Player Matchup

Ra
Ra
DenteiroPA
Ra
Level 210
God Stats
10W - 7L
1,583 SR
Queue Stats
276W - 287L
1,504 Elo+
Solo
Rama
Rama
MRHYD3
Rama
Level 166
God Stats
2W - 3L
1,131 SR
Queue Stats
181W - 192L
1,530 Elo+
Solo
Amaterasu
Amaterasu
NightRaven7951
Amaterasu
Level 121
God Stats
0W - 2L
1,342 SR
Queue Stats
17W - 27L
1,415 Elo+
Solo
Bacchus
Bacchus
Xj_GabrielXj
Bacchus
Level 85
God Stats
7W - 6L
1,330 SR
Queue Stats
57W - 60L
1,519 Elo+
Solo
Ravana
Ravana
gustavo23381
Ravana
Level 156
God Stats
9W - 6L
1,784 SR
Queue Stats
146W - 141L
1,531 Elo+
Solo
Team Averages
Level 148
1,434 SR
1,500 Elo+

VS

Team Averages
Level 105
1,609 SR
1,480 Elo+
Thanatos
Thanatos
MDK_VINICINHUS
Thanatos
Level 59
God Stats
6W - 2L
1,832 SR
Queue Stats
39W - 42L
1,460 Elo+
Solo
Erlang Shen
Erlang Shen
SrCodornaa
Erlang Shen
Level 174
God Stats
4W - 2L
1,872 SR
Queue Stats
250W - 241L
1,555 Elo+
Solo
Charybdis
Charybdis
aMelpomene
Charybdis
Level 105
God Stats
3W - 2L
1,456 SR
Queue Stats
24W - 23L
1,457 Elo+
Party 1
Ymir
Ymir
saymyname1802
Ymir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 22L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
éoalegcarai
Nu Wa
Level 157
God Stats
7W - 7L
1,384 SR
Queue Stats
125W - 132L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,092
554
3,040
8,091
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rama
MRHYD3
Rama
10
0 / 3 / 2
5,551
505
2,799
8,111
2,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
NightRaven7951
Amaterasu
9
0 / 2 / 0
5,010
455
2,446
7,977
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bacchus
Xj_GabrielXj
Bacchus
9
1 / 2 / 2
5,648
513
2,139
6,661
5,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
10
6 / 2 / 1
6,179
562
9,436
6,466
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
4 / 2 / 4
6,321
575
3,914
7,544
2,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
SrCodornaa
Erlang Shen
14
1 / 0 / 3
7,590
690
6,576
8,690
7,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
aMelpomene
Charybdis
11
3 / 1 / 1
6,400
582
5,329
5,699
1,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 3
5,412
492
3,383
7,136
5,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 2 / 3
7,136
649
8,692
6,648
1,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
8
Kills
12
12
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Thanatos
4
2
4
3
L
Rama
MRHYD3
Rama
0
3
2
0.33
L
Amaterasu
NightRaven7951
Amaterasu
0
2
0
0
W
Erlang Shen
SrCodornaa
Erlang Shen
1
0
3
2.5
L
Bacchus
Xj_GabrielXj
Bacchus
1
2
2
1
W
Charybdis
aMelpomene
Charybdis
3
1
1
3.5
L
Ravana
6
2
1
3.25
W
1
3
3
0.83
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,860
Damage
27,894
37,306
Taken
35,717
15,788
Mitigated
18,195
10,540
Healing
17,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,040
377
60
2,329
8,091
2,269
0
5,353
2,237
48,575
0
W
Thanatos
3,914
1,237
0
6,519
7,544
2,198
0
367
7,177
0
31,062
L
Rama
MRHYD3
Rama
2,799
2,345
0
3,469
8,111
2,454
0
1,859
6,030
0
38,070
L
Amaterasu
NightRaven7951
Amaterasu
2,446
1,207
0
2,220
7,977
3,206
0
466
7,421
0
23,112
W
Erlang Shen
SrCodornaa
Erlang Shen
6,576
3,814
0
5,012
8,690
7,331
602
0
8,690
0
58,700
L
Bacchus
Xj_GabrielXj
Bacchus
2,139
70
0
1,530
6,661
5,127
0
2,054
4,282
7,915
0
W
Charybdis
aMelpomene
Charybdis
5,329
3,000
0
3,717
5,699
1,553
0
720
4,979
0
49,053
L
Ravana
9,436
3,221
0
932
6,466
2,732
0
935
5,283
0
38,912
W
3,383
1,065
0
750
7,136
5,117
0
1,272
5,864
12,076
0
W
8,692
1,592
0
1,980
6,648
1,996
244
2,820
3,828
42,651
1,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,480
Gold Earned
32,859
285
Minions Killed
353
0
Camps Cleared
0
1,023,694
Distance Traveled
1,091,918
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,092
554
99
9
0
207,277
1
W
Thanatos
6,321
575
61
6
0
242,632
0
L
Rama
5,551
505
66
6
0
183,498
2
L
Amaterasu
5,010
455
45
4
0
192,167
0
W
Erlang Shen
7,590
690
94
9
0
207,344
0
L
Bacchus
5,648
513
14
1
0
210,762
1
W
Charybdis
6,400
582
100
9
0
212,803
6
L
Ravana
6,179
562
61
6
0
229,990
1
W
Ymir
5,412
492
16
1
0
212,849
0
W
Nu Wa
7,136
649
82
7
0
216,290
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role