Player Matchup

Artemis
Artemis
 
Artemis
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
KaihouOne
He Bo
Level 148
God Stats
2W - 3L
1,805 SR
Queue Stats
193W - 171L
1,576 Elo+
Solo
Thor
Thor
RickDS2006
Thor
Level 67
God Stats
6W - 12L
1,402 SR
Queue Stats
211W - 216L
1,489 Elo+
Party 1
Atlas
Atlas
jake_dorgado
Atlas
Level 48
God Stats
87W - 55L
1,649 SR
Queue Stats
150W - 142L
1,539 Elo+
Party 1
Team Averages
Level 128
1,571 SR
1,521 Elo+

VS

Team Averages
Level 112
1,668 SR
1,533 Elo+
Sylvanus
Sylvanus
EvilShadow14
Sylvanus
Level 143
God Stats
2W - 1L
1,551 SR
Queue Stats
41W - 53L
1,526 Elo+
Solo
Anubis
Anubis
PereirasdeMelo7
Anubis
Level 47
God Stats
3W - 1L
1,526 SR
Queue Stats
98W - 95L
1,502 Elo+
Party 2
Erlang Shen
Erlang Shen
SrCodornaa
Erlang Shen
Level 174
God Stats
4W - 0L
1,768 SR
Queue Stats
179W - 165L
1,546 Elo+
Solo
Neith
Neith
TesouroDaMamãe
Neith
Level 127
God Stats
6W - 2L
1,777 SR
Queue Stats
60W - 55L
1,545 Elo+
Solo
He Bo
He Bo
anjosdalei777
He Bo
Level 68
God Stats
2W - 2L
1,718 SR
Queue Stats
153W - 119L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 5 / 5
6,197
516
6,894
10,273
2,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
 
Bellona
10
0 / 2 / 0
5,679
473
2,744
8,050
5,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

He Bo
KaihouOne
He Bo
13
4 / 4 / 4
7,000
583
11,051
7,642
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
6 / 3 / 1
6,675
556
7,316
10,718
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 3 / 6
6,172
514
4,878
10,783
7,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bronze Mail

Bronze Mail

+20
Physical Protection
+150
Health

PASSIVE - Every 4th Basic Attack you are damaged by grants you a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EvilShadow14
Sylvanus
9
2 / 6 / 6
6,720
560
6,348
14,294
7,492
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 4 / 2
7,284
607
3,528
7,871
2,434
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
SrCodornaa
Erlang Shen
14
2 / 1 / 4
8,362
697
5,912
11,461
9,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 1 / 5
8,313
693
7,988
8,382
2,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

14
6 / 2 / 2
7,693
641
10,077
7,952
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
14
Kills
17
17
Deaths
14
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
5
5
0.7
L
Bellona
 
Bellona
0
2
0
0
W
Sylvanus
EvilShadow14
Sylvanus
2
6
6
0.83
L
He Bo
KaihouOne
He Bo
4
4
4
1.5
W
2
4
2
0.75
L
6
3
1
2.17
W
Erlang Shen
SrCodornaa
Erlang Shen
2
1
4
4
W
5
1
5
7.5
W
6
2
2
3.5
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,883
Damage
33,853
47,466
Taken
49,960
20,021
Mitigated
23,814
9,275
Healing
19,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,894
2,815
0
1,200
10,273
2,835
0
2,296
7,977
0
44,066
L
Bellona
 
Bellona
2,744
748
0
2,493
8,050
5,351
0
998
7,052
0
28,509
W
Sylvanus
EvilShadow14
Sylvanus
6,348
1,083
1,196
2,746
14,294
7,492
0
6,357
7,661
16,287
2,252
L
He Bo
KaihouOne
He Bo
11,051
215
0
1,398
7,642
1,835
0
4,895
2,747
42,170
1,055
W
3,528
404
0
1,875
7,871
2,434
0
4,784
2,851
43,848
0
L
7,316
1,627
0
2,531
10,718
2,663
0
5,520
5,198
0
34,800
W
Erlang Shen
SrCodornaa
Erlang Shen
5,912
3,160
0
6,703
11,461
9,114
483
1,401
10,037
0
57,474
W
7,988
3,382
0
2,938
8,382
2,811
642
348
8,034
0
58,470
W
10,077
839
0
3,762
7,952
1,963
0
2,108
5,660
58,682
443
L
4,878
1,869
0
1,653
10,783
7,337
0
5,609
5,174
14,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,723
Gold Earned
38,372
306
Minions Killed
402
0
Camps Cleared
0
1,178,660
Distance Traveled
1,216,585
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,197
516
86
7
0
217,556
4
L
Bellona
5,679
473
46
4
0
213,372
0
W
Sylvanus
6,720
560
15
1
0
237,337
0
L
He Bo
7,000
583
102
9
0
240,990
1
W
Anubis
7,284
607
76
6
0
218,435
0
L
Thor
6,675
556
48
4
0
266,836
0
W
Erlang Shen
8,362
697
108
9
0
224,632
2
W
Neith
8,313
693
106
9
0
244,761
0
W
He Bo
7,693
641
97
8
0
291,420
0
L
Atlas
6,172
514
24
2
0
239,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role