Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AetherrGod
Anhur
Level 57
God Stats
8W - 12L
1,386 SR
Queue Stats
179W - 191L
1,433 Elo+
Solo
Tsukuyomi
Tsukuyomi
T66XandreiGap
Tsukuyomi
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
497W - 453L
1,428 Elo+
Solo
Scylla
Scylla
Ylyomi
Scylla
Level 60
God Stats
1W - 1L
1,340 SR
Queue Stats
59W - 65L
1,394 Elo+
Party 1
Amaterasu
Amaterasu
legendari-matt93
Amaterasu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 33L
1,279 Elo+
Party 1
Team Averages
Level 82
1,445 SR
1,407 Elo+

VS

Team Averages
Level 104
1,376 SR
1,421 Elo+
Ah Puch
Ah Puch
BlusterCherry
Ah Puch
Level 138
God Stats
20W - 15L
1,543 SR
Queue Stats
59W - 47L
1,553 Elo+
Solo
Thanatos
Thanatos
DamnThySouls
Thanatos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
349W - 362L
1,408 Elo+
Solo
Achilles
Achilles
DedSec_Eron
Achilles
Level 114
God Stats
5W - 10L
1,200 SR
Queue Stats
78W - 85L
1,412 Elo+
Solo
Ares
Ares
Excite Flame
Ares
Level 108
God Stats
0W - 2L
1,308 SR
Queue Stats
41W - 45L
1,499 Elo+
Solo
Chernobog
Chernobog
mateosurf10
Chernobog
Level 33
God Stats
16W - 26L
1,329 SR
Queue Stats
27W - 42L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 0 / 7
6,400
492
6,032
7,681
4,683
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Anhur
12
5 / 2 / 3
7,146
550
6,575
8,383
2,193
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
T66XandreiGap
Tsukuyomi
13
3 / 2 / 3
7,114
547
4,674
7,434
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Ylyomi
Scylla
11
2 / 1 / 2
6,377
491
2,794
5,923
1,771
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
12
1 / 1 / 1
6,692
515
4,498
9,437
8,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
11
2 / 3 / 0
6,992
538
6,148
6,585
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
DamnThySouls
Thanatos
6
0 / 2 / 0
5,006
385
1,451
5,290
1,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
DedSec_Eron
Achilles
11
1 / 1 / 0
6,914
532
4,890
8,886
8,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
2 / 4 / 1
6,627
510
4,119
10,629
7,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
mateosurf10
Chernobog
11
1 / 4 / 0
6,088
468
4,974
8,350
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
13
Kills
6
6
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
7
5.5
W
Anhur
5
2
3
3.25
L
Ah Puch
2
3
0
0.67
L
Thanatos
DamnThySouls
Thanatos
0
2
0
0
L
Achilles
DedSec_Eron
Achilles
1
1
0
1
L
2
4
1
0.63
W
Tsukuyomi
T66XandreiGap
Tsukuyomi
3
2
3
2.25
W
Scylla
Ylyomi
Scylla
2
1
2
3
W
Amaterasu
1
1
1
1.5
L
Chernobog
mateosurf10
Chernobog
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,573
Damage
21,582
38,858
Taken
39,740
19,532
Mitigated
21,790
14,111
Healing
10,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,032
1,259
997
2,400
7,681
4,683
62
1,910
5,771
26,589
1,509
W
Anhur
6,575
4,415
0
3,963
8,383
2,193
700
1,732
6,651
0
40,204
L
Ah Puch
6,148
140
0
1,331
6,585
2,153
168
3,056
3,529
41,831
888
L
Thanatos
DamnThySouls
Thanatos
1,451
469
0
3,426
5,290
1,353
0
158
5,132
0
14,260
L
Achilles
DedSec_Eron
Achilles
4,890
1,741
0
1,395
8,886
8,553
0
0
8,276
0
34,990
L
4,119
107
0
1,174
10,629
7,541
0
2,923
7,706
20,216
0
W
Tsukuyomi
T66XandreiGap
Tsukuyomi
4,674
944
0
3,125
7,434
2,345
0
2,123
5,311
0
48,805
W
Scylla
Ylyomi
Scylla
2,794
170
65
1,879
5,923
1,771
0
4,483
1,440
30,698
381
W
Amaterasu
4,498
2,168
0
1,682
9,437
8,540
0
0
9,437
0
35,702
L
Chernobog
mateosurf10
Chernobog
4,974
2,871
0
2,930
8,350
2,190
172
2,532
5,818
0
43,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,729
Gold Earned
31,627
337
Minions Killed
250
0
Camps Cleared
0
1,217,108
Distance Traveled
1,105,273
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,400
492
34
3
0
235,236
0
W
Anhur
7,146
550
86
7
0
235,311
0
L
Ah Puch
6,992
538
79
6
0
230,437
0
L
Thanatos
5,006
385
28
2
0
151,691
0
L
Achilles
6,914
532
52
4
0
236,568
0
L
Ares
6,627
510
31
2
0
267,530
0
W
Tsukuyomi
7,114
547
79
6
0
292,203
4
W
Scylla
6,377
491
76
6
0
191,060
0
W
Amaterasu
6,692
515
62
5
0
263,298
0
L
Chernobog
6,088
468
60
5
0
219,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role