Player Matchup

Thor
Thor
RickDS2006
Thor
Level 67
God Stats
6W - 12L
1,383 SR
Queue Stats
211W - 216L
1,492 Elo+
Party 2
Achilles
Achilles
Zattian
Achilles
Level 127
God Stats
4W - 2L
1,719 SR
Queue Stats
30W - 26L
1,527 Elo+
Solo
Atlas
Atlas
jake_dorgado
Atlas
Level 48
God Stats
87W - 55L
1,648 SR
Queue Stats
150W - 142L
1,539 Elo+
Party 2
Medusa
Medusa
lIR_as
Medusa
Level 65
God Stats
10W - 10L
1,510 SR
Queue Stats
146W - 154L
1,487 Elo+
Party 2
Eset
Eset
ØrdenSky
Eset
Level 173
God Stats
3W - 3L
1,702 SR
Queue Stats
104W - 100L
1,492 Elo+
Solo
Team Averages
Level 96
1,592 SR
1,507 Elo+

VS

Team Averages
Level 111
1,538 SR
1,539 Elo+
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
benn212
Mercury
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,623 Elo+
Solo
Anubis
Anubis
patinho0805
Anubis
Level 89
God Stats
11W - 5L
1,664 SR
Queue Stats
60W - 50L
1,515 Elo+
Solo
Sylvanus
Sylvanus
ÉOFRAMENGO
Sylvanus
Level 146
God Stats
3W - 3L
1,525 SR
Queue Stats
42W - 32L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 5 / 2
7,561
582
6,015
12,151
3,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Zattian
Achilles
10
0 / 2 / 0
5,532
426
2,436
8,899
5,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
1 / 6 / 4
5,990
461
5,472
14,725
8,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
lIR_as
Medusa
11
1 / 3 / 3
6,116
470
4,654
7,699
1,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
11
3 / 5 / 8
7,156
550
11,903
8,498
3,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
8 / 3 / 5
8,206
631
9,172
7,501
2,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
 
Kuzenbo
13
1 / 0 / 2
8,000
615
7,745
8,337
9,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
benn212
Mercury
15
6 / 2 / 7
8,049
619
5,534
9,688
3,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
11
3 / 7 / 5
6,678
514
7,819
10,037
3,583
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
ÉOFRAMENGO
Sylvanus
12
3 / 2 / 10
7,234
556
7,164
11,920
7,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
14
Kills
21
21
Deaths
14
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
3
5
3.5
W
Kuzenbo
 
Kuzenbo
1
0
2
2
L
9
5
2
2
L
Achilles
Zattian
Achilles
0
2
0
0
W
Mercury
benn212
Mercury
6
2
7
4.75
L
1
6
4
0.5
L
Medusa
lIR_as
Medusa
1
3
3
0.83
W
Anubis
3
7
5
0.79
W
Sylvanus
ÉOFRAMENGO
Sylvanus
3
2
10
4
L
Eset
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,480
Damage
37,434
51,972
Taken
47,483
22,692
Mitigated
26,900
11,263
Healing
7,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,172
2,495
0
1,469
7,501
2,498
653
2,824
4,677
0
48,004
W
Kuzenbo
 
Kuzenbo
7,745
2,157
0
1,267
8,337
9,377
83
781
7,111
41,922
4,390
L
6,015
1,172
0
2,864
12,151
3,580
0
4,120
7,991
0
38,304
L
Achilles
Zattian
Achilles
2,436
130
0
2,522
8,899
5,275
0
4,491
3,794
0
29,327
W
Mercury
benn212
Mercury
5,534
2,221
0
250
9,688
3,615
226
1,358
8,330
0
61,343
L
5,472
2,264
0
2,541
14,725
8,428
0
5,473
9,208
20,005
0
L
Medusa
lIR_as
Medusa
4,654
2,058
0
1,478
7,699
1,919
0
2,695
5,004
0
47,374
W
Anubis
7,819
217
0
1,972
10,037
3,583
21
4,954
5,083
39,108
0
W
Sylvanus
ÉOFRAMENGO
Sylvanus
7,164
1,866
424
2,558
11,920
7,827
385
7,458
4,462
24,870
8,727
L
Eset
11,903
823
532
1,326
8,498
3,490
0
4,357
4,141
44,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,355
Gold Earned
38,167
305
Minions Killed
366
0
Camps Cleared
0
1,217,946
Distance Traveled
1,316,333
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,206
631
72
6
0
244,324
0
W
Kuzenbo
8,000
615
77
6
0
249,384
0
L
Thor
7,561
582
67
5
0
261,708
0
L
Achilles
5,532
426
55
4
0
190,529
5
W
Mercury
8,049
619
99
8
0
326,122
0
L
Atlas
5,990
461
18
1
0
252,290
3
L
Medusa
6,116
470
93
7
0
265,418
1
W
Anubis
6,678
514
68
5
0
229,072
0
W
Sylvanus
7,234
556
50
4
0
267,431
6
L
Eset
7,156
550
72
6
0
248,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role