,488
1,098
12
2
0
117,942
0
W
Heimdallr
5,891
1,178
17
3
0
70,520
0
W
Atlas
6,156
1,231
11
2
0
103,568
0
L
Ullr
5,300
1,060
16
3
0
80,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role