Player Matchup

Gilgamesh
Gilgamesh
Eleahr
Gilgamesh
Level 156
God Stats
8W - 3L
1,722 SR
Queue Stats
189W - 170L
1,538 Elo+
Solo
Danzaburou
Danzaburou
JanusLover
Danzaburou
Level 107
God Stats
6W - 5L
1,526 SR
Queue Stats
149W - 123L
1,571 Elo+
Party 2
Zhong Kui
Zhong Kui
KopiKingston
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,538 Elo+
Party 2
Sol
Sol
VayKKo
Sol
Level 61
God Stats
7W - 4L
1,649 SR
Queue Stats
77W - 81L
1,446 Elo+
Solo
Surtr
Surtr
pablo39088
Surtr
Level 109
God Stats
39W - 28L
1,639 SR
Queue Stats
281W - 273L
1,388 Elo+
Solo
Team Averages
Level 92
1,607 SR
1,496 Elo+

VS

Team Averages
Level 113
1,664 SR
1,481 Elo+
Hel
Hel
AaronDesings
Hel
Level 84
God Stats
5W - 1L
1,993 SR
Queue Stats
97W - 101L
1,456 Elo+
Party 1
Athena
Athena
CandyxSenpai
Athena
Level 85
God Stats
3W - 2L
1,449 SR
Queue Stats
47W - 51L
1,469 Elo+
Party 1
Anubis
Anubis
FilipostaPL
Anubis
Level 123
God Stats
2W - 0L
1,669 SR
Queue Stats
19W - 21L
1,447 Elo+
Solo
Bellona
Bellona
Gabryking95
Bellona
Level 159
God Stats
8W - 3L
1,610 SR
Queue Stats
88W - 82L
1,490 Elo+
Solo
Danzaburou
Danzaburou
xzachm
Danzaburou
Level 115
God Stats
6W - 4L
1,600 SR
Queue Stats
59W - 58L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eleahr
Gilgamesh
10
2 / 2 / 1
5,950
595
4,151
10,199
4,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
JanusLover
Danzaburou
11
2 / 3 / 0
6,056
606
3,379
5,796
1,366
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
KopiKingston
Zhong Kui
9
0 / 2 / 2
5,188
519
3,333
7,004
4,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sol
VayKKo
Sol
9
1 / 6 / 2
5,297
530
4,105
6,837
1,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Surtr
10
0 / 2 / 0
5,266
527
4,055
7,199
3,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 5
6,468
647
4,815
3,845
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
8
0 / 2 / 7
5,572
557
2,856
7,156
4,383
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
11
8 / 1 / 4
6,509
651
6,991
5,153
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Gabryking95
Bellona
12
0 / 0 / 3
6,443
644
4,843
8,063
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
xzachm
Danzaburou
10
1 / 2 / 2
5,688
569
3,851
5,505
1,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
15
15
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
W
Athena
0
2
7
1.75
L
Gilgamesh
Eleahr
Gilgamesh
2
2
1
1.25
W
Anubis
8
1
4
10
W
Bellona
Gabryking95
Bellona
0
0
3
1.5
L
Danzaburou
JanusLover
Danzaburou
2
3
0
0.67
L
Zhong Kui
KopiKingston
Zhong Kui
0
2
2
0.5
L
Sol
VayKKo
Sol
1
6
2
0.33
L
Surtr
0
2
0
0
W
Danzaburou
xzachm
Danzaburou
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,023
Damage
23,356
37,035
Taken
29,722
14,930
Mitigated
13,424
9,721
Healing
10,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,815
553
477
657
3,845
1,153
715
1,839
2,006
32,999
421
W
Athena
2,856
1,101
0
1,211
7,156
4,383
0
1,832
5,324
12,118
0
L
Gilgamesh
Eleahr
Gilgamesh
4,151
925
0
1,714
10,199
4,482
0
4,400
5,799
0
23,769
W
Anubis
6,991
451
0
2,414
5,153
2,131
0
1,807
3,323
29,687
886
W
Bellona
Gabryking95
Bellona
4,843
648
0
4,767
8,063
4,134
0
1,519
6,081
0
44,754
L
Danzaburou
JanusLover
Danzaburou
3,379
1,659
0
1,787
5,796
1,366
630
2,649
3,147
0
42,738
L
Zhong Kui
KopiKingston
Zhong Kui
3,333
774
0
3,336
7,004
4,627
0
2,488
4,516
30,732
10,872
L
Sol
VayKKo
Sol
4,105
1,248
0
1,083
6,837
1,145
0
4,166
2,671
28,667
0
L
Surtr
4,055
861
0
1,801
7,199
3,310
0
932
6,267
1,120
28,281
W
Danzaburou
xzachm
Danzaburou
3,851
1,133
0
889
5,505
1,623
0
454
5,051
0
43,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,757
Gold Earned
30,680
311
Minions Killed
300
0
Camps Cleared
0
949,744
Distance Traveled
1,009,016
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,468
647
60
6
0
202,394
0
W
Athena
5,572
557
18
2
0
220,324
0
L
Gilgamesh
5,950
595
26
3
0
208,913
0
W
Anubis
6,509
651
48
5
0
218,923
0
W
Bellona
6,443
644
92
9
0
186,380
1
L
Danzaburou
6,056
606
92
9
0
200,385
2
L
Zhong Kui
5,188
519
75
8
0
194,593
0
L
Sol
5,297
530
51
5
0
164,483
6
L
Surtr
5,266
527
67
7
0
181,370
0
W
Danzaburou
5,688
569
82
8
0
180,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role