Player Matchup

Mulan
Mulan
DonPites9
Mulan
Level 55
God Stats
26W - 4L
1,970 SR
Queue Stats
181W - 177L
1,491 Elo+
Party 1
Zhong Kui
Zhong Kui
GoblinasioHot
Zhong Kui
Level 28
God Stats
1W - 3L
1,433 SR
Queue Stats
13W - 26L
1,299 Elo+
Party 1
Medusa
Medusa
MarvinMW14
Medusa
Level 119
God Stats
1W - 2L
1,291 SR
Queue Stats
92W - 96L
1,429 Elo+
Solo
Thanatos
Thanatos
khalidJF
Thanatos
Level 65
God Stats
0W - 2L
1,287 SR
Queue Stats
122W - 118L
1,486 Elo+
Party 1
Charon
Charon
t1o2m3-e
Charon
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 62L
1,344 Elo+
Solo
Team Averages
Level 70
1,496 SR
1,410 Elo+

VS

Team Averages
Level 63
1,509 SR
1,428 Elo+
Athena
Athena
METEGOLES19
Athena
Level 69
God Stats
43W - 39L
1,533 SR
Queue Stats
284W - 271L
1,438 Elo+
Party 2
Janus
Janus
Unity_hibou
Janus
Level 57
God Stats
18W - 25L
1,427 SR
Queue Stats
121W - 138L
1,434 Elo+
Solo
Hercules
Hercules
VictorBarinov
Hercules
Level 80
God Stats
3W - 2L
1,251 SR
Queue Stats
11W - 9L
1,440 Elo+
Party 3
Tsukuyomi
Tsukuyomi
tr3p4n4d0r
Tsukuyomi
Level 68
God Stats
1W - 2L
1,591 SR
Queue Stats
246W - 242L
1,442 Elo+
Party 2
Medusa
Medusa
Чфырчко
Medusa
Level 43
God Stats
9W - 3L
1,742 SR
Queue Stats
12W - 11L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DonPites9
Mulan
12
1 / 5 / 0
7,394
569
11,375
13,661
9,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
GoblinasioHot
Zhong Kui
11
1 / 4 / 0
7,085
545
2,007
8,442
5,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
MarvinMW14
Medusa
11
4 / 4 / 0
6,774
521
8,170
11,192
3,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
khalidJF
Thanatos
10
1 / 5 / 3
6,085
468
5,604
9,642
3,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
t1o2m3-e
Charon
11
0 / 0 / 4
6,888
530
4,771
10,435
7,477
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
3 / 2 / 2
7,301
562
5,023
11,798
10,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
5 / 1 / 1
8,274
636
7,560
6,042
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
VictorBarinov
Hercules
13
5 / 1 / 1
7,815
601
10,142
16,307
15,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
tr3p4n4d0r
Tsukuyomi
12
4 / 1 / 3
6,904
531
4,787
13,164
4,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 2 / 2
6,405
493
7,650
7,905
2,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
7
Kills
18
18
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
DonPites9
Mulan
1
5
0
0.2
L
Zhong Kui
GoblinasioHot
Zhong Kui
1
4
0
0.25
W
Athena
3
2
2
2
L
Medusa
MarvinMW14
Medusa
4
4
0
1
W
5
1
1
5.5
W
Hercules
VictorBarinov
Hercules
5
1
1
5.5
L
Thanatos
khalidJF
Thanatos
1
5
3
0.5
L
Charon
t1o2m3-e
Charon
0
0
4
2
W
Tsukuyomi
tr3p4n4d0r
Tsukuyomi
4
1
3
5.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,927
Damage
35,162
53,372
Taken
55,216
28,959
Mitigated
35,020
17,920
Healing
20,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
DonPites9
Mulan
11,375
2,049
0
5,678
13,661
9,203
0
0
12,954
0
51,218
L
Zhong Kui
GoblinasioHot
Zhong Kui
2,007
312
0
2,647
8,442
5,284
0
4,874
2,978
35,754
2,238
W
Athena
5,023
1,233
0
3,315
11,798
10,348
0
1,740
10,058
23,789
4,681
L
Medusa
MarvinMW14
Medusa
8,170
1,857
0
2,925
11,192
3,670
60
3,411
7,781
0
47,301
W
7,560
428
0
1,820
6,042
1,937
1,425
1,570
4,472
53,063
972
W
Hercules
VictorBarinov
Hercules
10,142
4,023
0
8,648
16,307
15,436
0
0
15,438
0
42,882
L
Thanatos
khalidJF
Thanatos
5,604
1,683
0
3,698
9,642
3,325
0
2,205
7,112
0
29,717
L
Charon
t1o2m3-e
Charon
4,771
699
0
2,972
10,435
7,477
33
961
9,474
24,050
995
W
Tsukuyomi
tr3p4n4d0r
Tsukuyomi
4,787
1,846
0
5,513
13,164
4,434
0
1,313
11,851
0
40,494
W
7,650
3,458
0
1,066
7,905
2,865
615
1,956
5,949
0
42,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,226
Gold Earned
36,699
320
Minions Killed
349
0
Camps Cleared
0
1,309,874
Distance Traveled
1,440,468
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,394
569
89
7
0
244,038
0
L
Zhong Kui
7,085
545
77
6
0
238,559
0
W
Athena
7,301
562
27
2
0
291,155
2
L
Medusa
6,774
521
75
6
0
256,699
2
W
Janus
8,274
636
104
8
0
252,298
0
W
Hercules
7,815
601
76
6
0
292,879
0
L
Thanatos
6,085
468
49
4
0
291,489
0
L
Charon
6,888
530
30
2
0
279,089
0
W
Tsukuyomi
6,904
531
63
5
0
317,949
0
W
Medusa
6,405
493
79
6
0
286,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role