Player Matchup

Hachiman
Hachiman
Guismos
Hachiman
Level 103
God Stats
30W - 30L
1,494 SR
Queue Stats
103W - 103L
1,436 Elo+
Solo
Janus
Janus
Mepcuk006
Janus
Level 120
God Stats
5W - 8L
1,309 SR
Queue Stats
55W - 53L
1,428 Elo+
Party 2
Bellona
Bellona
OoNaddeloO
Bellona
Level 65
God Stats
3W - 2L
1,426 SR
Queue Stats
118W - 114L
1,414 Elo+
Party 3
Bacchus
Bacchus
X-Schnappo-X
Bacchus
Level 66
God Stats
9W - 6L
1,579 SR
Queue Stats
118W - 116L
1,415 Elo+
Party 3
Pele
Pele
parchun
Pele
Level 122
God Stats
2W - 2L
1,230 SR
Queue Stats
107W - 116L
1,442 Elo+
Party 2
Team Averages
Level 95
1,408 SR
1,427 Elo+

VS

Team Averages
Level 39
1,437 SR
1,357 Elo+
Chaac
Chaac
 
Chaac
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Baretto24
Arachne
Level 29
God Stats
6W - 9L
1,506 SR
Queue Stats
18W - 27L
1,210 Elo+
Party 1
Charybdis
Charybdis
KtotaZachemto
Charybdis
Level 33
God Stats
2W - 2L
1,185 SR
Queue Stats
18W - 30L
1,192 Elo+
Party 1
Poseidon
Poseidon
fabulous_bloke00
Poseidon
Level 39
God Stats
2W - 8L
1,496 SR
Queue Stats
177W - 204L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Guismos
Hachiman
14
4 / 1 / 6
8,277
517
11,443
10,402
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Mepcuk006
Janus
15
2 / 1 / 4
9,407
588
3,848
4,069
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
OoNaddeloO
Bellona
13
0 / 3 / 2
7,718
482
4,154
12,955
12,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bacchus
X-Schnappo-X
Bacchus
14
5 / 0 / 7
9,342
584
8,850
9,863
9,550
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
parchun
Pele
16
7 / 1 / 5
9,476
592
11,119
11,613
5,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 1 / 2
8,365
523
10,677
11,436
7,811
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bake Kujira
 
Bake Kujira
10
0 / 5 / 1
6,325
395
5,941
13,830
10,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Baretto24
Arachne
11
1 / 4 / 1
6,819
426
6,237
13,796
3,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
KtotaZachemto
Charybdis
13
2 / 4 / 0
7,676
480
8,192
11,605
3,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 0
7,849
491
2,168
8,346
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
18
Kills
6
6
Deaths
18
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
1
2
3
L
Bake Kujira
 
Bake Kujira
0
5
1
0.1
L
Arachne
Baretto24
Arachne
1
4
1
0.38
W
Hachiman
Guismos
Hachiman
4
1
6
7
L
Charybdis
KtotaZachemto
Charybdis
2
4
0
0.5
W
Janus
Mepcuk006
Janus
2
1
4
4
W
Bellona
OoNaddeloO
Bellona
0
3
2
0.33
W
Bacchus
X-Schnappo-X
Bacchus
5
0
7
8.5
L
1
4
0
0.25
W
Pele
parchun
Pele
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,414
Damage
33,215
48,902
Taken
59,013
32,433
Mitigated
28,335
18,860
Healing
18,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,677
794
0
5,747
11,436
7,811
309
1,130
9,662
0
49,745
L
Bake Kujira
 
Bake Kujira
5,941
2,810
0
1,451
13,830
10,940
0
4,164
9,580
30,625
0
L
Arachne
Baretto24
Arachne
6,237
4,893
0
4,390
13,796
3,938
0
1,223
12,492
0
47,142
W
Hachiman
Guismos
Hachiman
11,443
7,264
0
6,679
10,402
3,681
0
1,831
8,378
0
58,987
L
Charybdis
KtotaZachemto
Charybdis
8,192
2,625
0
4,859
11,605
3,435
0
3,625
7,980
0
42,704
W
Janus
Mepcuk006
Janus
3,848
46
0
1,003
4,069
1,632
62
1,243
2,826
59,658
1,186
W
Bellona
OoNaddeloO
Bellona
4,154
687
0
3,785
12,955
12,418
364
0
12,140
0
40,636
W
Bacchus
X-Schnappo-X
Bacchus
8,850
527
0
3,337
9,863
9,550
168
2,880
6,557
30,868
0
L
2,168
163
0
2,238
8,346
2,211
0
2,106
5,988
62,183
1,238
W
Pele
parchun
Pele
11,119
2,333
0
4,056
11,613
5,152
0
1,572
9,928
0
74,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,220
Gold Earned
37,034
458
Minions Killed
365
0
Camps Cleared
0
1,628,245
Distance Traveled
1,460,936
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,365
523
69
4
0
297,657
0
L
Bake Kujira
6,325
395
38
2
0
310,862
5
L
Arachne
6,819
426
63
4
0
360,419
3
W
Hachiman
8,277
517
95
6
0
309,194
1
L
Charybdis
7,676
480
71
4
0
257,452
0
W
Janus
9,407
588
132
8
0
313,529
0
W
Bellona
7,718
482
74
5
0
293,894
0
W
Bacchus
9,342
584
41
3
0
345,096
0
L
Poseidon
7,849
491
124
8
0
234,546
4
W
Pele
9,476
592
116
7
0
366,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role