Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
AinzOoalGown0161
Poseidon
Level 47
God Stats
2W - 2L
1,496 SR
Queue Stats
22W - 17L
1,449 Elo+
Party 1
Atlas
Atlas
RaGe_DEVILS
Atlas
Level 107
God Stats
13W - 5L
1,659 SR
Queue Stats
455W - 496L
1,453 Elo+
Party 1
Izanami
Izanami
Savage-Legend-21
Izanami
Level 28
God Stats
5W - 4L
1,514 SR
Queue Stats
24W - 36L
1,395 Elo+
Party 1
Chaac
Chaac
juuzou-_-353
Chaac
Level 89
God Stats
4W - 5L
1,542 SR
Queue Stats
216W - 234L
1,422 Elo+
Party 1
Team Averages
Level 78
1,542 SR
1,444 Elo+

VS

Team Averages
Level 108
1,413 SR
1,416 Elo+
Lancelot
Lancelot
ElPapiProxeneta_
Lancelot
Level 129
God Stats
0W - 2L
1,275 SR
Queue Stats
209W - 195L
1,524 Elo+
Solo
Ares
Ares
Ruslanrahimov
Ares
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
424W - 417L
1,456 Elo+
Solo
Nox
Nox
Skadi7533
Nox
Level 119
God Stats
0W - 3L
1,253 SR
Queue Stats
212W - 208L
1,382 Elo+
Solo
Neith
Neith
TrizzyThaSavage
Neith
Level 118
God Stats
22W - 19L
1,535 SR
Queue Stats
949W - 901L
1,454 Elo+
Solo
Cu Chulainn
Cu Chulainn
thejb99
Cu Chulainn
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
0 / 2 / 1
4,576
572
1,561
6,732
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 1
5,986
748
5,048
3,870
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 1 / 1
4,835
604
2,565
5,671
3,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
0 / 2 / 0
4,206
526
1,491
2,944
602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 0 / 0
6,014
752
0
3,311
1,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 0
4,541
568
2,118
5,228
1,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 2
4,499
562
2,264
5,025
3,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

8
0 / 2 / 0
4,123
515
1,035
4,937
1,155
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 0
5,233
654
3,292
2,783
808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
thejb99
Cu Chulainn
1
0 / 0 / 0
3,066
383
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
4
Kills
5
5
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
0
2
1
0.25
W
3
0
1
3.5
L
2
1
0
2
W
1
1
1
1.5
L
0
1
2
1
W
0
2
0
0
L
0
2
0
0
L
3
0
0
3
W
0
0
0
0
L
Cu Chulainn
thejb99
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,665
Damage
8,709
22,528
Taken
17,973
8,332
Mitigated
7,219
8,490
Healing
5,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,561
775
0
4,896
6,732
1,809
0
0
6,732
0
28,277
W
5,048
905
0
1,400
3,870
907
0
1,238
2,632
35,391
0
L
2,118
1,033
0
1,266
5,228
1,715
0
841
4,303
0
26,191
W
2,565
920
0
728
5,671
3,646
0
1,610
4,061
12,879
1,786
L
2,264
244
0
1,248
5,025
3,541
0
2,253
2,642
12,093
681
W
1,491
1,155
0
678
2,944
602
0
263
2,681
0
22,801
L
1,035
44
0
2,049
4,937
1,155
0
2,888
1,695
21,082
0
L
3,292
945
0
985
2,783
808
0
674
2,109
0
39,030
W
0
0
0
788
3,311
1,368
0
0
3,311
0
37,184
L
Cu Chulainn
thejb99
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,617
Gold Earned
21,462
259
Minions Killed
184
0
Camps Cleared
0
863,065
Distance Traveled
631,951
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,576
572
54
7
0
173,753
0
W
Poseidon
5,986
748
65
8
0
190,414
0
L
Lancelot
4,541
568
51
6
0
155,182
0
W
Atlas
4,835
604
28
4
0
142,228
6
L
Ares
4,499
562
27
3
0
187,457
0
W
Izanami
4,206
526
36
5
0
161,307
0
L
Nox
4,123
515
40
5
0
131,395
0
L
Neith
5,233
654
66
8
0
157,917
0
W
Chaac
6,014
752
76
10
0
195,363
0
L
Cu Chulainn
3,066
383
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role