Player Matchup

Skadi
Skadi
 
Skadi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Hellfaer
Chernobog
Level 77
God Stats
7W - 5L
1,150 SR
Queue Stats
180W - 173L
1,429 Elo+
Solo
Ah Puch
Ah Puch
TILEY8
Ah Puch
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,474 Elo+
Solo
Da Ji
Da Ji
malcomix
Da Ji
Level 136
God Stats
4W - 1L
1,867 SR
Queue Stats
214W - 213L
1,440 Elo+
Solo
Terra
Terra
xxvenarck06xx
Terra
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,386 Elo+
Solo
Team Averages
Level 106
1,503 SR
1,446 Elo+

VS

Team Averages
Level 109
1,444 SR
1,483 Elo+
Kukulkan
Kukulkan
BejoPig
Kukulkan
Level 80
God Stats
1W - 2L
1,485 SR
Queue Stats
186W - 168L
1,489 Elo+
Solo
Maman Brigitte
Maman Brigitte
Jandrew008
Maman Brigitte
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,526 Elo+
Party 1
Izanami
Izanami
JudgeJonJ
Izanami
Level 109
God Stats
0W - 1L
1,289 SR
Queue Stats
36W - 42L
1,458 Elo+
Party 1
Charybdis
Charybdis
KnowYourRole262
Charybdis
Level 144
God Stats
3W - 4L
1,447 SR
Queue Stats
551W - 593L
1,479 Elo+
Solo
Sylvanus
Sylvanus
eljwilliams
Sylvanus
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 73L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
4 / 3 / 11
10,252
854
14,337
9,314
3,354
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
Hellfaer
Chernobog
16
1 / 1 / 13
9,687
807
8,794
8,994
3,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
TILEY8
Ah Puch
16
3 / 2 / 14
9,762
814
10,558
7,271
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
malcomix
Da Ji
16
10 / 6 / 6
10,654
888
9,514
11,782
5,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

16
4 / 2 / 13
10,520
877
4,750
18,348
16,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BejoPig
Kukulkan
17
2 / 2 / 3
9,034
753
8,813
7,137
2,970
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maman Brigitte
Jandrew008
Maman Brigitte
13
1 / 6 / 5
8,046
671
5,243
9,372
3,153
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
JudgeJonJ
Izanami
15
3 / 6 / 7
8,868
739
9,891
10,499
3,947
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
KnowYourRole262
Charybdis
15
5 / 3 / 4
8,854
738
6,496
10,086
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
eljwilliams
Sylvanus
15
3 / 6 / 5
8,608
717
7,709
13,646
13,186
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
38
22
Kills
14
14
Deaths
23
57
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
3
11
3.17
L
Kukulkan
BejoPig
Kukulkan
2
2
3
1.75
W
Chernobog
Hellfaer
Chernobog
1
1
13
7.5
L
Maman Brigitte
Jandrew008
Maman Brigitte
1
6
5
0.58
L
Izanami
JudgeJonJ
Izanami
3
6
7
1.08
L
Charybdis
KnowYourRole262
Charybdis
5
3
4
2.33
W
Ah Puch
TILEY8
Ah Puch
3
2
14
5
L
Sylvanus
eljwilliams
Sylvanus
3
6
5
0.92
W
Da Ji
malcomix
Da Ji
10
6
6
2.17
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,953
Damage
38,152
55,709
Taken
50,740
31,324
Mitigated
27,152
23,641
Healing
12,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
14,337
3,406
665
1,345
9,314
3,354
2,084
2,559
6,755
0
33,893
L
Kukulkan
BejoPig
Kukulkan
8,813
378
1,101
1,847
7,137
2,970
0
1,194
5,943
26,419
0
W
Chernobog
Hellfaer
Chernobog
8,794
3,793
1,569
2,170
8,994
3,008
3,384
4,587
4,407
0
29,158
L
Maman Brigitte
Jandrew008
Maman Brigitte
5,243
464
328
264
9,372
3,153
124
2,453
6,919
9,863
0
L
Izanami
JudgeJonJ
Izanami
9,891
5,842
609
874
10,499
3,947
78
2,262
8,237
0
25,012
L
Charybdis
KnowYourRole262
Charybdis
6,496
3,762
231
2,724
10,086
3,896
689
2,918
7,168
0
19,811
W
Ah Puch
TILEY8
Ah Puch
10,558
312
425
902
7,271
2,784
774
3,721
3,550
26,674
0
L
Sylvanus
eljwilliams
Sylvanus
7,709
1,659
2,579
2,076
13,646
13,186
0
6,302
7,344
11,144
772
W
Da Ji
malcomix
Da Ji
9,514
1,828
1,311
758
11,782
5,777
470
4,023
7,759
0
14,497
W
4,750
261
7,546
6,950
18,348
16,401
499
6,542
11,806
11,536
1,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,875
Gold Earned
43,410
155
Minions Killed
159
0
Camps Cleared
0
1,069,129
Distance Traveled
847,017
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,252
854
30
3
0
224,467
0
L
Kukulkan
9,034
753
56
5
0
201,305
0
W
Chernobog
9,687
807
52
4
0
205,629
0
L
Maman Brigitte
8,046
671
8
1
0
179,244
0
L
Izanami
8,868
739
46
4
0
163,862
0
L
Charybdis
8,854
738
42
4
0
130,433
0
W
Ah Puch
9,762
814
52
4
0
214,378
0
L
Sylvanus
8,608
717
7
1
0
172,173
0
W
Da Ji
10,654
888
9
1
0
190,609
0
W
Terra
10,520
877
12
1
0
234,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role