Player Matchup

Ra
Ra
Diamond IV
Drezу
Ra
Diamond IV
Level 155
God Stats
47W - 26L
1,734 SR
Queue Stats
429W - 415L
2,052 MMR
Party 1
Artemis
Artemis
Diamond II
Exilerence
Artemis
Diamond II
Level 101
God Stats
96W - 66L
1,718 SR
Queue Stats
156W - 136L
2,410 MMR
Solo
Ganesha
Ganesha
Diamond I
NoboFish
Ganesha
Diamond I
Level 149
God Stats
8W - 3L
1,770 SR
Queue Stats
106W - 77L
2,406 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
Pupuson
Tsukuyomi
Diamond V
Level 256
God Stats
3W - 3L
1,596 SR
Queue Stats
90W - 78L
2,024 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
UrLocalThugAqua
Cu Chulainn
Diamond III
Level 155
God Stats
35W - 30L
1,664 SR
Queue Stats
353W - 333L
2,275 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 163
1,697 SR
2,234 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 167
1,446 SR
2,050 MMR
Serqet
Serqet
Diamond V
 
Serqet
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond V
 
Sobek
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Masters
Snaddy
Artio
Masters
Level 213
God Stats
1W - 2L
1,392 SR
Queue Stats
355W - 263L
3,081 MMR
Solo
Scylla
Scylla
Diamond V
ajmatthysse
Scylla
Diamond V
Level 148
God Stats
36W - 40L
1,541 SR
Queue Stats
268W - 270L
2,154 MMR
Solo
Chernobog
Chernobog
Diamond IV
iChUwU
Chernobog
Diamond IV
Level 159
God Stats
0W - 2L
1,299 SR
Queue Stats
127W - 117L
2,016 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
5 / 1 / 4
9,996
666
11,575
6,215
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Artemis
Exilerence
Artemis
16
0 / 0 / 6
9,199
613
9,185
5,915
2,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
NoboFish
Ganesha
14
0 / 0 / 10
8,585
572
4,149
8,987
7,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Pupuson
Tsukuyomi
16
8 / 2 / 2
9,427
628
9,277
9,968
3,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cu Chulainn
UrLocalThugAqua
Cu Chulainn
16
2 / 2 / 4
9,764
651
7,579
17,003
8,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
JanusMedusaLancelotMulanBastet

VS

Bans
ThorCamazotzDa JiThanatosAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
1 / 3 / 4
7,872
525
4,528
11,794
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
 
Sobek
12
1 / 2 / 1
7,675
512
5,256
14,250
11,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
Snaddy
Artio
15
2 / 4 / 1
8,551
570
14,043
18,757
16,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
14
1 / 3 / 0
8,161
544
1,862
6,838
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
iChUwU
Chernobog
15
0 / 3 / 0
8,123
542
2,454
8,444
2,847
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
5
5
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
3
4
1
L
Sobek
 
Sobek
1
2
1
0.75
W
Ra
5
1
4
7
W
Artemis
Exilerence
Artemis
0
0
6
3
W
Ganesha
NoboFish
Ganesha
0
0
10
5
W
Tsukuyomi
Pupuson
Tsukuyomi
8
2
2
4.5
L
Artio
Snaddy
Artio
2
4
1
0.63
W
Cu Chulainn
UrLocalThugAqua
Cu Chulainn
2
2
4
2
L
Scylla
1
3
0
0.33
L
Chernobog
iChUwU
Chernobog
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,765
Damage
28,143
48,088
Taken
60,083
24,035
Mitigated
35,986
16,666
Healing
23,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,528
767
0
4,879
11,794
3,982
0
2,863
8,725
0
65,085
L
Sobek
 
Sobek
5,256
223
0
5,414
14,250
11,426
0
3,414
10,628
23,716
1,595
W
Ra
11,575
1,280
1,744
2,304
6,215
2,484
0
2,923
2,894
89,061
0
W
Artemis
Exilerence
Artemis
9,185
3,194
0
1,371
5,915
2,196
0
1,112
4,708
0
91,937
W
Ganesha
NoboFish
Ganesha
4,149
468
0
1,973
8,987
7,637
0
2,616
6,235
23,438
564
W
Tsukuyomi
Pupuson
Tsukuyomi
9,277
2,514
0
4,344
9,968
3,396
0
4,305
4,607
0
60,390
L
Artio
Snaddy
Artio
14,043
1,323
159
8,145
18,757
16,212
0
3,170
15,374
62,062
1,587
W
Cu Chulainn
UrLocalThugAqua
Cu Chulainn
7,579
2,042
0
4,930
17,003
8,322
0
9,414
6,258
341
75,645
L
Scylla
1,862
172
0
998
6,838
1,519
0
3,357
3,229
68,284
1,097
L
Chernobog
iChUwU
Chernobog
2,454
1,541
0
3,597
8,444
2,847
1,253
1,557
6,855
0
67,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,971
Gold Earned
40,382
581
Minions Killed
559
0
Camps Cleared
0
1,722,668
Distance Traveled
1,582,415
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,872
525
111
7
0
359,967
0
L
Sobek
7,675
512
18
1
0
311,216
4
W
Ra
9,996
666
172
11
0
357,492
0
W
Artemis
9,199
613
168
11
0
298,044
4
W
Ganesha
8,585
572
9
1
0
350,388
5
W
Tsukuyomi
9,427
628
96
6
0
388,220
3
L
Artio
8,551
570
127
8
0
304,829
1
W
Cu Chulainn
9,764
651
136
9
0
328,524
4
L
Scylla
8,161
544
153
10
0
289,339
4
L
Chernobog
8,123
542
150
10
0
317,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role