Player Matchup

Hun Batz
Hun Batz
Arkdesbrocolis
Hun Batz
Level 158
God Stats
4W - 4L
1,656 SR
Queue Stats
442W - 385L
1,556 Elo+
Solo
Nu Wa
Nu Wa
FedLoki
Nu Wa
Level 147
God Stats
4W - 7L
1,363 SR
Queue Stats
105W - 123L
1,496 Elo+
Party 1
Cerberus
Cerberus
I23-cry
Cerberus
Level 141
God Stats
2W - 8L
1,416 SR
Queue Stats
894W - 849L
1,540 Elo+
Solo
Achilles
Achilles
JadenIsHim
Achilles
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 105L
1,485 Elo+
Party 1
Skadi
Skadi
joshuanextdoor_
Skadi
Level 140
God Stats
8W - 4L
1,848 SR
Queue Stats
89W - 91L
1,553 Elo+
Party 1
Team Averages
Level 143
1,556 SR
1,526 Elo+

VS

Team Averages
Level 128
1,600 SR
1,506 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
BIGBOB017
Cu Chulainn
Level 89
God Stats
38W - 22L
1,624 SR
Queue Stats
263W - 275L
1,486 Elo+
Solo
Thanatos
Thanatos
Dyslexican1983
Thanatos
Level 89
God Stats
18W - 20L
1,577 SR
Queue Stats
419W - 417L
1,528 Elo+
Solo
Nox
Nox
RollForGlizzy
Nox
Level 66
God Stats
4W - 4L
1,673 SR
Queue Stats
46W - 45L
1,481 Elo+
Solo
Cerberus
Cerberus
cweezzie
Cerberus
Level 141
God Stats
2W - 1L
1,626 SR
Queue Stats
70W - 88L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
6 / 2 / 2
7,749
596
6,583
9,371
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
FedLoki
Nu Wa
12
0 / 2 / 3
6,441
495
4,425
5,024
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
I23-cry
Cerberus
11
0 / 2 / 5
6,497
500
7,435
12,389
8,349
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
JadenIsHim
Achilles
12
2 / 5 / 3
7,477
575
4,745
12,105
7,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 6 / 1
6,321
486
4,513
8,967
3,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
5 / 2 / 4
8,196
630
8,581
9,165
2,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cu Chulainn
BIGBOB017
Cu Chulainn
14
6 / 3 / 1
8,845
680
10,675
13,185
6,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
13
3 / 2 / 2
7,083
545
4,549
10,396
3,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 2 / 3
6,939
534
4,019
5,592
1,363
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
cweezzie
Cerberus
12
2 / 0 / 7
7,294
561
4,860
9,301
6,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
9
Kills
17
17
Deaths
9
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
2
4
3.5
L
Hun Batz
6
2
2
3.5
W
Cu Chulainn
BIGBOB017
Cu Chulainn
6
3
1
2.17
W
Thanatos
3
2
2
2
L
Nu Wa
FedLoki
Nu Wa
0
2
3
0.75
L
Cerberus
I23-cry
Cerberus
0
2
5
1.25
L
Achilles
JadenIsHim
Achilles
2
5
3
0.7
W
1
2
3
1.25
W
Cerberus
cweezzie
Cerberus
2
0
7
5.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,701
Damage
32,684
47,856
Taken
47,639
22,887
Mitigated
20,803
12,093
Healing
20,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,581
2,624
0
3,007
9,165
2,782
131
2,922
6,243
0
65,060
L
Hun Batz
6,583
1,820
0
3,552
9,371
3,049
0
2,036
7,335
0
54,898
W
Cu Chulainn
BIGBOB017
Cu Chulainn
10,675
2,975
0
3,231
13,185
6,630
0
1,334
11,851
3,672
62,075
W
Thanatos
4,549
958
0
7,996
10,396
3,983
0
1,533
8,863
0
54,665
L
Nu Wa
FedLoki
Nu Wa
4,425
1,067
0
873
5,024
1,139
0
1,864
3,160
39,828
1,259
L
Cerberus
I23-cry
Cerberus
7,435
150
65
4,624
12,389
8,349
0
3,325
9,064
29,424
0
L
Achilles
JadenIsHim
Achilles
4,745
1,518
0
2,313
12,105
7,282
0
424
11,681
0
42,336
W
4,019
295
0
2,112
5,592
1,363
0
2,990
2,602
43,589
311
W
Cerberus
cweezzie
Cerberus
4,860
113
0
3,893
9,301
6,045
0
2,987
6,314
21,512
1,546
L
4,513
1,253
0
666
8,967
3,068
0
1,623
7,344
0
43,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,485
Gold Earned
38,357
430
Minions Killed
463
0
Camps Cleared
0
1,305,083
Distance Traveled
1,307,968
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,196
630
115
9
0
237,207
3
L
Hun Batz
7,749
596
100
8
0
294,522
0
W
Cu Chulainn
8,845
680
118
9
0
243,028
0
W
Thanatos
7,083
545
89
7
0
290,752
0
L
Nu Wa
6,441
495
78
6
0
258,461
0
L
Cerberus
6,497
500
87
7
0
272,034
0
L
Achilles
7,477
575
87
7
0
239,658
2
W
Nox
6,939
534
100
8
0
260,108
0
W
Cerberus
7,294
561
41
3
0
276,873
4
L
Skadi
6,321
486
78
6
0
240,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role