Player Matchup

Tyr
Tyr
 
Tyr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
OmarRA
Nu Wa
Level 107
God Stats
2W - 7L
1,587 SR
Queue Stats
423W - 427L
1,453 Elo+
Solo
Janus
Janus
cmdrfrostz
Janus
Level 147
God Stats
22W - 17L
1,634 SR
Queue Stats
278W - 269L
1,510 Elo+
Solo
Medusa
Medusa
majorsalt13
Medusa
Level 67
God Stats
7W - 10L
1,586 SR
Queue Stats
178W - 155L
1,444 Elo+
Solo
Cliodhna
Cliodhna
searc
Cliodhna
Level 107
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 20L
1,118 Elo+
Solo
Team Averages
Level 116
1,561 SR
1,405 Elo+

VS

Team Averages
Level 139
1,572 SR
1,503 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Invisibilis
Janus
Level 158
God Stats
4W - 0L
1,948 SR
Queue Stats
180W - 51L
1,743 Elo+
Solo
Ix Chel
Ix Chel
SorcelineStar
Ix Chel
Level 175
God Stats
24W - 19L
1,581 SR
Queue Stats
697W - 699L
1,519 Elo+
Solo
Medusa
Medusa
highland-puree2
Medusa
Level 43
God Stats
1W - 1L
1,294 SR
Queue Stats
20W - 40L
1,294 Elo+
Solo
Geb
Geb
orlando10597201
Geb
Level 159
God Stats
18W - 14L
1,537 SR
Queue Stats
311W - 346L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
0 / 0 / 0
4,929
822
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
OmarRA
Nu Wa
11
1 / 1 / 3
5,808
968
2,251
2,949
808
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Janus
11
2 / 2 / 1
5,929
988
3,354
3,160
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
11
1 / 1 / 3
5,980
997
4,773
4,205
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
searc
Cliodhna
12
0 / 1 / 1
5,884
981
2,255
3,307
1,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 0 / 1
5,518
920
852
2,821
834
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 0 / 1
6,132
1,022
3,180
2,439
622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
11
1 / 1 / 2
6,088
1,015
1,793
2,897
833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 3 / 3
5,628
938
1,258
4,237
1,213
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 0 / 1
6,401
1,067
3,220
4,240
1,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
4
Kills
5
5
Deaths
4
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
0
0
0
W
Kukulkan
 
Kukulkan
0
0
1
0.5
W
2
0
1
2.5
L
Nu Wa
OmarRA
Nu Wa
1
1
3
2.5
W
Ix Chel
1
1
2
2
L
Janus
2
2
1
1.25
W
0
3
3
0.5
L
Medusa
1
1
3
2.5
W
2
0
1
2.5
L
Cliodhna
searc
Cliodhna
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,633
Damage
10,303
13,621
Taken
16,634
4,187
Mitigated
5,389
2,294
Healing
2,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
 
Kukulkan
852
0
0
0
2,821
834
0
1,386
1,435
9,882
250
W
3,180
104
0
250
2,439
622
0
640
1,799
14,218
0
L
Nu Wa
OmarRA
Nu Wa
2,251
385
0
543
2,949
808
42
2,128
612
11,856
69
W
Ix Chel
1,793
224
558
1,187
2,897
833
0
1,249
1,648
14,342
0
L
Janus
3,354
0
0
0
3,160
948
0
1,890
1,197
13,830
0
W
1,258
201
0
270
4,237
1,213
0
1,249
2,988
0
13,503
L
Medusa
4,773
1,728
0
1,150
4,205
1,283
0
2,923
1,116
0
17,702
W
3,220
128
0
240
4,240
1,887
0
1,081
3,159
16,865
1,573
L
Cliodhna
searc
Cliodhna
2,255
59
0
601
3,307
1,148
0
1,282
1,933
0
15,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,530
Gold Earned
29,767
115
Minions Killed
153
0
Camps Cleared
0
482,680
Distance Traveled
633,987
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,929
822
0
0
0
173
0
W
Kukulkan
5,518
920
23
4
0
98,062
0
W
Janus
6,132
1,022
34
6
0
154,843
0
L
Nu Wa
5,808
968
17
3
0
101,371
0
W
Ix Chel
6,088
1,015
29
5
0
118,352
0
L
Janus
5,929
988
21
4
0
116,467
2
W
Medusa
5,628
938
29
5
0
133,316
0
L
Medusa
5,980
997
33
6
0
125,458
0
W
Geb
6,401
1,067
38
6
0
129,414
0
L
Cliodhna
5,884
981
44
7
0
139,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role