Player Matchup

Agni
Agni
Germinouu
Agni
Level 27
God Stats
1W - 2L
1,682 SR
Queue Stats
2W - 7L
1,326 Elo+
Party 1
Lancelot
Lancelot
Haiico94
Lancelot
Level 85
God Stats
1W - 1L
1,293 SR
Queue Stats
6W - 10L
1,394 Elo+
Party 1
Atlas
Atlas
SeedShinigami
Atlas
Level 141
God Stats
6W - 6L
1,578 SR
Queue Stats
376W - 370L
1,531 Elo+
Solo
Team Averages
Level 84
1,518 SR
1,417 Elo+

VS

Team Averages
Level 132
1,528 SR
1,484 Elo+
Izanami
Izanami
AlloMent
Izanami
Level 121
God Stats
2W - 1L
1,518 SR
Queue Stats
170W - 166L
1,467 Elo+
Solo
Shiva
Shiva
BrandynMccomb
Shiva
Level 122
God Stats
10W - 7L
1,508 SR
Queue Stats
375W - 362L
1,418 Elo+
Solo
Kukulkan
Kukulkan
mathuss062
Kukulkan
Level 154
God Stats
135W - 116L
1,560 SR
Queue Stats
733W - 729L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
6 / 5 / 6
9,954
711
9,485
11,658
3,637
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Haiico94
Lancelot
14
3 / 5 / 8
9,210
658
10,352
13,455
7,104
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
3 / 3 / 8
9,250
661
7,731
16,164
18,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlloMent
Izanami
15
5 / 7 / 6
11,039
789
12,139
10,105
3,224
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 3 / 8
11,279
806
12,593
16,969
14,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
mathuss062
Kukulkan
17
4 / 3 / 6
10,858
776
9,924
11,187
3,461
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
12
Kills
13
13
Deaths
13
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlloMent
Izanami
5
7
6
1.14
W
4
3
8
2.67
L
Agni
6
5
6
1.8
L
Lancelot
Haiico94
Lancelot
3
5
8
1.4
L
3
3
8
2.33
W
Kukulkan
mathuss062
Kukulkan
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,568
Damage
34,656
41,277
Taken
38,261
28,886
Mitigated
21,281
7,716
Healing
8,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlloMent
Izanami
12,139
6,510
0
1,001
10,105
3,224
2,123
5,129
4,395
0
46,151
W
12,593
1,127
0
4,303
16,969
14,596
0
6,491
8,749
788
40,340
L
Agni
9,485
489
640
1,860
11,658
3,637
280
1,959
9,480
29,942
0
L
Lancelot
Haiico94
Lancelot
10,352
2,223
0
724
13,455
7,104
66
3,506
9,519
0
28,582
L
7,731
1,835
0
4,492
16,164
18,145
174
4,961
10,796
27,104
711
W
Kukulkan
mathuss062
Kukulkan
9,924
1,020
0
2,994
11,187
3,461
556
4,235
5,444
42,151
426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,414
Gold Earned
33,176
110
Minions Killed
173
0
Camps Cleared
0
745,250
Distance Traveled
723,021
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,039
789
74
5
0
224,297
0
W
Shiva
11,279
806
41
3
0
236,134
5
L
Agni
9,954
711
44
3
0
231,384
0
L
Lancelot
9,210
658
41
3
0
267,727
4
L
Atlas
9,250
661
25
2
0
246,139
0
W
Kukulkan
10,858
776
58
4
0
262,590
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role