Player Matchup

Sun Wukong
Sun Wukong
Ch0c4p1cComL31te
Sun Wukong
Level 60
God Stats
6W - 4L
1,525 SR
Queue Stats
229W - 240L
1,482 Elo+
Solo
Mulan
Mulan
Faster_Flame
Mulan
Level 129
God Stats
4W - 8L
1,331 SR
Queue Stats
253W - 255L
1,510 Elo+
Solo
Poseidon
Poseidon
Hlel
Poseidon
Level 81
God Stats
18W - 8L
1,581 SR
Queue Stats
181W - 174L
1,511 Elo+
Solo
Sol
Sol
SissyPrincess
Sol
Level 165
God Stats
5W - 6L
1,435 SR
Queue Stats
217W - 222L
1,462 Elo+
Solo
Loki
Loki
gracio19
Loki
Level 46
God Stats
55W - 64L
1,498 SR
Queue Stats
98W - 124L
1,425 Elo+
Solo
Team Averages
Level 96
1,474 SR
1,478 Elo+

VS

Team Averages
Level 71
1,440 SR
1,504 Elo+
Da Ji
Da Ji
 
Da Ji
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Kreide96
Charon
Level 159
God Stats
9W - 11L
1,452 SR
Queue Stats
287W - 350L
1,501 Elo+
Solo
Jing Wei
Jing Wei
Manashana
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
NikitaBurya
Loki
Level 38
God Stats
0W - 1L
1,199 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
Ragefire91
Scylla
Level 65
God Stats
18W - 12L
1,551 SR
Queue Stats
162W - 158L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ch0c4p1cComL31te
Sun Wukong
11
3 / 0 / 2
7,239
658
3,236
5,508
2,789
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
9 / 0 / 2
8,195
745
8,174
7,427
4,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Hlel
Poseidon
13
2 / 1 / 2
7,208
655
4,638
2,912
668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 2
7,132
648
2,724
5,125
1,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Loki
12
2 / 0 / 1
6,116
556
1,351
3,935
1,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
3 / 3 / 0
6,100
555
5,403
9,146
3,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
Kreide96
Charon
11
0 / 1 / 2
6,267
570
2,267
7,154
4,588
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
Manashana
Jing Wei
7
0 / 8 / 0
4,952
450
1,939
7,442
1,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 5 / 0
4,335
394
1,732
5,948
1,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Scylla
Ragefire91
Scylla
1
0 / 0 / 0
3,811
346
0
79
8
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
17
Kills
3
3
Deaths
17
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
3
0
1
W
Sun Wukong
Ch0c4p1cComL31te
Sun Wukong
3
0
2
4
W
9
0
2
10
W
Poseidon
Hlel
Poseidon
2
1
2
3
L
Charon
Kreide96
Charon
0
1
2
1
L
Jing Wei
Manashana
Jing Wei
0
8
0
0
L
0
5
0
0
L
Scylla
Ragefire91
Scylla
0
0
0
0
W
1
2
2
1
W
Loki
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,123
Damage
11,341
24,907
Taken
29,769
10,310
Mitigated
10,949
11,089
Healing
3,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,403
847
0
1,055
9,146
3,642
0
2,743
6,403
0
45,339
W
Sun Wukong
Ch0c4p1cComL31te
Sun Wukong
3,236
600
0
1,823
5,508
2,789
0
689
4,819
0
23,405
W
8,174
1,188
0
4,287
7,427
4,058
0
0
7,427
0
52,576
W
Poseidon
Hlel
Poseidon
4,638
652
0
520
2,912
668
0
0
2,912
55,603
881
L
Charon
Kreide96
Charon
2,267
722
0
1,906
7,154
4,588
0
2,742
4,412
31,517
489
L
Jing Wei
Manashana
Jing Wei
1,939
1,416
0
472
7,442
1,486
0
595
6,847
0
19,693
L
1,732
612
0
121
5,948
1,225
0
1,186
4,762
0
11,167
L
Scylla
Ragefire91
Scylla
0
0
0
0
79
8
0
0
79
684
0
W
2,724
1,408
0
2,357
5,125
1,629
1,088
1,527
3,598
48,177
4,206
W
Loki
1,351
308
0
2,102
3,935
1,166
0
0
3,935
0
42,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,890
Gold Earned
25,465
422
Minions Killed
205
0
Camps Cleared
0
1,161,723
Distance Traveled
982,390
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,100
555
87
8
0
241,088
1
W
Sun Wukong
7,239
658
26
2
0
262,120
0
W
Mulan
8,195
745
103
9
0
197,551
3
W
Poseidon
7,208
655
109
10
0
257,519
0
L
Charon
6,267
570
48
4
0
213,243
0
L
Jing Wei
4,952
450
45
4
0
254,328
0
L
Loki
4,335
394
21
2
0
253,050
0
L
Scylla
3,811
346
4
0
0
20,681
0
W
Sol
7,132
648
109
10
0
221,720
0
W
Loki
6,116
556
75
7
0
222,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role