Player Matchup

Sobek
Sobek
Incazz_Nero
Sobek
Level 108
God Stats
7W - 12L
1,459 SR
Queue Stats
131W - 137L
1,459 Elo+
Party 1
Osiris
Osiris
Lore78L
Osiris
Level 86
God Stats
29W - 17L
1,622 SR
Queue Stats
102W - 98L
1,500 Elo+
Party 1
Fenrir
Fenrir
Nenetchucha
Fenrir
Level 46
God Stats
4W - 4L
1,431 SR
Queue Stats
75W - 81L
1,440 Elo+
Solo
Medusa
Medusa
ReiBasil
Medusa
Level 66
God Stats
155W - 147L
1,478 SR
Queue Stats
584W - 601L
1,447 Elo+
Solo
Anubis
Anubis
Topskih
Anubis
Level 50
God Stats
22W - 8L
1,500 SR
Queue Stats
260W - 248L
1,320 Elo+
Solo
Team Averages
Level 71
1,498 SR
1,433 Elo+

VS

Team Averages
Level 65
1,595 SR
1,403 Elo+
Hel
Hel
DownwithTrump
Hel
Level 45
God Stats
5W - 7L
1,496 SR
Queue Stats
63W - 87L
1,405 Elo+
Solo
Bakasura
Bakasura
KillOfPlayer
Bakasura
Level 67
God Stats
1W - 1L
1,617 SR
Queue Stats
45W - 54L
1,462 Elo+
Solo
Ao Kuang
Ao Kuang
SilverSurfer389
Ao Kuang
Level 67
God Stats
0W - 1L
1,591 SR
Queue Stats
0W - 2L
1,264 Elo+
Solo
Danzaburou
Danzaburou
ThatDudeGp
Danzaburou
Level 103
God Stats
67W - 58L
1,548 SR
Queue Stats
218W - 220L
1,526 Elo+
Solo
Kumbhakarna
Kumbhakarna
WKJW
Kumbhakarna
Level 45
God Stats
5W - 7L
1,724 SR
Queue Stats
97W - 101L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,037
458
3,532
7,992
5,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
Lore78L
Osiris
12
5 / 1 / 0
7,109
646
10,691
9,104
7,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
13
1 / 1 / 3
6,541
595
3,777
8,805
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
ReiBasil
Medusa
11
3 / 0 / 1
6,736
612
5,194
4,586
1,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Topskih
Anubis
12
7 / 0 / 1
7,430
675
3,913
4,534
1,749
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,328
484
2,903
7,316
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
KillOfPlayer
Bakasura
10
0 / 3 / 1
6,061
551
4,850
13,943
7,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
10
2 / 3 / 0
6,071
552
3,996
8,507
3,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
ThatDudeGp
Danzaburou
9
1 / 4 / 0
5,248
477
4,356
7,072
1,917
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
WKJW
Kumbhakarna
9
0 / 0 / 1
5,312
483
1,984
8,085
4,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
16
Kills
3
3
Deaths
16
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
0
1
2
1
L
Bakasura
KillOfPlayer
Bakasura
0
3
1
0.17
W
Osiris
Lore78L
Osiris
5
1
0
5
W
Fenrir
1
1
3
2.5
W
Medusa
ReiBasil
Medusa
3
0
1
3.5
L
Ao Kuang
2
3
0
0.67
L
Danzaburou
ThatDudeGp
Danzaburou
1
4
0
0.25
W
Anubis
Topskih
Anubis
7
0
1
7.5
L
Kumbhakarna
WKJW
Kumbhakarna
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,107
Damage
18,089
35,021
Taken
44,923
19,443
Mitigated
18,508
14,627
Healing
14,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,903
44
422
2,046
7,316
1,408
0
3,132
4,184
28,955
774
W
3,532
40
0
2,441
7,992
5,265
0
2,105
5,887
17,173
0
L
Bakasura
KillOfPlayer
Bakasura
4,850
3,241
0
7,739
13,943
7,747
0
66
12,773
0
25,268
W
Osiris
Lore78L
Osiris
10,691
3,300
0
1,972
9,104
7,795
0
2,147
5,777
0
47,868
W
Fenrir
3,777
769
0
6,392
8,805
3,161
0
1,013
7,714
0
56,388
W
Medusa
ReiBasil
Medusa
5,194
1,251
0
2,080
4,586
1,473
381
573
4,013
0
43,100
L
Ao Kuang
3,996
1,166
0
1,130
8,507
3,020
0
693
7,568
35,621
3,088
L
Danzaburou
ThatDudeGp
Danzaburou
4,356
1,897
0
2,551
7,072
1,917
0
435
6,557
0
32,347
W
Anubis
Topskih
Anubis
3,913
133
0
1,742
4,534
1,749
0
2,840
1,694
44,579
0
L
Kumbhakarna
WKJW
Kumbhakarna
1,984
29
0
1,013
8,085
4,416
0
2,377
5,180
19,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,853
Gold Earned
28,020
359
Minions Killed
277
0
Camps Cleared
0
1,123,875
Distance Traveled
1,113,255
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,328
484
66
6
0
199,599
0
W
Sobek
5,037
458
37
3
0
225,623
0
L
Bakasura
6,061
551
73
7
0
217,125
0
W
Osiris
7,109
646
77
7
0
217,492
0
W
Fenrir
6,541
595
98
9
0
244,244
0
W
Medusa
6,736
612
71
6
0
230,940
0
L
Ao Kuang
6,071
552
59
5
0
242,833
0
L
Danzaburou
5,248
477
59
5
0
209,463
5
W
Anubis
7,430
675
76
7
0
205,576
0
L
Kumbhakarna
5,312
483
20
2
0
244,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role