Player Matchup

Hera
Hera
Gold V
 
Hera
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold V
Frobocop11
Mulan
Gold V
Level 128
God Stats
24W - 22L
1,570 SR
Queue Stats
66W - 65L
1,244 MMR
Party 1
Sylvanus
Sylvanus
Gold V
TheDannyRose
Sylvanus
Gold V
Level 109
God Stats
107W - 108L
1,524 SR
Queue Stats
108W - 108L
1,318 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,531 SR
1,354 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 87
1,551 SR
1,331 MMR
Scylla
Scylla
Gold II
Aquaberry Viper
Scylla
Gold II
Level 112
God Stats
37W - 42L
1,523 SR
Queue Stats
266W - 277L
1,363 MMR
Solo
Cthulhu
Cthulhu
Silver IV
JippyRedd
Cthulhu
Silver IV
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
262W - 273L
1,261 MMR
Solo
Loki
Loki
Silver III
dark-stukov
Loki
Silver III
Level 84
God Stats
2W - 3L
1,630 SR
Queue Stats
34W - 42L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
4 / 4 / 0
7,474
679
3,535
4,908
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
11
0 / 3 / 4
6,743
613
6,798
10,395
5,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
TheDannyRose
Sylvanus
11
0 / 1 / 4
6,794
618
2,873
7,537
3,523
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bans
KukulkanBacchusAchillesNe ZhaKuzenbo

VS

Bans
AnubisGaneshaMedusaGebDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
8,619
784
8,489
3,386
975
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
JippyRedd
Cthulhu
13
2 / 2 / 5
7,779
707
7,294
10,942
7,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 1 / 4
8,068
733
4,634
4,855
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
4
Kills
8
8
Deaths
4
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
4
0
1
W
3
1
5
5.5
L
Mulan
0
3
4
0.67
W
Cthulhu
JippyRedd
Cthulhu
2
2
5
2.25
L
Sylvanus
TheDannyRose
Sylvanus
0
1
4
2
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,206
Damage
20,417
22,840
Taken
19,183
10,498
Mitigated
9,866
6,730
Healing
2,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,535
905
0
0
4,908
1,333
0
2,433
2,181
15,980
0
W
8,489
386
0
0
3,386
975
752
1,229
1,946
37,314
637
L
Mulan
6,798
636
0
2,759
10,395
5,642
0
6,230
3,419
0
19,822
W
Cthulhu
JippyRedd
Cthulhu
7,294
310
0
754
10,942
7,225
392
2,606
7,706
18,407
1,085
L
Sylvanus
TheDannyRose
Sylvanus
2,873
713
2,327
1,644
7,537
3,523
0
5,014
1,816
12,492
3,096
W
4,634
776
0
1,347
4,855
1,666
913
1,824
2,862
0
23,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,011
Gold Earned
24,466
91
Minions Killed
141
0
Camps Cleared
0
445,241
Distance Traveled
602,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,474
679
40
4
0
138,278
0
W
Scylla
8,619
784
100
9
0
174,938
0
L
Mulan
6,743
613
24
2
0
164,438
0
W
Cthulhu
7,779
707
16
1
0
205,638
0
L
Sylvanus
6,794
618
27
2
0
142,525
0
W
Loki
8,068
733
25
2
0
222,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role