Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
LookItsChef
Cupid
Level 81
God Stats
0W - 2L
1,274 SR
Queue Stats
16W - 25L
1,398 Elo+
Solo
Kumbhakarna
Kumbhakarna
Miso Hyung
Kumbhakarna
Level 117
God Stats
1W - 1L
1,759 SR
Queue Stats
3W - 3L
1,535 Elo+
Solo
Fenrir
Fenrir
mateosurf10
Fenrir
Level 33
God Stats
0W - 2L
1,107 SR
Queue Stats
27W - 42L
1,254 Elo+
Solo
Team Averages
Level 103
1,428 SR
1,438 Elo+

VS

Team Averages
Level 68
1,554 SR
1,411 Elo+
Mulan
Mulan
DexGen51
Mulan
Level 86
God Stats
30W - 34L
1,533 SR
Queue Stats
626W - 580L
1,444 Elo+
Solo
Apollo
Apollo
Ghost MTL
Apollo
Level 115
God Stats
5W - 8L
1,498 SR
Queue Stats
158W - 151L
1,498 Elo+
Solo
Chaac
Chaac
T_AldoC21
Chaac
Level 49
God Stats
170W - 117L
1,559 SR
Queue Stats
280W - 227L
1,467 Elo+
Solo
Geb
Geb
Ylyomi
Geb
Level 60
God Stats
8W - 4L
1,678 SR
Queue Stats
59W - 65L
1,384 Elo+
Party 2
Yu Huang
Yu Huang
legendari-matt93
Yu Huang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 33L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 2 / 1
5,850
585
2,898
4,626
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
 
Nu Wa
10
1 / 3 / 0
5,573
557
8,645
5,260
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 4 / 0
4,816
482
4,267
9,102
2,309
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
Miso Hyung
Kumbhakarna
8
0 / 4 / 1
4,866
487
2,958
10,788
5,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Fenrir
9
0 / 2 / 1
4,894
489
2,596
8,163
2,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DexGen51
Mulan
12
3 / 0 / 5
6,355
636
6,636
7,597
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Apollo
Ghost MTL
Apollo
11
3 / 0 / 5
6,473
647
8,321
5,956
1,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
T_AldoC21
Chaac
12
3 / 0 / 1
7,250
725
4,193
10,804
8,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Geb
Ylyomi
Geb
9
4 / 1 / 2
6,235
624
4,087
7,568
5,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 2 / 0
5,825
583
2,095
4,713
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
15
15
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
2
1
0.75
L
Nu Wa
 
Nu Wa
1
3
0
0.33
W
Mulan
DexGen51
Mulan
3
0
5
5.5
W
Apollo
Ghost MTL
Apollo
3
0
5
5.5
L
1
4
0
0.25
L
Kumbhakarna
Miso Hyung
Kumbhakarna
0
4
1
0.13
W
Chaac
T_AldoC21
Chaac
3
0
1
3.5
W
Geb
Ylyomi
Geb
4
1
2
5
W
2
2
0
1
L
Fenrir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,364
Damage
25,332
37,939
Taken
36,638
12,956
Mitigated
20,045
10,356
Healing
14,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,898
43
0
893
4,626
1,414
0
2,077
2,549
34,012
721
L
Nu Wa
 
Nu Wa
8,645
3,301
0
1,449
5,260
1,325
0
0
5,260
34,585
620
W
Mulan
DexGen51
Mulan
6,636
262
0
5,229
7,597
3,143
0
1,443
6,020
0
51,427
W
Apollo
Ghost MTL
Apollo
8,321
5,387
0
2,896
5,956
1,888
150
548
5,332
0
46,057
L
4,267
1,890
370
4,062
9,102
2,309
0
1,755
7,347
0
28,441
L
Kumbhakarna
Miso Hyung
Kumbhakarna
2,958
199
13
1,917
10,788
5,047
0
1,986
8,802
15,732
2,175
W
Chaac
T_AldoC21
Chaac
4,193
58
0
5,331
10,804
8,545
0
5,784
4,252
0
63,142
W
Geb
Ylyomi
Geb
4,087
469
0
1,290
7,568
5,027
0
2,006
5,486
16,941
0
W
2,095
58
0
196
4,713
1,442
0
3,150
1,511
23,312
717
L
Fenrir
2,596
573
0
1,652
8,163
2,861
0
469
7,694
0
30,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,999
Gold Earned
32,138
252
Minions Killed
361
0
Camps Cleared
0
974,325
Distance Traveled
1,026,435
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,850
585
62
6
0
196,352
0
L
Nu Wa
5,573
557
57
6
0
168,554
0
W
Mulan
6,355
636
86
9
0
256,788
0
W
Apollo
6,473
647
82
8
0
198,707
0
L
Cupid
4,816
482
56
6
0
188,877
0
L
Kumbhakarna
4,866
487
25
3
0
207,477
1
W
Chaac
7,250
725
122
12
0
194,564
1
W
Geb
6,235
624
20
2
0
188,005
0
W
Yu Huang
5,825
583
51
5
0
188,371
0
L
Fenrir
4,894
489
52
5
0
213,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role