Player Matchup

Merlin
Merlin
 
Merlin
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
ATZShawn
Poseidon
Level 92
God Stats
2W - 1L
1,401 SR
Queue Stats
121W - 109L
1,483 Elo+
Solo
Horus
Horus
LeutnantRaziel
Horus
Level 98
God Stats
3W - 2L
1,470 SR
Queue Stats
49W - 52L
1,492 Elo+
Party 2
Skadi
Skadi
Liedshel
Skadi
Level 100
God Stats
7W - 2L
1,863 SR
Queue Stats
50W - 52L
1,492 Elo+
Party 2
Amaterasu
Amaterasu
kalendeer
Amaterasu
Level 128
God Stats
8W - 5L
1,534 SR
Queue Stats
180W - 182L
1,521 Elo+
Solo
Team Averages
Level 102
1,554 SR
1,497 Elo+

VS

Team Averages
Level 90
1,474 SR
1,497 Elo+
King Arthur
King Arthur
DECRlPTT
King Arthur
Level 109
God Stats
3W - 7L
1,363 SR
Queue Stats
213W - 199L
1,476 Elo+
Party 1
Charon
Charon
IronManSam HD
Charon
Level 123
God Stats
7W - 4L
1,687 SR
Queue Stats
258W - 237L
1,477 Elo+
Party 1
Atlas
Atlas
StarDragoon4429
Atlas
Level 73
God Stats
0W - 1L
1,262 SR
Queue Stats
104W - 88L
1,468 Elo+
Party 1
Tiamat
Tiamat
ZeroIQGAme
Tiamat
Level 78
God Stats
14W - 14L
1,556 SR
Queue Stats
312W - 306L
1,540 Elo+
Solo
Bastet
Bastet
jesusboy94
Bastet
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 1 / 0
6,687
608
1,078
3,462
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
ATZShawn
Poseidon
12
4 / 3 / 2
6,446
586
5,315
7,570
2,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 1 / 4
6,195
563
4,980
8,095
5,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
Liedshel
Skadi
11
4 / 0 / 0
5,999
545
7,186
4,330
1,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Amaterasu
kalendeer
Amaterasu
11
2 / 1 / 2
6,332
576
8,168
14,439
11,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DECRlPTT
King Arthur
10
1 / 3 / 1
6,058
551
7,721
10,660
6,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 3 / 0
5,124
466
4,262
7,825
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 1
5,734
521
2,389
11,128
4,523
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
ZeroIQGAme
Tiamat
12
0 / 1 / 3
6,705
610
2,387
5,147
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
jesusboy94
Bastet
10
3 / 2 / 0
5,862
533
4,182
7,612
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
12
Kills
6
6
Deaths
12
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
0
1
W
Poseidon
ATZShawn
Poseidon
4
3
2
1.67
L
King Arthur
DECRlPTT
King Arthur
1
3
1
0.5
L
1
3
0
0.33
W
1
1
4
3
W
Skadi
Liedshel
Skadi
4
0
0
4
L
1
3
1
0.5
L
Tiamat
ZeroIQGAme
Tiamat
0
1
3
1.5
L
Bastet
jesusboy94
Bastet
3
2
0
1.5
W
Amaterasu
kalendeer
Amaterasu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,727
Damage
20,941
37,896
Taken
42,372
21,998
Mitigated
17,835
10,934
Healing
9,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,078
98
0
245
3,462
997
676
1,637
1,825
45,222
0
W
Poseidon
ATZShawn
Poseidon
5,315
1,453
0
584
7,570
2,495
0
816
6,754
50,497
0
L
King Arthur
DECRlPTT
King Arthur
7,721
1,299
0
1,173
10,660
6,849
0
1,048
9,612
0
35,933
L
4,262
463
0
685
7,825
2,368
0
139
7,686
26,165
515
W
4,980
1,809
280
2,682
8,095
5,187
0
4,456
3,139
0
17,074
W
Skadi
Liedshel
Skadi
7,186
2,064
0
770
4,330
1,376
488
1,391
2,805
0
44,554
L
2,389
805
856
1,515
11,128
4,523
0
1,793
9,335
21,094
0
L
Tiamat
ZeroIQGAme
Tiamat
2,387
439
0
2,363
5,147
2,088
0
2,334
2,813
54,609
1,647
L
Bastet
jesusboy94
Bastet
4,182
1,239
0
3,292
7,612
2,007
0
1,079
6,533
0
31,344
W
Amaterasu
kalendeer
Amaterasu
8,168
4,066
0
6,373
14,439
11,943
0
0
14,439
0
39,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,659
Gold Earned
29,483
346
Minions Killed
312
0
Camps Cleared
0
1,103,838
Distance Traveled
1,068,200
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,687
608
98
9
0
227,996
4
W
Poseidon
6,446
586
86
8
0
245,904
0
L
King Arthur
6,058
551
67
6
0
191,056
0
L
Charon
5,124
466
54
5
0
200,441
0
W
Horus
6,195
563
30
3
0
228,965
2
W
Skadi
5,999
545
61
6
0
188,173
0
L
Atlas
5,734
521
36
3
0
208,097
0
L
Tiamat
6,705
610
103
9
0
216,338
2
L
Bastet
5,862
533
52
5
0
252,268
0
W
Amaterasu
6,332
576
71
6
0
212,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role