Player Matchup

Mulan
Mulan
Platinum IV
DMiaN-
Mulan
Platinum IV
Level 187
God Stats
9W - 7L
1,549 SR
Queue Stats
355W - 346L
1,715 MMR
Party 1
He Bo
He Bo
Platinum II
InsaneAsFxxk
He Bo
Platinum II
Level 157
God Stats
2W - 1L
1,714 SR
Queue Stats
135W - 119L
1,795 MMR
Party 1
Xbalanque
Xbalanque
Platinum III
JamesonZero
Xbalanque
Platinum III
Level 124
God Stats
21W - 16L
1,631 SR
Queue Stats
267W - 257L
1,722 MMR
Solo
Neith
Neith
Gold V
finnelhumanо
Neith
Gold V
Level 159
God Stats
20W - 3L
1,934 SR
Queue Stats
25W - 4L
1,689 MMR
Solo
Tyr
Tyr
Platinum V
legendario66662
Tyr
Platinum V
Level 93
God Stats
23W - 30L
1,459 SR
Queue Stats
620W - 630L
1,760 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,657 SR
1,736 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,637 SR
1,736 MMR
Sun Wukong
Sun Wukong
Gold II
AaronSketch
Sun Wukong
Gold II
Level 158
God Stats
6W - 2L
1,797 SR
Queue Stats
231W - 222L
1,709 MMR
Solo
Janus
Janus
Gold II
HealiBiLy
Janus
Gold II
Level 171
God Stats
4W - 9L
1,185 SR
Queue Stats
43W - 35L
1,693 MMR
Party 2
Bellona
Bellona
Platinum V
LameDeity
Bellona
Platinum V
Level 166
God Stats
1W - 2L
1,612 SR
Queue Stats
91W - 76L
1,850 MMR
Party 2
Medusa
Medusa
Platinum III
Stabiili
Medusa
Platinum III
Level 158
God Stats
7W - 5L
1,679 SR
Queue Stats
100W - 95L
1,758 MMR
Solo
Bacchus
Bacchus
Platinum III
lillegrill
Bacchus
Platinum III
Level 91
God Stats
5W - 1L
1,912 SR
Queue Stats
165W - 162L
1,671 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DMiaN-
Mulan
10
2 / 0 / 2
6,206
621
5,396
6,948
4,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 2 / 1
6,247
625
7,205
6,020
1,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
JamesonZero
Xbalanque
13
2 / 0 / 4
7,004
700
4,482
4,447
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 1 / 1
6,726
673
5,486
5,807
1,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 3
6,317
632
6,150
9,742
3,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Bans
ArtioLancelotChronosAwilix

VS

Bans
LokiAthenaThanatosCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AaronSketch
Sun Wukong
9
2 / 5 / 0
5,905
591
5,339
10,453
5,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Janus
HealiBiLy
Janus
10
0 / 5 / 3
5,702
570
4,406
7,294
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
LameDeity
Bellona
10
3 / 1 / 0
5,600
560
4,256
9,451
6,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
Stabiili
Medusa
9
0 / 1 / 0
5,105
511
1,815
4,488
1,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
lillegrill
Bacchus
8
0 / 2 / 0
4,682
468
2,225
7,847
6,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
14
Kills
5
5
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AaronSketch
Sun Wukong
2
5
0
0.4
W
Mulan
DMiaN-
Mulan
2
0
2
3
L
Janus
HealiBiLy
Janus
0
5
3
0.3
W
5
2
1
2.75
W
Xbalanque
JamesonZero
Xbalanque
2
0
4
4
L
Bellona
LameDeity
Bellona
3
1
0
3
L
Medusa
Stabiili
Medusa
0
1
0
0
W
3
1
1
3.5
W
2
2
3
1.75
L
Bacchus
lillegrill
Bacchus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,719
Damage
18,041
32,964
Taken
39,533
13,323
Mitigated
20,944
13,875
Healing
7,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AaronSketch
Sun Wukong
5,339
955
0
2,445
10,453
5,074
0
1,895
8,558
0
34,317
W
Mulan
DMiaN-
Mulan
5,396
679
0
2,837
6,948
4,806
0
2,300
4,570
0
27,579
L
Janus
HealiBiLy
Janus
4,406
164
0
632
7,294
1,739
44
2,152
5,142
41,121
1,544
W
7,205
275
0
3,194
6,020
1,444
0
472
5,478
46,035
0
W
Xbalanque
JamesonZero
Xbalanque
4,482
1,269
0
2,395
4,447
1,535
185
1,064
3,303
0
55,877
L
Bellona
LameDeity
Bellona
4,256
1,626
0
846
9,451
6,761
0
2,249
7,202
0
32,295
L
Medusa
Stabiili
Medusa
1,815
461
0
1,231
4,488
1,075
0
284
4,204
0
35,791
W
5,486
1,835
0
1,894
5,807
1,646
0
2,053
3,572
0
45,933
W
6,150
1,064
0
3,555
9,742
3,892
0
302
9,410
0
37,397
L
Bacchus
lillegrill
Bacchus
2,225
553
0
2,356
7,847
6,295
0
625
7,222
7,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,500
Gold Earned
26,994
367
Minions Killed
296
0
Camps Cleared
0
1,090,016
Distance Traveled
1,163,294
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,905
591
73
7
0
211,889
0
W
Mulan
6,206
621
40
4
0
232,237
2
L
Janus
5,702
570
87
9
0
225,591
1
W
He Bo
6,247
625
73
7
0
249,319
1
W
Xbalanque
7,004
700
92
9
0
184,211
2
L
Bellona
5,600
560
55
6
0
268,682
0
L
Medusa
5,105
511
73
7
0
222,868
2
W
Neith
6,726
673
87
9
0
215,251
0
W
Tyr
6,317
632
75
8
0
208,998
0
L
Bacchus
4,682
468
8
1
0
234,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role