Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DoctorSmithy
Anubis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,593 Elo+
Party 1
Nu Wa
Nu Wa
Néréide
Nu Wa
Level 74
God Stats
1W - 1L
1,708 SR
Queue Stats
10W - 16L
1,456 Elo+
Party 1
Fenrir
Fenrir
Originales
Fenrir
Level 60
God Stats
0W - 1L
1,642 SR
Queue Stats
26W - 20L
1,405 Elo+
Party 1
Team Averages
Level 93
1,570 SR
1,491 Elo+

VS

Team Averages
Level 152
1,554 SR
1,581 Elo+
Vulcan
Vulcan
 
Vulcan
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
MardoOP
Achilles
Level 168
God Stats
3W - 1L
1,832 SR
Queue Stats
127W - 76L
1,681 Elo+
Party 2
Athena
Athena
WockMan
Athena
Level 177
God Stats
78W - 42L
1,747 SR
Queue Stats
266W - 174L
1,662 Elo+
Party 2
Ra
Ra
imMidniight
Ra
Level 107
God Stats
2W - 3L
1,190 SR
Queue Stats
81W - 78L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 4 / 1
6,763
966
7,464
7,967
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
 
Ares
11
0 / 4 / 3
6,258
894
5,015
9,371
4,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
10
0 / 1 / 0
6,046
864
1,215
3,672
1,206
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Nu Wa
Néréide
Nu Wa
12
0 / 2 / 1
6,613
945
3,116
4,968
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Originales
Fenrir
10
1 / 4 / 1
6,086
869
2,510
6,161
1,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
4 / 0 / 10
7,424
1,061
9,829
4,465
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
 
Ishtar
12
1 / 1 / 4
6,934
991
1,336
4,562
1,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
MardoOP
Achilles
14
6 / 1 / 5
7,797
1,114
8,119
6,376
5,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
WockMan
Athena
12
1 / 0 / 12
7,270
1,039
3,774
8,073
6,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 9
7,543
1,078
5,742
3,465
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
3
Kills
15
15
Deaths
3
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
4
1
0.63
L
Ares
 
Ares
0
4
3
0.38
W
Vulcan
 
Vulcan
4
0
10
9
W
Ishtar
 
Ishtar
1
1
4
3
L
Anubis
0
1
0
0
W
Achilles
MardoOP
Achilles
6
1
5
8.5
L
Nu Wa
Néréide
Nu Wa
0
2
1
0.25
L
Fenrir
Originales
Fenrir
1
4
1
0.38
W
Athena
WockMan
Athena
1
0
12
7
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,320
Damage
28,800
32,139
Taken
26,941
11,058
Mitigated
16,358
2,753
Healing
7,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,464
3,939
0
1,474
7,967
2,136
0
5,686
2,281
0
20,810
L
Ares
 
Ares
5,015
327
0
500
9,371
4,523
0
4,811
4,387
8,290
0
W
Vulcan
 
Vulcan
9,829
333
0
741
4,465
1,594
0
1,467
2,770
22,261
0
W
Ishtar
 
Ishtar
1,336
676
0
1,318
4,562
1,495
460
1,153
3,190
0
15,190
L
Anubis
1,215
88
0
730
3,672
1,206
0
1,892
1,529
9,854
0
W
Achilles
MardoOP
Achilles
8,119
1,511
0
1,236
6,376
5,100
36
2,014
4,037
0
19,091
L
Nu Wa
Néréide
Nu Wa
3,116
467
0
20
4,968
1,519
255
2,371
2,458
16,820
0
L
Fenrir
Originales
Fenrir
2,510
294
0
29
6,161
1,674
0
4,173
1,802
0
5,069
W
Athena
WockMan
Athena
3,774
1,329
0
2,232
8,073
6,900
27
2,602
5,090
8,931
0
W
5,742
250
1,431
803
3,465
1,269
565
808
2,508
26,143
661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,766
Gold Earned
36,968
108
Minions Killed
163
0
Camps Cleared
0
683,527
Distance Traveled
853,803
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,763
966
32
5
0
133,539
0
L
Ares
6,258
894
16
2
0
156,882
0
W
Vulcan
7,424
1,061
42
6
0
187,434
0
W
Ishtar
6,934
991
40
6
0
133,207
0
L
Anubis
6,046
864
23
3
0
118,786
0
W
Achilles
7,797
1,114
22
3
0
171,398
0
L
Nu Wa
6,613
945
36
5
0
137,003
0
L
Fenrir
6,086
869
1
0
0
137,317
0
W
Athena
7,270
1,039
6
1
0
171,808
3
W
Ra
7,543
1,078
53
8
0
189,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role