Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
MorganLeMad
Anhur
Level 123
God Stats
0W - 2L
1,291 SR
Queue Stats
71W - 97L
1,448 Elo+
Solo
Ganesha
Ganesha
Returnofthedream
Ganesha
Level 127
God Stats
5W - 7L
1,438 SR
Queue Stats
312W - 448L
1,326 Elo+
Party 1
Hel
Hel
SizzleB
Hel
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,260 Elo+
Solo
Cthulhu
Cthulhu
doiknowyou1982
Cthulhu
Level 186
God Stats
8W - 9L
1,483 SR
Queue Stats
461W - 728L
1,301 Elo+
Party 1
Team Averages
Level 143
1,442 SR
1,367 Elo+

VS

Team Averages
Level 131
1,517 SR
1,452 Elo+
Fafnir
Fafnir
CERVAL84
Fafnir
Level 185
God Stats
2W - 0L
1,722 SR
Queue Stats
181W - 197L
1,440 Elo+
Solo
Kukulkan
Kukulkan
NebuccatNezzar
Kukulkan
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 138L
1,402 Elo+
Solo
Hel
Hel
Reaper6219012
Hel
Level 107
God Stats
4W - 2L
1,673 SR
Queue Stats
218W - 207L
1,503 Elo+
Solo
Yu Huang
Yu Huang
TEDDY_LE-TEDDY
Yu Huang
Level 124
God Stats
1W - 2L
1,198 SR
Queue Stats
170W - 177L
1,451 Elo+
Solo
Vulcan
Vulcan
trokoler
Vulcan
Level 82
God Stats
2W - 0L
1,493 SR
Queue Stats
32W - 27L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
4 / 3 / 4
8,936
812
11,867
6,487
2,489
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 4 / 3
8,734
794
8,580
10,040
3,891
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 3 / 9
8,717
792
5,916
10,420
13,481
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hel
8
0 / 2 / 1
6,546
595
3,682
3,786
1,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 2 / 7
8,097
736
10,813
6,742
6,542
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CERVAL84
Fafnir
14
1 / 2 / 8
8,757
796
3,294
18,529
18,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
18
7 / 1 / 4
10,021
911
10,512
8,653
3,702
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 3 / 9
7,678
698
3,598
10,265
3,397
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Defender's Blade

Defender's Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yu Huang
12
1 / 3 / 6
7,620
693
4,068
6,760
2,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
trokoler
Vulcan
16
5 / 2 / 7
9,596
872
12,673
7,172
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
48
9
Kills
14
14
Deaths
11
24
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
3
4
2
W
Fafnir
CERVAL84
Fafnir
1
2
8
2.5
L
5
4
3
1.63
W
Kukulkan
7
1
4
9
W
0
3
9
1.5
L
0
3
9
1.5
L
Hel
0
2
1
0.25
W
Yu Huang
1
3
6
1.33
L
0
2
7
1.75
W
Vulcan
trokoler
Vulcan
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,858
Damage
34,145
37,475
Taken
51,379
27,614
Mitigated
30,135
11,975
Healing
24,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
11,867
2,941
407
624
6,487
2,489
505
5,818
669
0
30,155
W
Fafnir
CERVAL84
Fafnir
3,294
905
350
7,173
18,529
18,008
646
6,517
12,012
7,207
333
L
8,580
4,848
258
1,062
10,040
3,891
630
9,917
123
0
15,371
W
Kukulkan
10,512
586
562
563
8,653
3,702
371
3,878
4,775
36,076
0
W
3,598
143
8,456
4,703
10,265
3,397
978
3,317
6,948
6,836
0
L
5,916
568
1,301
2,874
10,420
13,481
192
9,526
894
13,097
706
L
Hel
3,682
0
2,055
1,633
3,786
1,211
0
3,353
433
5,998
0
W
Yu Huang
4,068
610
565
1,004
6,760
2,562
380
2,863
3,897
7,827
0
L
10,813
205
974
787
6,742
6,542
148
5,511
1,231
27,949
408
W
Vulcan
trokoler
Vulcan
12,673
99
216
827
7,172
2,466
0
3,340
3,832
26,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,030
Gold Earned
43,672
117
Minions Killed
108
0
Camps Cleared
0
796,074
Distance Traveled
896,899
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,936
812
40
4
0
169,657
0
W
Fafnir
8,757
796
8
1
0
192,227
0
L
Anhur
8,734
794
21
2
0
165,200
0
W
Kukulkan
10,021
911
55
5
0
185,580
0
W
Hel
7,678
698
1
0
0
189,643
0
L
Ganesha
8,717
792
1
0
0
196,617
0
L
Hel
6,546
595
13
1
0
73,757
0
W
Yu Huang
7,620
693
7
1
0
125,871
0
L
Cthulhu
8,097
736
42
4
0
190,843
0
W
Vulcan
9,596
872
37
3
0
203,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role