Player Matchup

Hercules
Hercules
Articun0
Hercules
Level 157
God Stats
4W - 1L
1,703 SR
Queue Stats
122W - 114L
1,433 Elo+
Solo
Agni
Agni
Slapamusprime
Agni
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 4L
1,687 Elo+
Party 1
Rama
Rama
Subskii
Rama
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 9L
1,560 Elo+
Party 1
Team Averages
Level 103
1,568 SR
1,560 Elo+

VS

Team Averages
Level 99
1,540 SR
1,412 Elo+
Chang'e
Chang'e
 
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ForgiveRJ
Kuzenbo
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 240L
1,319 Elo+
Solo
Arachne
Arachne
Propel
Arachne
Level 105
God Stats
0W - 1L
1,620 SR
Queue Stats
28W - 29L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Articun0
Hercules
14
6 / 1 / 8
9,654
878
8,459
12,102
7,396
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
6 / 1 / 8
9,790
890
11,814
5,491
2,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Subskii
Rama
14
3 / 2 / 11
9,138
831
6,529
5,574
1,735
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
3 / 5 / 0
8,518
774
6,023
12,827
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
ForgiveRJ
Kuzenbo
12
1 / 5 / 2
7,615
692
4,915
11,729
11,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Propel
Arachne
12
0 / 5 / 3
7,190
654
1,521
9,600
4,552
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
15
Kills
4
4
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
5
0
0.6
W
Hercules
Articun0
Hercules
6
1
8
10
L
Kuzenbo
ForgiveRJ
Kuzenbo
1
5
2
0.4
L
Arachne
Propel
Arachne
0
5
3
0.3
W
6
1
8
10
W
Rama
Subskii
Rama
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,802
Damage
12,459
23,167
Taken
34,156
11,655
Mitigated
19,602
6,311
Healing
8,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,023
313
1,125
4,273
12,827
3,741
0
4,100
8,327
44,271
0
W
Hercules
Articun0
Hercules
8,459
1,995
0
5,222
12,102
7,396
635
5,154
6,948
0
29,549
L
Kuzenbo
ForgiveRJ
Kuzenbo
4,915
1,216
0
1,847
11,729
11,309
0
4,312
7,035
13,933
614
L
Arachne
Propel
Arachne
1,521
1,432
0
998
9,600
4,552
0
3,713
5,689
0
13,585
W
11,814
615
0
886
5,491
2,524
553
2,563
2,928
38,981
1,038
W
Rama
Subskii
Rama
6,529
3,682
0
203
5,574
1,735
1,343
3,035
2,539
0
41,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,582
Gold Earned
23,323
208
Minions Killed
110
0
Camps Cleared
0
645,209
Distance Traveled
646,532
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,518
774
63
6
0
216,805
6
W
Hercules
9,654
878
60
5
0
225,036
0
L
Kuzenbo
7,615
692
20
2
0
215,405
0
L
Arachne
7,190
654
27
2
0
214,322
0
W
Agni
9,790
890
65
6
0
217,038
0
W
Rama
9,138
831
83
8
0
203,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role