Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
FinnLinn
Nu Wa
Level 149
God Stats
217W - 155L
1,661 SR
Queue Stats
469W - 465L
1,479 Elo+
Party 1
Neith
Neith
GodOfChaosEris
Neith
Level 146
God Stats
10W - 14L
1,287 SR
Queue Stats
185W - 176L
1,604 Elo+
Solo
Mulan
Mulan
iConfederateFIag
Mulan
Level 28
God Stats
8W - 2L
1,669 SR
Queue Stats
85W - 65L
1,647 Elo+
Party 3
Lancelot
Lancelot
punkey__
Lancelot
Level 159
God Stats
6W - 4L
1,512 SR
Queue Stats
426W - 395L
1,564 Elo+
Party 3
Team Averages
Level 128
1,526 SR
1,559 Elo+

VS

Team Averages
Level 149
1,623 SR
1,547 Elo+
Morgan Le Fay
Morgan Le Fay
Cwispy D
Morgan Le Fay
Level 103
God Stats
0W - 2L
1,285 SR
Queue Stats
134W - 135L
1,556 Elo+
Solo
Bakasura
Bakasura
Duotem
Bakasura
Level 163
God Stats
1W - 2L
1,490 SR
Queue Stats
66W - 65L
1,549 Elo+
Solo
Freya
Freya
GBG3
Freya
Level 225
God Stats
415W - 374L
1,610 SR
Queue Stats
418W - 380L
1,564 Elo+
Solo
Xing Tian
Xing Tian
TTVSophinexOG
Xing Tian
Level 103
God Stats
13W - 3L
2,017 SR
Queue Stats
45W - 45L
1,512 Elo+
Party 2
Mulan
Mulan
TheAdmiredOne
Mulan
Level 149
God Stats
9W - 11L
1,714 SR
Queue Stats
47W - 43L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
7 / 3 / 10
9,909
661
8,037
14,473
15,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nu Wa
FinnLinn
Nu Wa
14
3 / 2 / 5
8,986
599
9,804
6,586
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 6
9,310
621
6,247
11,426
3,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
6 / 0 / 10
9,684
646
15,116
12,935
6,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Lancelot
punkey__
Lancelot
16
2 / 0 / 3
9,834
656
8,236
11,866
10,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cwispy D
Morgan Le Fay
14
1 / 4 / 2
7,603
507
7,545
8,202
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Duotem
Bakasura
12
1 / 5 / 0
7,162
477
5,187
14,816
5,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
GBG3
Freya
14
2 / 5 / 1
7,838
523
9,220
12,215
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Xing Tian
TTVSophinexOG
Xing Tian
12
2 / 4 / 3
7,456
497
3,163
13,783
9,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 2 / 2
8,056
537
11,283
16,040
11,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
20
Kills
7
7
Deaths
20
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
7
3
10
4
L
Morgan Le Fay
Cwispy D
Morgan Le Fay
1
4
2
0.5
L
Bakasura
Duotem
Bakasura
1
5
0
0.2
W
Nu Wa
FinnLinn
Nu Wa
3
2
5
2.75
L
Freya
GBG3
Freya
2
5
1
0.5
W
2
2
6
2.5
L
Xing Tian
TTVSophinexOG
Xing Tian
2
4
3
0.88
L
1
2
2
1
W
6
0
10
11
W
Lancelot
punkey__
Lancelot
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,440
Damage
36,398
57,286
Taken
65,056
38,210
Mitigated
35,145
22,320
Healing
18,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
8,037
2,213
0
3,534
14,473
15,763
60
5,653
7,843
22,826
741
L
Morgan Le Fay
Cwispy D
Morgan Le Fay
7,545
630
0
1,232
8,202
2,636
0
3,510
4,692
58,546
0
L
Bakasura
Duotem
Bakasura
5,187
3,506
0
3,656
14,816
5,968
0
3,479
11,337
0
41,797
W
Nu Wa
FinnLinn
Nu Wa
9,804
2,940
0
2,160
6,586
2,085
578
2,748
3,340
61,018
653
L
Freya
GBG3
Freya
9,220
2,740
0
4,550
12,215
4,615
0
2,362
9,853
60,961
2,924
W
6,247
1,624
0
4,521
11,426
3,781
2,129
7,839
3,527
0
76,625
L
Xing Tian
TTVSophinexOG
Xing Tian
3,163
447
0
1,559
13,783
9,980
0
5,289
8,494
22,994
0
L
11,283
2,299
0
7,759
16,040
11,946
0
2,595
13,445
0
59,941
W
15,116
2,635
0
9,335
12,935
6,363
0
2,756
9,649
0
93,879
W
Lancelot
punkey__
Lancelot
8,236
2,085
0
2,770
11,866
10,218
0
0
11,683
0
66,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,723
Gold Earned
38,115
517
Minions Killed
467
0
Camps Cleared
0
1,548,220
Distance Traveled
1,528,680
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,909
661
27
2
0
293,979
0
L
Morgan Le Fay
7,603
507
112
7
0
282,914
0
L
Bakasura
7,162
477
105
7
0
341,233
1
W
Nu Wa
8,986
599
114
8
0
285,277
7
L
Freya
7,838
523
101
7
0
301,598
0
W
Neith
9,310
621
130
9
0
303,033
4
L
Xing Tian
7,456
497
37
2
0
316,029
2
L
Mulan
8,056
537
112
7
0
286,906
0
W
Mulan
9,684
646
124
8
0
350,581
2
W
Lancelot
9,834
656
122
8
0
315,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role